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		<title><![CDATA[ChipMusic.org - Gameboy ROM header utility]]></title>
		<link>https://chipmusic.org/forums/topic/17419/gameboy-rom-header-utility/</link>
		<description><![CDATA[The most recent posts in Gameboy ROM header utility.]]></description>
		<lastBuildDate>Fri, 09 Dec 2016 18:12:42 +0000</lastBuildDate>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/249853/#p249853</link>
			<description><![CDATA[<b><i>unexpectedbowtie says:</i></b><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Why are you importing a rom to change the logo though? Just curious, it will not boot on a real gameboy if you change the logo. The import function was more for editing other fields in the header.</p></blockquote></div><p>Gotcha! That makes sense. I&#039;m just fucking about to see what I can do really. <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<pubDate>Fri, 09 Dec 2016 18:12:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/249853/#p249853</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/249851/#p249851</link>
			<description><![CDATA[<b><i>catskull says:</i></b><p>Thanks for your feedback!</p><p>The overwriting logo thing was something we talked about. We decided to just overwrite everything on import. Sorry about that! Why are you importing a rom to change the logo though? Just curious, it will not boot on a real gameboy if you change the logo. The import function was more for editing other fields in the header.</p><p>I guess you can technically save different logos by just downloading a new rom of each logo you make. I don&#039;t think that&#039;s what you mean though <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />. We used to have a raw hex input and output for the logo data, but got rid of it for simplicity.</p>]]></description>
			<pubDate>Fri, 09 Dec 2016 18:07:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/249851/#p249851</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/249844/#p249844</link>
			<description><![CDATA[<b><i>unexpectedbowtie says:</i></b><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Post weekend bump, just looking for a little feedback on this! <a href="http://catskull.net/GB-Logo-Generator/" target="_blank">http://catskull.net/GB-Logo-Generator/</a></p></blockquote></div><p>This is pretty sweet. Late to the feedback table, but...</p><p>* I created a logo, then imported the ROM to patch. I didn&#039;t realise it would overwrite everything, so had to start from scratch :&#039;( would be good to have that made obvious somewhere for idiots like myself.<br />* No idea if this is realistic, but having the ability to save different logos would be pretty sweet.</p>]]></description>
			<pubDate>Fri, 09 Dec 2016 11:55:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/249844/#p249844</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/246890/#p246890</link>
			<description><![CDATA[<b><i>catskull says:</i></b><p>Post weekend bump, just looking for a little feedback on this! <a href="http://catskull.net/GB-Logo-Generator/" target="_blank">http://catskull.net/GB-Logo-Generator/</a></p>]]></description>
			<pubDate>Mon, 08 Aug 2016 16:26:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246890/#p246890</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/246850/#p246850</link>
			<description><![CDATA[<b><i>catskull says:</i></b><p>This has been updated to be a total gameboy rom header utility. You can now adjust all of the header data to your heart&#039;s desire! It also supports uploading (patching) an existing rom.</p><p>Check it out, let me know what you think!</p>]]></description>
			<pubDate>Sat, 06 Aug 2016 15:45:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246850/#p246850</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/239188/#p239188</link>
			<description><![CDATA[<b><i>catskull says:</i></b><div class="quotebox"><cite>BennVenn wrote:</cite><blockquote><p>Cool app, Thanks for coding it!</p><p><a href="https://youtu.be/1ywalk_TJTE" target="_blank">https://youtu.be/1ywalk_TJTE</a></p></blockquote></div><p>You&#039;re welcome Ben!</p>]]></description>
			<pubDate>Wed, 03 Feb 2016 05:27:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239188/#p239188</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/238144/#p238144</link>
			<description><![CDATA[<b><i>deadpanrobot says:</i></b><div class="quotebox"><cite>BennVenn wrote:</cite><blockquote><p>Cool app, Thanks for coding it!</p><p><a href="https://youtu.be/1ywalk_TJTE" target="_blank">https://youtu.be/1ywalk_TJTE</a></p></blockquote></div><p>You never miss a trick ;-)</p>]]></description>
			<pubDate>Tue, 05 Jan 2016 13:46:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/238144/#p238144</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/238106/#p238106</link>
			<description><![CDATA[<b><i>BennVenn says:</i></b><p>Cool app, Thanks for coding it!</p><p><a href="https://youtu.be/1ywalk_TJTE" target="_blank">https://youtu.be/1ywalk_TJTE</a></p>]]></description>
			<pubDate>Mon, 04 Jan 2016 10:31:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/238106/#p238106</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/237858/#p237858</link>
			<description><![CDATA[<b><i>nordloef says:</i></b><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Doh. We fixed the bug but I forgot to deploy it onto master. It&#039;s deployed now and should work. I&#039;ve tested it with 43.0.2. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><div class="quotebox"><cite>nordloef wrote:</cite><blockquote><p>Still can&#039;t get it to work on FF. Anyone else managed to download the ROM with FF? I&#039;m using 43.0.2.</p></blockquote></div></blockquote></div><p>Woho! Thanks! Works like a charm!</p>]]></description>
			<pubDate>Sun, 27 Dec 2015 23:30:48 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237858/#p237858</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/237849/#p237849</link>
			<description><![CDATA[<b><i>catskull says:</i></b><p>Doh. We fixed the bug but I forgot to deploy it onto master. It&#039;s deployed now and should work. I&#039;ve tested it with 43.0.2. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><div class="quotebox"><cite>nordloef wrote:</cite><blockquote><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Firefox is fixed!</p><p>Oliver, your hardware does the memory switching? Do you think it would be worthwhile to have functionality where one could upload a rom to the site and have it patch it?</p></blockquote></div><p>Still can&#039;t get it to work on FF. Anyone else managed to download the ROM with FF? I&#039;m using 43.0.2.</p></blockquote></div>]]></description>
			<pubDate>Sun, 27 Dec 2015 04:00:02 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237849/#p237849</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/237839/#p237839</link>
			<description><![CDATA[<b><i>Boddah says:</i></b><p>FINALLY. Thank you so much for making this!</p>]]></description>
			<pubDate>Sat, 26 Dec 2015 19:31:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237839/#p237839</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/237838/#p237838</link>
			<description><![CDATA[<b><i>nordloef says:</i></b><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Firefox is fixed!</p><p>Oliver, your hardware does the memory switching? Do you think it would be worthwhile to have functionality where one could upload a rom to the site and have it patch it?</p></blockquote></div><p>Still can&#039;t get it to work on FF. Anyone else managed to download the ROM with FF? I&#039;m using 43.0.2.</p>]]></description>
			<pubDate>Sat, 26 Dec 2015 18:54:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237838/#p237838</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/237708/#p237708</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><p>Someone make a &quot;more verve&quot; meme.</p>]]></description>
			<pubDate>Mon, 21 Dec 2015 00:43:56 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237708/#p237708</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/237707/#p237707</link>
			<description><![CDATA[<b><i>pselodux says:</i></b><p>Ah right, thanks for clearing that up! Such interesting little idiosyncrasies..</p>]]></description>
			<pubDate>Sun, 20 Dec 2015 23:23:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237707/#p237707</guid>
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			<title><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link>https://chipmusic.org/forums/post/237705/#p237705</link>
			<description><![CDATA[<b><i>oliver says:</i></b><p>It&#039;s only a cosmetic issue (unless the logo freezes of course). If it boots up, it&#039;s fine.</p><p>The controller on the nanoloop cart swaps the logo after a certain period. This period starts when the /reset pin is powered. However, it seems that the /reset signal for the cart is independent from the one that starts the Game Boy CPU: When you turn on the power switch slowly, you get a different timing and better chances for a scrambled logo. It looks like there are separate power contacts for CPU and cart, probably to ensure that cart memory is ready when the CPU starts.<br />So, for a &quot;perfect logo&quot;, it may help to turn on the Game Boy with more verve.</p>]]></description>
			<pubDate>Sun, 20 Dec 2015 22:43:41 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/237705/#p237705</guid>
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