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		<title><![CDATA[ChipMusic.org - Quick Question; clocking mod]]></title>
		<link>https://chipmusic.org/forums/topic/16248/quick-question-clocking-mod/</link>
		<description><![CDATA[The most recent posts in Quick Question; clocking mod.]]></description>
		<lastBuildDate>Thu, 19 Mar 2015 12:30:26 +0000</lastBuildDate>
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			<title><![CDATA[Re: Quick Question; clocking mod]]></title>
			<link>https://chipmusic.org/forums/post/227442/#p227442</link>
			<description><![CDATA[<b><i>bitjacker says:</i></b><p>have an off switch (for the mod) if you get a variable clock</p>]]></description>
			<pubDate>Thu, 19 Mar 2015 12:30:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/227442/#p227442</guid>
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			<title><![CDATA[Quick Question; clocking mod]]></title>
			<link>https://chipmusic.org/forums/post/227441/#p227441</link>
			<description><![CDATA[<b><i>Princedmorn says:</i></b><p>Tomorrow is payday. The long awaited day for me to send in my DMG and have it ready so I may finally start using LSDJ for recording (and also playing around with some extra things).<br />To be quick, because I am running late for work: Would it be safe/needed to have a Variable Clock (Pitch mod is what I think it is normally called) and a Half-Clock on the same gameboy? I don&#039;t want both to be installed and then have something burn up since I am guessing both do deal with tampering with the processor.<br />Thank you again for all your help in advance!</p>]]></description>
			<pubDate>Thu, 19 Mar 2015 12:18:29 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/227441/#p227441</guid>
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