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		<title><![CDATA[ChipMusic.org - LSDJ Sample Editing]]></title>
		<link>https://chipmusic.org/forums/topic/16890/lsdj-sample-editing/</link>
		<description><![CDATA[The most recent posts in LSDJ Sample Editing.]]></description>
		<lastBuildDate>Thu, 23 Jul 2015 15:40:38 +0000</lastBuildDate>
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			<title><![CDATA[Re: LSDJ Sample Editing]]></title>
			<link>https://chipmusic.org/forums/post/232814/#p232814</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><div class="quotebox"><cite>jefftheworld wrote:</cite><blockquote><p>I could easily make a graphical editor that would run on a desktop or mobile platform but getting it to work as an actual Game Boy ROM would be a bit more difficult.</p><p>Does anyone have a map of exactly where the sample data is stored on LSDJ? If not, this weekend I&#039;ll use a sample patcher and just figure it out myself. As a proof-of-concept I might just put together a quick desktop version and then see where it goes from there.</p></blockquote></div><br /><p><a href="http://littlesounddj.wikia.com/wiki/ROM_Structure" target="_blank">http://littlesounddj.wikia.com/wiki/ROM_Structure</a></p>]]></description>
			<pubDate>Thu, 23 Jul 2015 15:40:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/232814/#p232814</guid>
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			<title><![CDATA[Re: LSDJ Sample Editing]]></title>
			<link>https://chipmusic.org/forums/post/232800/#p232800</link>
			<description><![CDATA[<b><i>cyberic says:</i></b><p>There is <a href="https://github.com/jkotlinski/lsdpatch" target="_blank">https://github.com/jkotlinski/lsdpatch</a> with sources, which should help you to find where the data is.<br />Samples seem to start at offset 0x4000</p>]]></description>
			<pubDate>Thu, 23 Jul 2015 10:47:55 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/232800/#p232800</guid>
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			<title><![CDATA[Re: LSDJ Sample Editing]]></title>
			<link>https://chipmusic.org/forums/post/232799/#p232799</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><p>I could easily make a graphical editor that would run on a desktop or mobile platform but getting it to work as an actual Game Boy ROM would be a bit more difficult.</p><p>Does anyone have a map of exactly where the sample data is stored on LSDJ? If not, this weekend I&#039;ll use a sample patcher and just figure it out myself. As a proof-of-concept I might just put together a quick desktop version and then see where it goes from there.</p>]]></description>
			<pubDate>Thu, 23 Jul 2015 08:16:10 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/232799/#p232799</guid>
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			<title><![CDATA[LSDJ Sample Editing]]></title>
			<link>https://chipmusic.org/forums/post/232798/#p232798</link>
			<description><![CDATA[<b><i>HardstyleFox says:</i></b><p>Would it be possible to make LSDJ samples editable like Protracker, or make an lsdj syncable rom that only edits samples?</p>]]></description>
			<pubDate>Thu, 23 Jul 2015 07:30:28 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/232798/#p232798</guid>
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