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		<title><![CDATA[ChipMusic.org - Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
		<link>https://chipmusic.org/forums/topic/17304/custom-gb-cartridge-what-are-its-limitations-hackadayioxylitol/</link>
		<description><![CDATA[The most recent posts in Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol.]]></description>
		<lastBuildDate>Fri, 20 Nov 2015 22:22:08 +0000</lastBuildDate>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236706/#p236706</link>
			<description><![CDATA[<b><i>duo says:</i></b><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Curious about the gold plating. What&#039;s the issue with tin plating?</p><p>Also, random question I&#039;ll throw out here: do gb roms have headers like NES roms do? If you were to program a rom to a chip is it necessary to remove the header first?</p></blockquote></div><br /><p>GB ROM images do contain an info block, from $0103 to $14F. It&#039;s integral to the ROM image and contains things like the checksum and logo used during boot. It does not get stripped out when put on a cartridge.</p>]]></description>
			<pubDate>Fri, 20 Nov 2015 22:22:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236706/#p236706</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236484/#p236484</link>
			<description><![CDATA[<b><i>TD576 says:</i></b><p>Yeah thanks for pointing out the oxidizing problem, new stuff for me too <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<pubDate>Sun, 15 Nov 2015 16:39:54 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236484/#p236484</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236433/#p236433</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><div class="quotebox"><cite>BennVenn wrote:</cite><blockquote><p>Tin oxidises rapidly, the oxide is an insulator which leaves you with intermittent contact. Tin is also soft and will alloy &amp;/ transfer with the copper/gold&nbsp; fingers inside the gameboy depositing the same oxide on the gameboy&#039;s contacts, which gives you poor contact with other carts you use thereafter.</p></blockquote></div><p>I can tell you from experience that you should never, ever use tin for this sort of application. The gold plating is not optional in any way.</p>]]></description>
			<pubDate>Sat, 14 Nov 2015 04:57:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236433/#p236433</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236388/#p236388</link>
			<description><![CDATA[<b><i>BennVenn says:</i></b><p>The header is integrated into the ROM, its there on the real cart as well as downloadable ROM&#039;s.</p><p>Tin oxidises rapidly, the oxide is an insulator which leaves you with intermittent contact. Tin is also soft and will alloy &amp;/ transfer with the copper/gold&nbsp; fingers inside the gameboy depositing the same oxide on the gameboy&#039;s contacts, which gives you poor contact with other carts you use thereafter.</p>]]></description>
			<pubDate>Fri, 13 Nov 2015 05:25:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236388/#p236388</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236387/#p236387</link>
			<description><![CDATA[<b><i>catskull says:</i></b><p>Curious about the gold plating. What&#039;s the issue with tin plating?</p><p>Also, random question I&#039;ll throw out here: do gb roms have headers like NES roms do? If you were to program a rom to a chip is it necessary to remove the header first?</p>]]></description>
			<pubDate>Fri, 13 Nov 2015 05:17:11 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236387/#p236387</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236385/#p236385</link>
			<description><![CDATA[<b><i>BennVenn says:</i></b><p>Well all the best with your adventure! I do enjoy the design and debug phase of things and you sound like you&#039;re all set to go. </p><p>If you are interested, I have a few cart boards (homemade gameshark - Flash ROM + CPLD + voltage regs etc...) that would be a good dev board for someone that has the interest and motivation.</p><p>Oh, you might want to check out the price of a cart sized PCB with gold plating for the edge connector. You&#039;ll find your $25 won&#039;t go far. (Yes, gold plating is necessary, tin plating will cause more problems than it&#039;s worth and will screw with your gameboy&#039;s connector)</p>]]></description>
			<pubDate>Fri, 13 Nov 2015 05:08:56 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236385/#p236385</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236383/#p236383</link>
			<description><![CDATA[<b><i>TD576 says:</i></b><p>Welcome to the discussion guys. Okay so I&#039;m not sure if you understand my mindset about the whole thing. I don&#039;t think this is gonna be as easy as pressing an &quot;Add to cart&quot; button. Actually I think this is gonna involve a whole lot learning which is awesome. Talking about costs. I was not referring to the coming soon cheaper cart. I don&#039;t think I could beat 12 dollars/cart regarding investment. But 25 is totally good to go. And it&#039;s gonna be fun belive me. I don&#039;t want to overcomplicate the whole process, altough the voltage difference is new stuff to me gotta research that. Also I can and will borrow equipment locally. </p><p>Also, I&#039;m in planning phase, writing my shopping list. Assembly could only start at around January (of one lonely test card). I&#039;m really happy if I can get some help from you guys if I get stuck somewhere. I would love to update on the progress.</p><p>[Also when buying equipment I&#039;m not really calculating that into the price of my prototype, I will reuse them when expanding my library. Please think of this project as a way too complicated LEGO set. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />]</p><p>I can imagine how dumb this whole story must seem to you. But for me flashing the rom to the cart in 2 minutes would loose all of its beauty.</p>]]></description>
			<pubDate>Fri, 13 Nov 2015 03:14:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236383/#p236383</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236379/#p236379</link>
			<description><![CDATA[<b><i>BennVenn says:</i></b><p>If you&#039;re super keen to do this yourself, and i get it, I build things for the challenge too, not so much cost effectiveness - send me an email and I&#039;ll tell you all you need to know. Or drop by #GBDev on Efnet, lots of bright friendly guys willing to help you out.</p><p>In response to this: &#039;And I&#039;m pretty sure about home made cards being waaay cheaper than any GB flashcart product&#039; I disagree. As Jazz said, 5v flash IC&#039;s of the size and vintage you want are not in production, they will either be Old stock, recycled or they will use 3.3v products which presents a whole lot of issues in itself. Plus the MBC you&#039;ll need to re-purpose from another cart, or get stuck into CPLD/FPGA design.</p><p>You&#039;ll need to get PCB&#039;s made up, hot air re-flow station if you want to work reliably with SMD parts, Flash programmers, SMD ZIF sockets, Logic analysers (very helpfull!), JTAG interface + software for the CPLD/FPGA.</p><p>Not to scare you off, you can make one yourself but it will cost you a lot more than just buying an EMS/Smartboy/BV etc.... If you were to produce a batch of say 5000, then yes, it would be cheaper per piece - with a huge outlay.</p>]]></description>
			<pubDate>Fri, 13 Nov 2015 02:07:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236379/#p236379</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236377/#p236377</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><div class="quotebox"><cite>TD576 wrote:</cite><blockquote><p>Yes I&#039;ve seen those cards. I&#039;m not interested in buying them. And I&#039;m pretty sure about home made cards being waaay cheaper than any GB flashcart product. Depends a whole lot on the purpose what you want to use them for. LSDJ is not that much important to me. I&#039;m a bit more into homebrew games.</p></blockquote></div><p>Hand wiring smt ICs is only for the self-loathing. Trust me, I&#039;ve done dozens. <br />Not only will you invest days and weeks into learning about rom/ram, memory mapping and bank switching but you&#039;ll need to buy rom chips, and an eprom programmer. </p><p>Rom chips with the capacity you need for a typical pokemon hack is going to be difficult to find and expensive becusse they are old and out of production. Newer chips with the capacity you&#039;ll want are going to be too small to wire pin for pin by hand.&nbsp; It&#039;s not worth it, at least not for gameboy.</p>]]></description>
			<pubDate>Fri, 13 Nov 2015 01:27:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236377/#p236377</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236370/#p236370</link>
			<description><![CDATA[<b><i>TD576 says:</i></b><p>Yes I&#039;ve seen those cards. I&#039;m not interested in buying them. And I&#039;m pretty sure about home made cards being waaay cheaper than any GB flashcart product. Depends a whole lot on the purpose what you want to use them for. LSDJ is not that much important to me. I&#039;m a bit more into homebrew games.</p>]]></description>
			<pubDate>Fri, 13 Nov 2015 00:11:24 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236370/#p236370</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236364/#p236364</link>
			<description><![CDATA[<b><i>catskull says:</i></b><p>Honestly with the BennVenn carts out these days it&#039;s almost pointless to even attempt a DIY solution, other than for learning but if you do that understand that you&#039;ll pour a ton of time and money into it.</p><p>Here&#039;s a link to one of his carts: <a href="http://store.kitsch-bent.com/product/bennvenn-256m-gb-flash-cartridge" target="_blank">http://store.kitsch-bent.com/product/be &#133; -cartridge</a></p><p>He&#039;s also said a version that would cost half that may be in the works.</p>]]></description>
			<pubDate>Thu, 12 Nov 2015 23:15:28 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236364/#p236364</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236357/#p236357</link>
			<description><![CDATA[<b><i>e.s.c. says:</i></b><p>from what i know, there really aren&#039;t any diy solutions that will run LSDJ and be cheaper than the 64 Mbit EMS usb carts (at least after you factor your labor in)</p>]]></description>
			<pubDate>Thu, 12 Nov 2015 22:24:11 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236357/#p236357</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236356/#p236356</link>
			<description><![CDATA[<b><i>TD576 says:</i></b><p>Are there any guides/homemade cart superior to the one presented here?</p><p><a href="http://www.reinerziegler.de/" target="_blank">http://www.reinerziegler.de/</a></p>]]></description>
			<pubDate>Thu, 12 Nov 2015 22:22:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236356/#p236356</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236354/#p236354</link>
			<description><![CDATA[<b><i>e.s.c. says:</i></b><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>That cart is rom only. That means no saving. It also means you can only use games that are 32kb or less, which is pretty much just maybe tetris.</p></blockquote></div><p>or mGB/nanovoice/etc... regardless, not big enough for lsdj and without sav capability to really use it anyway</p>]]></description>
			<pubDate>Thu, 12 Nov 2015 21:37:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236354/#p236354</guid>
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			<title><![CDATA[Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol]]></title>
			<link>https://chipmusic.org/forums/post/236352/#p236352</link>
			<description><![CDATA[<b><i>TD576 says:</i></b><p>Yeah I was totally afraid of this, so back to the wire jungle I guess.</p>]]></description>
			<pubDate>Thu, 12 Nov 2015 21:03:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236352/#p236352</guid>
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