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		<title><![CDATA[ChipMusic.org - How to remove clicks from LSDJ]]></title>
		<link>https://chipmusic.org/forums/topic/16683/how-to-remove-clicks-from-lsdj/</link>
		<description><![CDATA[The most recent posts in How to remove clicks from LSDJ.]]></description>
		<lastBuildDate>Sat, 06 Jun 2015 21:14:35 +0000</lastBuildDate>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231029/#p231029</link>
			<description><![CDATA[<b><i>Dire Hit says:</i></b><p>Also, if you&#039;re only putting the E command in the table it would be better to just make it the instrument&#039;s evelope. When you&#039;re changing the envelope in a table or in the commands column of a phrase I&#039;ve noticed it&#039;s always clickier than the regular instrument envelope.</p>]]></description>
			<pubDate>Sat, 06 Jun 2015 21:14:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231029/#p231029</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231024/#p231024</link>
			<description><![CDATA[<b><i>Mrwimmer says:</i></b><div class="quotebox"><cite>QuietMind wrote:</cite><blockquote><p>One thing that&#039;s always confused me is why, if you put a kill (K) command at the bottom of that table, it can create a loud click, even though the note is completely faded out at that point.</p></blockquote></div><div class="quotebox"><cite>Victory Road wrote:</cite><blockquote><p>E00 doesn&#039;t actually stop the note playing, so you&#039;re probably better off using K commands once you start running complicated tables so you don&#039;t overload the CPU</p><p>but then if you&#039;re not using a brick or pocket you probably don&#039;t need to worry about CPU</p></blockquote></div><p>The note being quiet enough for you to not hear doesn&#039;t mean anything to the CPU.&nbsp; It just makes that click when you end a note with a K command.</p>]]></description>
			<pubDate>Sat, 06 Jun 2015 20:08:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231024/#p231024</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231023/#p231023</link>
			<description><![CDATA[<b><i>QuietMind says:</i></b><p>One thing that&#039;s always confused me is why, if you put a kill (K) command at the bottom of that table, it can create a loud click, even though the note is completely faded out at that point.</p>]]></description>
			<pubDate>Sat, 06 Jun 2015 19:04:28 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231023/#p231023</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231022/#p231022</link>
			<description><![CDATA[<b><i>Tybre says:</i></b><p>I see! Thanks for that information. I did always notice that whenever the phrase would end, it would do some never-ending delay. That fixed the problem though. This is what I&#039;ve made just recently: <a href="http://chipmusic.org/tybre/music/reggae-tune" target="_blank">http://chipmusic.org/tybre/music/reggae-tune</a></p>]]></description>
			<pubDate>Sat, 06 Jun 2015 19:00:48 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231022/#p231022</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231021/#p231021</link>
			<description><![CDATA[<b><i>infodrive says:</i></b><div class="quotebox"><cite>Tybre wrote:</cite><blockquote><p>This is what I did:</p><p><a class="postimg" href="http://puu.sh/ieM2T/9eb4ee064d.png" title="PunBB bbcode test" id="forum_image_62689494"><img src="http://puu.sh/ieM2T/9eb4ee064d.png" /></a></p><p>The 1+ octave transposition was just to give it a nice &quot;plop&quot; sound.</p></blockquote></div><p>One issue I see with the table is that if you don&#039;t kill the note, the table will wrap and re-envelope the note. This will cause the note to play again. If you throw a H03 on line 4, it won&#039;t.</p>]]></description>
			<pubDate>Sat, 06 Jun 2015 18:33:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231021/#p231021</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231019/#p231019</link>
			<description><![CDATA[<b><i>Tybre says:</i></b><p>This is what I did:</p><p><a class="postimg" href="http://puu.sh/ieM2T/9eb4ee064d.png" title="PunBB bbcode test" id="forum_image_46984435"><img src="http://puu.sh/ieM2T/9eb4ee064d.png" /></a></p><p>The 1+ octave transposition was just to give it a nice &quot;plop&quot; sound.</p>]]></description>
			<pubDate>Sat, 06 Jun 2015 17:38:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231019/#p231019</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231013/#p231013</link>
			<description><![CDATA[<b><i>Victory Road says:</i></b><div class="quotebox"><cite>Tybre wrote:</cite><blockquote><p>So I used the E command instead of the K command, and it seems to work better for me. No clicks or anything. I&#039;m working on a track currently, and when its finished I&#039;ll post it up for feedback. I think it&#039;ll turn out well.</p></blockquote></div><p>E00 doesn&#039;t actually stop the note playing, so you&#039;re probably better off using K commands once you start running complicated tables so you don&#039;t overload the CPU</p><p>but then if you&#039;re not using a brick or pocket you probably don&#039;t need to worry about CPU</p>]]></description>
			<pubDate>Sat, 06 Jun 2015 14:49:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231013/#p231013</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231007/#p231007</link>
			<description><![CDATA[<b><i>Tybre says:</i></b><p>So I used the E command instead of the K command, and it seems to work better for me. No clicks or anything. I&#039;m working on a track currently, and when its finished I&#039;ll post it up for feedback. I think it&#039;ll turn out well.</p>]]></description>
			<pubDate>Sat, 06 Jun 2015 12:35:18 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231007/#p231007</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231003/#p231003</link>
			<description><![CDATA[<b><i>infodrive says:</i></b><p>The real questions are these: </p><p>What envelopes are giving you trouble?<br />Are you you using a table to envelope the instrument?<br />Is the instrument a wav, pulse, or noise?</p><p>Please don&#039;t fear the E command because of a little clicking. Gameboys were never intended to be used for music production. It&#039;s crucial to remember that using the for the aforementioned is like driving a moped on the autobahn.</p>]]></description>
			<pubDate>Sat, 06 Jun 2015 10:08:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231003/#p231003</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231002/#p231002</link>
			<description><![CDATA[<b><i>Victory Road says:</i></b><p>yep, removing clicks in post = manually selecting the clicks and deleting them, or drawing ridiculously fast volume envelopes to conceal them. not fun!</p><p>re: E commands, i&#039;ve noticed little clicks, but nothing as bad as panning or wave channel stuff. might be different between DMG/CGB/emulator?</p>]]></description>
			<pubDate>Sat, 06 Jun 2015 09:28:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231002/#p231002</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/231001/#p231001</link>
			<description><![CDATA[<b><i>Evil Scientist says:</i></b><p>Seriously, just avoid using E commands within the chains where possible, I never notice any clicks unless i&#039;m creating an envelope in a table.</p>]]></description>
			<pubDate>Sat, 06 Jun 2015 09:11:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/231001/#p231001</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/230974/#p230974</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><div class="quotebox"><cite>pselodux wrote:</cite><blockquote><p>Oh man, that would be painful!</p></blockquote></div><p>It&#039;s not as bad as it sounds but it&#039;s no picnic.</p>]]></description>
			<pubDate>Fri, 05 Jun 2015 01:13:29 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/230974/#p230974</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/230969/#p230969</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>im pretty sure the envelopes aren&#039;t tick based, its using the built into hardware envelope so you have to just use the timing of your note and your ear to finagle something close to rhythmic coincidence.</p>]]></description>
			<pubDate>Thu, 04 Jun 2015 23:44:54 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/230969/#p230969</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/230968/#p230968</link>
			<description><![CDATA[<b><i>pselodux says:</i></b><p>Oh man, that would be painful!</p>]]></description>
			<pubDate>Thu, 04 Jun 2015 23:07:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/230968/#p230968</guid>
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			<title><![CDATA[Re: How to remove clicks from LSDJ]]></title>
			<link>https://chipmusic.org/forums/post/230967/#p230967</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><p>I have in the past manually removed clicks via Audacity by redrawing segments of the waveform. It&#039;s tedious, though.</p>]]></description>
			<pubDate>Thu, 04 Jun 2015 21:58:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/230967/#p230967</guid>
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