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		<title><![CDATA[ChipMusic.org - Genesis dev using SegaCD?]]></title>
		<link>https://chipmusic.org/forums/topic/1603/genesis-dev-using-segacd/</link>
		<description><![CDATA[The most recent posts in Genesis dev using SegaCD?.]]></description>
		<lastBuildDate>Tue, 08 Jun 2010 20:45:42 +0000</lastBuildDate>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25813/#p25813</link>
			<description><![CDATA[<b><i>xero says:</i></b><div class="quotebox"><cite>egr wrote:</cite><blockquote><p>but yeah... other than playing the Japanese version of Shadowrun it hasn&#039;t seen much use. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>well at least that&#039;s a really good use.<br />i tried learning japanese just to play that game.</p>]]></description>
			<pubDate>Tue, 08 Jun 2010 20:45:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25813/#p25813</guid>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25799/#p25799</link>
			<description><![CDATA[<b><i>egr says:</i></b><div class="quotebox"><cite>nitro2k01 wrote:</cite><blockquote><p>... so maybe this isn&#039;t the best solution unless you already own a Sega CD...?</p></blockquote></div><p>I picked one up before I did any research thinking &quot;Hey, anybody can burn a CD.&nbsp; It&#039;s so obvious!&quot; but yeah... other than playing the Japanese version of Shadowrun it hasn&#039;t seen much use. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<pubDate>Tue, 08 Jun 2010 19:58:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25799/#p25799</guid>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25744/#p25744</link>
			<description><![CDATA[<b><i>ant1 says:</i></b><p>Can you compile your own code incbin a ROM? It&#039;s kinda easy to do on C64, maybe the same here?</p>]]></description>
			<pubDate>Tue, 08 Jun 2010 12:14:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25744/#p25744</guid>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25739/#p25739</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><p>I&#039;ve seen a Sega CD loader, but you apparently can&#039;t use it on ROMs. You must compile your own code that&#039;s using it. I&#039;ll see if I can find the link.<br />Also, I&#039;m under the impression that Sega CDs are relatively hard/expensive to come by, so maybe this isn&#039;t the best solution unless you already own a Sega CD...?</p>]]></description>
			<pubDate>Tue, 08 Jun 2010 11:43:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25739/#p25739</guid>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25673/#p25673</link>
			<description><![CDATA[<b><i>akira^8GB says:</i></b><p>It seems a bit more spannerhead than I originally bargained for but I will give it a try, and post here. Whenever that may be <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<pubDate>Mon, 07 Jun 2010 20:11:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25673/#p25673</guid>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25656/#p25656</link>
			<description><![CDATA[<b><i>egr says:</i></b><div class="quotebox"><cite>akira^8GB wrote:</cite><blockquote><p>Finally some info!<br />Thanks egr, I will look at these two</p></blockquote></div><p>If you have any success let me know!&nbsp; I emailed some questions and stuff to the developer on more than one occasion but never got a response.</p>]]></description>
			<pubDate>Mon, 07 Jun 2010 18:22:29 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25656/#p25656</guid>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25585/#p25585</link>
			<description><![CDATA[<b><i>akira^8GB says:</i></b><p>Finally some info!<br />Thanks egr, I will look at these two</p>]]></description>
			<pubDate>Sun, 06 Jun 2010 22:04:22 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25585/#p25585</guid>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25584/#p25584</link>
			<description><![CDATA[<b><i>egr says:</i></b><p>I tried to get this guy&#039;s stuff to work but had no luck (probably because I had no idea what I was doing):</p><p><a href="http://www.retrodev.com/segacd.html" target="_blank">http://www.retrodev.com/segacd.html</a></p><p>I wired the cable for this a few times but still no dice (same reason I&#039;m sure):</p><p><a href="http://www.retrodev.com/transfer.html" target="_blank">http://www.retrodev.com/transfer.html</a></p>]]></description>
			<pubDate>Sun, 06 Jun 2010 21:56:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25584/#p25584</guid>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25573/#p25573</link>
			<description><![CDATA[<b><i>Saskrotch says:</i></b><p>sega cd and 32x are definitely not the same</p>]]></description>
			<pubDate>Sun, 06 Jun 2010 20:12:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25573/#p25573</guid>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25570/#p25570</link>
			<description><![CDATA[<b><i>akira^8GB says:</i></b><p>That&#039;s not what I meant at all.<br />I mean to use a Sega CD to run your FM music (or other roms maybe) on a Genesis by means of a CD on the Sega CD. NOT the SD cartridge.</p>]]></description>
			<pubDate>Sun, 06 Jun 2010 19:18:59 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25570/#p25570</guid>
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			<title><![CDATA[Re: Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25568/#p25568</link>
			<description><![CDATA[<b><i>SAMWAVE says:</i></b><p>Appearntly you can LOAD sega 32x (sega cd) roms from the sd cartridge. However sega cd games dont interest me. May be worth a go though <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Sun, 06 Jun 2010 18:50:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25568/#p25568</guid>
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			<title><![CDATA[Genesis dev using SegaCD?]]></title>
			<link>https://chipmusic.org/forums/post/25567/#p25567</link>
			<description><![CDATA[<b><i>akira^8GB says:</i></b><p>I&#039;m really liking those SD card cartridges for teh Sega Genesis, but wouldn&#039;t it be possible to compile any of your music or load ROMs by means of a Sega CD?</p><p>Burning CDs surely is readily available everywhere. I wonder why this has never mentioned, I guess there&#039;s some sort of problem that doesn&#039;t make it as easy as it seems.</p>]]></description>
			<pubDate>Sun, 06 Jun 2010 18:48:54 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/25567/#p25567</guid>
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