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		<title><![CDATA[ChipMusic.org - Internet Enabled Gameboy Link Cable]]></title>
		<link>https://chipmusic.org/forums/topic/16373/internet-enabled-gameboy-link-cable/</link>
		<description><![CDATA[The most recent posts in Internet Enabled Gameboy Link Cable.]]></description>
		<lastBuildDate>Thu, 09 Apr 2015 15:30:46 +0000</lastBuildDate>
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			<title><![CDATA[Re: Internet Enabled Gameboy Link Cable]]></title>
			<link>https://chipmusic.org/forums/post/228475/#p228475</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>choons over IP protocol.</p>]]></description>
			<pubDate>Thu, 09 Apr 2015 15:30:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/228475/#p228475</guid>
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			<title><![CDATA[Re: Internet Enabled Gameboy Link Cable]]></title>
			<link>https://chipmusic.org/forums/post/228471/#p228471</link>
			<description><![CDATA[<b><i>loudaslife says:</i></b><div class="quotebox"><cite>atomsmasha wrote:</cite><blockquote><p>could use some sort of internet time service to aid with the sync?</p><p>this time server synchronizes with an atomic clock and has an accuracy of 20-100ms, depending on your connection - <a href="http://time.is/about" target="_blank">http://time.is/about</a></p></blockquote></div><p>I think you can get far more accurate time synchronization via GPS or CDMA connections (both can be done via smartphone, for example), but that wouldn&#039;t solve the problem. The issue isn&#039;t with time synchronization, it&#039;s simply with the internet latency between the two gameboys.</p><p>If LSDJ was modified specifically to support this and compensate for latency, maybe it could be done.</p>]]></description>
			<pubDate>Thu, 09 Apr 2015 15:09:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/228471/#p228471</guid>
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			<title><![CDATA[Re: Internet Enabled Gameboy Link Cable]]></title>
			<link>https://chipmusic.org/forums/post/228447/#p228447</link>
			<description><![CDATA[<b><i>atomsmasha says:</i></b><p>could use some sort of internet time service to aid with the sync?</p><p>this time server synchronizes with an atomic clock and has an accuracy of 20-100ms, depending on your connection - <a href="http://time.is/about" target="_blank">http://time.is/about</a></p>]]></description>
			<pubDate>Thu, 09 Apr 2015 04:11:43 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/228447/#p228447</guid>
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			<title><![CDATA[Re: Internet Enabled Gameboy Link Cable]]></title>
			<link>https://chipmusic.org/forums/post/228446/#p228446</link>
			<description><![CDATA[<b><i>infodrive says:</i></b><p>I&#039;ve been thinking about a cable like this for a while... This would be awesome except for the fact that homie says that it only works with pokemon because of the way the game was programmed. <img src="https://chipmusic.org/forums/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p>]]></description>
			<pubDate>Thu, 09 Apr 2015 04:10:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/228446/#p228446</guid>
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			<title><![CDATA[Internet Enabled Gameboy Link Cable]]></title>
			<link>https://chipmusic.org/forums/post/228405/#p228405</link>
			<description><![CDATA[<b><i>catskull says:</i></b><p>Saw this over at retrocollect.com and found it extremely interesting.</p><p><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/0X6RxmUK6jA" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p><p>More information/purchase here: <a href="https://www.tindie.com/products/pepijndevos/tcpoke-shield-kit/" target="_blank">https://www.tindie.com/products/pepijnd &#133; hield-kit/</a></p><br /><p>How wild would it be to sync lsdj over the internet? I&#039;m sure latency would be awful, but it would be cool to see nonetheless.</p>]]></description>
			<pubDate>Wed, 08 Apr 2015 06:02:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/228405/#p228405</guid>
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