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		<title><![CDATA[ChipMusic.org - Problems playing back .hes files on PC Engine emulators.]]></title>
		<link>https://chipmusic.org/forums/topic/17317/problems-playing-back-hes-files-on-pc-engine-emulators/</link>
		<description><![CDATA[The most recent posts in Problems playing back .hes files on PC Engine emulators..]]></description>
		<lastBuildDate>Mon, 16 Nov 2015 21:11:55 +0000</lastBuildDate>
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			<title><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link>https://chipmusic.org/forums/post/236528/#p236528</link>
			<description><![CDATA[<b><i>Im_A_Track_Man says:</i></b><div class="quotebox"><cite>Delek wrote:</cite><blockquote><p>THEY WERE UNABLE TO RUN IT, but THE NES DOES</p></blockquote></div><p>Can you make it so the last bank in the NSF is fixed then (if it&#039;s not), so they&#039;re TNS compatible? Because my cartridge refuses to play any Deflemask exports with PCM.</p>]]></description>
			<pubDate>Mon, 16 Nov 2015 21:11:55 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236528/#p236528</guid>
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			<title><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link>https://chipmusic.org/forums/post/236510/#p236510</link>
			<description><![CDATA[<b><i>Delek says:</i></b><p>Solarbear, please execute your roms on Mednafen Emulator, according to our tests it should work flawlessly there. Please reply to this message if they play fine.</p><p>We are working to figure out why the other ones won&#039;t play the roms, they also lack the precious Debug feature so this will take some weeks to be fixed and included in the next v10.1 update.</p><p>Would be awesome to check if Defle .hes runs on the actual HW, this will confirm that the not working emulators are the bugged ones rather than DefleMask (something similar <a href="http://forums.nesdev.com/viewtopic.php?f=6&amp;t=9296" target="_blank">happened with DefleMask RAW PCM technique on Nintendo NES</a>, works perfect on actual hardware and <strong>surprisingly forced various emulators to update his cores</strong>, because THEY WERE UNABLE TO RUN IT, but THE NES DOES)<br />So maybe DefleMask is not &quot;flawed&quot; at the end of the day, maybe it is so innovative that&#039;s outside common people&#039;s understanding. <img src="https://chipmusic.org/forums/img/smilies/heart.gif" width="15" height="15" alt="heart" /> <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<pubDate>Mon, 16 Nov 2015 12:04:04 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236510/#p236510</guid>
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			<title><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link>https://chipmusic.org/forums/post/236503/#p236503</link>
			<description><![CDATA[<b><i>Im_A_Track_Man says:</i></b><div class="quotebox"><cite>Delek wrote:</cite><blockquote><p>Shut the fuck up Im_A_Track_Man. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>I&#039;m just sad because PCE is something I really like.</p>]]></description>
			<pubDate>Mon, 16 Nov 2015 05:36:24 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236503/#p236503</guid>
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			<title><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link>https://chipmusic.org/forums/post/236497/#p236497</link>
			<description><![CDATA[<b><i>Solarbear says:</i></b><p>Ah, ok! Thanks man! I&#039;ll check in at a later date and see what&#039;s up, I guess!!</p>]]></description>
			<pubDate>Sun, 15 Nov 2015 23:51:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236497/#p236497</guid>
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			<title><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link>https://chipmusic.org/forums/post/236493/#p236493</link>
			<description><![CDATA[<b><i>Delek says:</i></b><p>Shut the fuck up Im_A_Track_Man. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>----</p><p>Defle .hes export was written with NezPlug++ specifications (the program that created the format actually) by Takashi Mamiya. They play fine on NezPlug++ Winamp plugin.</p><p>Me and <a href="http://mjsstuf.x10host.com/" target="_blank">MJS</a> are looking into why they won&#039;t play on other emulators, seems to be a specific last minute modification because back in the day it was tested on all of those emulators.</p>]]></description>
			<pubDate>Sun, 15 Nov 2015 21:12:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236493/#p236493</guid>
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			<title><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link>https://chipmusic.org/forums/post/236489/#p236489</link>
			<description><![CDATA[<b><i>Im_A_Track_Man says:</i></b><p>Deflemask is flawed in so many ways and .hes &quot;export&quot; is one of them.</p>]]></description>
			<pubDate>Sun, 15 Nov 2015 20:29:22 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236489/#p236489</guid>
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			<title><![CDATA[Problems playing back .hes files on PC Engine emulators.]]></title>
			<link>https://chipmusic.org/forums/post/236452/#p236452</link>
			<description><![CDATA[<b><i>Solarbear says:</i></b><p>Thanks to Deflemask&#039;s sweet sweet &quot;save ROM&quot; feature, I can turn a song into a .hes file, which most PCE/Turbografx emulators recognize, but I can&#039;t get any of them to start actually playing the sound back.</p><p>Do I need some kind of ROM wrapper to make them .pce files or something? I read online that .hes files SHOULD be able to just play on the hardware/emulator with use of the 1 and 2 buttons, but thus far I can&#039;t get any playback.</p><p>I&#039;ve tried Magic Engine (doesn&#039;t see the .hes file), Ootake and HuGo.</p>]]></description>
			<pubDate>Sat, 14 Nov 2015 20:05:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/236452/#p236452</guid>
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