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		<title><![CDATA[ChipMusic.org - How convert .prg to .sid?]]></title>
		<link>https://chipmusic.org/forums/topic/16988/how-convert-prg-to-sid/</link>
		<description><![CDATA[The most recent posts in How convert .prg to .sid?.]]></description>
		<lastBuildDate>Tue, 23 Nov 2021 09:24:21 +0000</lastBuildDate>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/265493/#p265493</link>
			<description><![CDATA[<b><i>martin_demsky says:</i></b><p>Exists something like SIDedit, but for macOS? I have switched now completely to Mac platform, and i don&#039;t want to run parallel desktops, wine etc just for this, on their site is also some Perl/Tk script version, which require also additional installations (i really want to have system as clean as possible and not installed with bunch of additional trash). I downloaded also now sidplay macOS version, which looks like robust player, but here is also no sidedit features.</p>]]></description>
			<pubDate>Tue, 23 Nov 2021 09:24:21 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/265493/#p265493</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237466/#p237466</link>
			<description><![CDATA[<b><i>d3Ni$e says:</i></b><p>@4mat<br />I think I have found my problem.. It is the bass drum!<br />It changes the shape thru the track therefor the unexpected noise, here it clearly when I change the Sustain.</p><p>Im going to do a different setting! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Sat, 12 Dec 2015 19:28:07 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237466/#p237466</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237419/#p237419</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>It&#039;s automatic, I think it&#039;s the one that has code for displaying a picture when it starts too.</p>]]></description>
			<pubDate>Fri, 11 Dec 2015 20:28:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237419/#p237419</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237417/#p237417</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><div class="quotebox"><cite>4mat wrote:</cite><blockquote><p>Ah, if it&#039;s actual cart images, dunno myself. </p><p>If it&#039;s single prg/bin files you&#039;re trying to do I used enthusi&#039;s 64k code wrapper from <a href="http://codebase64.org/doku.php?id=base:thirdparty" target="_blank">here</a> to make a cart image that copies the binary into memory when you load it in.&nbsp; &nbsp;With that one you can put any old c64 prg image onto a cart.&nbsp; (well, within reason)</p></blockquote></div><p>Sweet. I&#039;ll check it out.</p><p>Is the transfer to memory automatic like with cynthcart or do you have to input some commands to run the software?</p>]]></description>
			<pubDate>Fri, 11 Dec 2015 19:31:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237417/#p237417</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237416/#p237416</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>Ah, if it&#039;s actual cart images, dunno myself. </p><p>If it&#039;s single prg/bin files you&#039;re trying to do I used enthusi&#039;s 64k code wrapper from <a href="http://codebase64.org/doku.php?id=base:thirdparty" target="_blank">here</a> to make a cart image that copies the binary into memory when you load it in.&nbsp; &nbsp;With that one you can put any old c64 prg image onto a cart.&nbsp; (well, within reason)</p>]]></description>
			<pubDate>Fri, 11 Dec 2015 19:30:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237416/#p237416</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237412/#p237412</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><p>Oh. What I&#039;m trying to do is burn some carts. I have several different pcbs that I designed based on official mappers (or lack thereof. )</p>]]></description>
			<pubDate>Fri, 11 Dec 2015 18:45:48 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237412/#p237412</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237407/#p237407</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>The real c64 uses it too afaik.&nbsp; When loading files you can tell the tape/drive to either use that header address or load it to a specific area.&nbsp; &nbsp;Carts are a bit more of a hassle because there&#039;s a ton of different formats.&nbsp; If you&#039;re wanting to use the program outside of the cartridge environment you might also need to patch it to get the standard ram config to work with it or work around the bank switching if there&#039;s any.&nbsp; &nbsp;The .crt format has a big doc online somewhere, and I think the tool I used to build cart images comes with Vice.&nbsp; (it might unpack them as well, can&#039;t remember) </p><p>I&#039;ve only used c64 carts to decompress a file back to a normal memory config myself, so I don&#039;t really need to adhere much to cart limits as long as the packed file is small enough.</p>]]></description>
			<pubDate>Fri, 11 Dec 2015 17:55:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237407/#p237407</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237398/#p237398</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><div class="quotebox"><cite>4mat wrote:</cite><blockquote><p>prg to bin (as in without a header?) is removing the first two bytes.</p></blockquote></div><p>Is that all? I assume the header is strictly for emulators.<br />L&#039;ll give it a shot. Thanks.</p>]]></description>
			<pubDate>Fri, 11 Dec 2015 14:01:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237398/#p237398</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237397/#p237397</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>prg to bin (as in without a header?) is removing the first two bytes.</p>]]></description>
			<pubDate>Fri, 11 Dec 2015 13:38:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237397/#p237397</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237395/#p237395</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><p>Who knows the process to change prg or crt to bin? I can&#039;t figure it out in vice.</p>]]></description>
			<pubDate>Fri, 11 Dec 2015 13:24:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237395/#p237395</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237393/#p237393</link>
			<description><![CDATA[<b><i>d3Ni$e says:</i></b><p>NP, you have helped me out so much already man <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Just gonna try my best and figure out stuff with the data etc.. Open to learn about everything in this whole process. </p><p>I have converted tunes with the same instrument setup before and that worked out like a charm, so It must be something with that load,init and playadress I think. </p><p>When Im depacking the tune it says: &quot;New track length $11b3 bytes&quot; </p><p>d</p>]]></description>
			<pubDate>Fri, 11 Dec 2015 12:39:21 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237393/#p237393</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237349/#p237349</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>Ah, sorry I don&#039;t use the JCH stuff, too much hassle setting it up.</p>]]></description>
			<pubDate>Thu, 10 Dec 2015 13:47:56 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237349/#p237349</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237322/#p237322</link>
			<description><![CDATA[<b><i>d3Ni$e says:</i></b><p>Yes, Im using JCH NP20.G4/Ed 3.04 for making music. </p><p>For depacking the project file I use the Newplayer Tool by Crescent. </p><p>Then at last the Sidedit tool for converting to .SID </p><p>It has worked out before with the help of your first post but this tune I got now is going wrong. The tune is there but you can hear som enoying glitch sound thru the track that is not there when u play it in the tracker.</p>]]></description>
			<pubDate>Wed, 09 Dec 2015 19:29:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237322/#p237322</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237317/#p237317</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>How are you converting it?&nbsp; Can you give us a rough outline of what tools you&#039;re using to write song/convert etc.&nbsp; Thanks.</p>]]></description>
			<pubDate>Wed, 09 Dec 2015 16:53:11 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237317/#p237317</guid>
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			<title><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link>https://chipmusic.org/forums/post/237313/#p237313</link>
			<description><![CDATA[<b><i>d3Ni$e says:</i></b><p>Hola!</p><p>Have converted a file but I can hear some glitches in the tune, what problem can it be?</p><p>something to do with the depacking or is it all in the convert process?</p><p>Cheers </p><p>D. </p><p><img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Wed, 09 Dec 2015 14:44:18 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237313/#p237313</guid>
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