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		<title><![CDATA[ChipMusic.org - Compose SNDH files on Mac OS X]]></title>
		<link>https://chipmusic.org/forums/topic/16454/compose-sndh-files-on-mac-os-x/</link>
		<description><![CDATA[The most recent posts in Compose SNDH files on Mac OS X.]]></description>
		<lastBuildDate>Thu, 23 Apr 2015 13:09:30 +0000</lastBuildDate>
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			<title><![CDATA[Re: Compose SNDH files on Mac OS X]]></title>
			<link>https://chipmusic.org/forums/post/229254/#p229254</link>
			<description><![CDATA[<b><i>NES4Life says:</i></b><p>YM seems the obvious choice for parsing; is it easy for an artist to convert their chip music to another format (e.g. SNDH or AY to YM)? <br />I&#039;ll go about making a converter for YM to a format I can copy and paste into c code to feed to the Vectrex bios routines for playing music. I&#039;m not sure if I can supply a tune as a separate file resource (rather then just a large array) but i&#039;ll give it a go.</p>]]></description>
			<pubDate>Thu, 23 Apr 2015 13:09:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/229254/#p229254</guid>
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			<title><![CDATA[Re: Compose SNDH files on Mac OS X]]></title>
			<link>https://chipmusic.org/forums/post/229244/#p229244</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p><a href="http://sndh.atari.org/fileformat.php" target="_blank">SNDH</a><br /><a href="http://leonard.oxg.free.fr/" target="_blank">YM</a> (look on the left pane)</p><p>AY format is probably out on the net somewhere, both SNDH and AY are just headers around the native player code + data for the target machine. YM format is a log format recorded per frame which will be much easier to parse. Some Amstrad/Spectrum demos play ST song data back using that method, the only worry there is picking a decent compression scheme.</p>]]></description>
			<pubDate>Thu, 23 Apr 2015 10:59:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/229244/#p229244</guid>
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			<title><![CDATA[Re: Compose SNDH files on Mac OS X]]></title>
			<link>https://chipmusic.org/forums/post/229243/#p229243</link>
			<description><![CDATA[<b><i>NES4Life says:</i></b><p>Thanks both that&#039;s very helpful. I&#039;ll definitely get Hatari and a tracker installed (although I&#039;m a bit confused about how to get the tracker onto the emulator).</p><p>Anyone know where I can get info about the structure of a SNDH, YM and AY files? If I know what the headers and data payloads look like I can parse them and convert them to a structure for Vectrex.</p><p>My last question, if I make a polished Vectrex dance mat&nbsp; game for Vectrex, are there any artists here would supply some of their tracks for the game (obviously getting in-game credit)?</p>]]></description>
			<pubDate>Thu, 23 Apr 2015 07:06:10 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/229243/#p229243</guid>
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			<title><![CDATA[Re: Compose SNDH files on Mac OS X]]></title>
			<link>https://chipmusic.org/forums/post/229223/#p229223</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>As far as I know SNDH uses the 68000 driver from whatever the song was written with to play the song back. (like the .SID format does)&nbsp; It&#039;s not an audio output log like the YM or MYM formats, but I guess your converter is going to convert the output to a log format.&nbsp; (I think the reason the other formats fell out of favour is because they don&#039;t support some of the newer ST sound tricks tbh)&nbsp; &nbsp;I&#039;m using YM to play ST tracks on c64 with Exomizer as the decrunch path.</p>]]></description>
			<pubDate>Wed, 22 Apr 2015 21:33:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/229223/#p229223</guid>
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			<title><![CDATA[Re: Compose SNDH files on Mac OS X]]></title>
			<link>https://chipmusic.org/forums/post/229217/#p229217</link>
			<description><![CDATA[<b><i>XyNo says:</i></b><p>The best way to do it is to use any Atari ST tracker running in Hatari (An Atari ST emulator)<br />You can get it here :<br /><a href="http://hatari.tuxfamily.org/" target="_blank">http://hatari.tuxfamily.org/</a><br />If you are not really used to Hatari or to Atari STs. I highly recommend you to check out this tutorial made by DHS ! It will givesyou the links for the TOS roms and all these stuffs too !!! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /><br /><a href="http://ae.dhs.nu/hatarisetup/" target="_blank">http://ae.dhs.nu/hatarisetup/</a></p><p>For the tracker, I recommend you MaxYMiser if you want something powerful (but the editor have a harsh learning curve !) if you want something more simple try Musicmon 2.5e but you cant use buzz, sid and digis if you want it to run at 50hz if I remember well !)<br />Be sure to check out this page to get these softwares !<br /><a href="http://dhs.nu/files.php?t=chipeditor" target="_blank">http://dhs.nu/files.php?t=chipeditor</a></p><p>Enjoy and Have fun ! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<pubDate>Wed, 22 Apr 2015 18:23:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/229217/#p229217</guid>
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			<title><![CDATA[Compose SNDH files on Mac OS X]]></title>
			<link>https://chipmusic.org/forums/post/229196/#p229196</link>
			<description><![CDATA[<b><i>NES4Life says:</i></b><p>Hey all, </p><p>I&#039;m very new to the chiptmusic scene. I&#039;m creating a new game for Vectrex and it just so happens that music is the key element. It&#039;s a dance-mat type game... for Vectrex (no really!): <a href="https://github.com/Phillrb/Dance-Dance-Vec." target="_blank">https://github.com/Phillrb/Dance-Dance-Vec.</a> You will of course need to make your own dance mat though!</p><p>Cut a long story short; the Vectrex shares the same sound chip as the Atari-ST, Spectrum and Amstrad (YM2149F or AY-3-8910). I originally looked into YM6 files and AY files and then discovered that most people make SNDH files. I then found a large online archive: <a href="http://sndh.atari.org/." target="_blank">http://sndh.atari.org/.</a> My plan is to create a converter that converts SNDH files into the source code I need for Vectrex.</p><p>The REAL question... how do you compose SNDH files on a Mac (running OS X 10.10)?</p><p>Thanks</p>]]></description>
			<pubDate>Wed, 22 Apr 2015 13:52:43 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/229196/#p229196</guid>
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