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		<title><![CDATA[ChipMusic.org - How to synthesize a human voice like 8-bit ?]]></title>
		<link>https://chipmusic.org/forums/topic/16232/how-to-synthesize-a-human-voice-like-8bit/</link>
		<description><![CDATA[The most recent posts in How to synthesize a human voice like 8-bit ?.]]></description>
		<lastBuildDate>Mon, 16 Mar 2015 20:39:32 +0000</lastBuildDate>
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			<title><![CDATA[Re: How to synthesize a human voice like 8-bit ?]]></title>
			<link>https://chipmusic.org/forums/post/227317/#p227317</link>
			<description><![CDATA[<b><i>TylerBarnes says:</i></b><p>+1 for Sonic Charge&#039;s Bitspeek</p>]]></description>
			<pubDate>Mon, 16 Mar 2015 20:39:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/227317/#p227317</guid>
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			<title><![CDATA[Re: How to synthesize a human voice like 8-bit ?]]></title>
			<link>https://chipmusic.org/forums/post/227311/#p227311</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><div class="quotebox"><cite>nitro2k01 wrote:</cite><blockquote><p>Sonic Charge&#039;s Bitspeek is your one stop VST for this kind of thing.</p></blockquote></div><p>I love this plug. Also:</p><p><a href="http://www.plogue.com/products/chipspeech/" target="_blank">http://www.plogue.com/products/chipspeech/</a><br /><a href="http://blog.wavosaur.com/text-to-speech-vst-now-for-mac-vst-speek-au-speek-audiounit/" target="_blank">http://blog.wavosaur.com/text-to-speech &#133; audiounit/</a></p>]]></description>
			<pubDate>Mon, 16 Mar 2015 17:19:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/227311/#p227311</guid>
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			<title><![CDATA[Re: How to synthesize a human voice like 8-bit ?]]></title>
			<link>https://chipmusic.org/forums/post/227310/#p227310</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><p>Sonic Charge&#039;s Bitspeek is your one stop VST for this kind of thing.</p>]]></description>
			<pubDate>Mon, 16 Mar 2015 17:05:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/227310/#p227310</guid>
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			<title><![CDATA[Re: How to synthesize a human voice like 8-bit ?]]></title>
			<link>https://chipmusic.org/forums/post/227309/#p227309</link>
			<description><![CDATA[<b><i>Delta Centauri says:</i></b><p>I know you stated you want it to be done with a microphone, but there is a new piece of musical software called chipseech that just came out. It&#039;s purpose is to emulate old voice synthesis programs from the 1980s and its very easy to use. The voices have a robotic, almost &quot;chip&quot; style so you might find it useful. There are some features that allow for what you want, I believe, so I think it&#039;s worth checking out. Hopefully this helps!</p>]]></description>
			<pubDate>Mon, 16 Mar 2015 16:24:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/227309/#p227309</guid>
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			<title><![CDATA[Re: How to synthesize a human voice like 8-bit ?]]></title>
			<link>https://chipmusic.org/forums/post/227308/#p227308</link>
			<description><![CDATA[<b><i>Fudgers says:</i></b><div class="quotebox"><cite>sugar sk*-*lls wrote:</cite><blockquote><p>You could use a combination of vocoder and bit crusher. Audacity is a free program with both plugins. The simplest work flow would be to take a vocal sample of speech as a wav. file., reverse it, then assign random notes to it through a vocoder plug in. Once you have a suitable robot esque inflection, apply the bitcrusher to give it a lo bit sound quality. You could then apply random splices manually and reorder the snippets of audio to give it an even more broken feel.</p></blockquote></div><p>along this line, you could just feed your vocoder&#039;s filter bank with some chippy synth and modulate that w/ voice</p>]]></description>
			<pubDate>Mon, 16 Mar 2015 16:22:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/227308/#p227308</guid>
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			<title><![CDATA[Re: How to synthesize a human voice like 8-bit ?]]></title>
			<link>https://chipmusic.org/forums/post/227307/#p227307</link>
			<description><![CDATA[<b><i>TEOMAWKI says:</i></b><p>Eventually I&#039;m gonna try to use the Moonbase Alpha voice synth and sample it on a game boy.</p>]]></description>
			<pubDate>Mon, 16 Mar 2015 16:22:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/227307/#p227307</guid>
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			<title><![CDATA[Re: How to synthesize a human voice like 8-bit ?]]></title>
			<link>https://chipmusic.org/forums/post/227306/#p227306</link>
			<description><![CDATA[<b><i>sugar sk*-*lls says:</i></b><p>You could use a combination of vocoder and bit crusher. Audacity is a free program with both plugins. The simplest work flow would be to take a vocal sample of speech as a wav. file., reverse it, then assign random notes to it through a vocoder plug in. Once you have a suitable robot esque inflection, apply the bitcrusher to give it a lo bit sound quality. You could then apply random splices manually and reorder the snippets of audio to give it an even more broken feel.</p>]]></description>
			<pubDate>Mon, 16 Mar 2015 16:18:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/227306/#p227306</guid>
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			<title><![CDATA[How to synthesize a human voice like 8-bit ?]]></title>
			<link>https://chipmusic.org/forums/post/227305/#p227305</link>
			<description><![CDATA[<b><i>Zeptow says:</i></b><p>Hello everyone, first of all sorry for my bad english, i&#039;m french and no realy good in this language.</p><p>For a animated series in voxel, I need to create two voices for two characters. There voices must look like a human voice (with intonation/inflexion) but not understandable, a bit like R2-D2. After what I&#039;ll match the dialogue sound with subtitles for the comprehension.<br />All in 8 bit of course.</p><p>So i search for a device, or softwar who can do that simply, possibly with a microphone (I think i don&#039;t need complicated features, cause i tried with some softwares but you know, i&#039;m a noob in that stuff <img src="https://chipmusic.org/forums/img/smilies/hmm.png" width="15" height="15" alt="hmm" /> )</p><p>That&#039;s all, if you have an idea, thank you ^^ .</p>]]></description>
			<pubDate>Mon, 16 Mar 2015 15:58:18 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/227305/#p227305</guid>
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