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		<title><![CDATA[ChipMusic.org - University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
		<link>https://chipmusic.org/forums/topic/17702/university-research-lsdj-on-gameboy-hardware-or-lsdj-on-pc-emulation/</link>
		<description><![CDATA[The most recent posts in University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?.]]></description>
		<lastBuildDate>Sun, 14 Feb 2016 22:38:55 +0000</lastBuildDate>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239817/#p239817</link>
			<description><![CDATA[<b><i>BennVenn says:</i></b><p>My appologies, it&#039;s not within the scope of the OP&#039;s thread.</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 22:38:55 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239817/#p239817</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239815/#p239815</link>
			<description><![CDATA[<b><i>Adzetko says:</i></b><p>Can&#039;t the Nanoloop USB-link (or a custom link cable with a USB out) do the trick?</p><p>Also, it feels kind of out of place to talk about it here, maybe you can create a new topic?</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 22:31:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239815/#p239815</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239813/#p239813</link>
			<description><![CDATA[<b><i>BennVenn says:</i></b><p>My LSDJ linker could be flashed to do it, but im using a custom board at the moment</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 22:15:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239813/#p239813</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239811/#p239811</link>
			<description><![CDATA[<b><i>Adzetko says:</i></b><p>It works by soldering a USB cable and a link cable together or with your LSDJ linker?</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 22:05:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239811/#p239811</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239809/#p239809</link>
			<description><![CDATA[<b><i>BennVenn says:</i></b><p>The USB bridge is the stock standard Gamepad protocol as defined in the USB Spec. I&#039;ve used it on my XP,Win7/8, Lubuntu and on my Android Tab.</p><p>In windows it appears as a gamepad, BGB, Nesticle etc all detect it as a gamepad. On my tab it just works. I can navigate my home screen/browser etc...</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 21:59:51 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239809/#p239809</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239808/#p239808</link>
			<description><![CDATA[<b><i>Adzetko says:</i></b><p>Benn, I think you&#039;ve done a fabulous work again. I definitely want to try it.<br />Does it work in Xinput or DirectInput?</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 21:52:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239808/#p239808</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239807/#p239807</link>
			<description><![CDATA[<b><i>BennVenn says:</i></b><div class="quotebox"><cite>HimsyPimsy wrote:</cite><blockquote><p>I like to stick to DMG&#039;s because it feels more focused.&nbsp; I&#039;m also very used to the muscle memory of how to control LSDJ on a DMG.&nbsp; This makes it a bit difficult to use a keyboard, or a different controller.</p><p>I&#039;ve found that the NES &quot;dogbone&quot; style controller, with a usb adapter works great.&nbsp; The button placement and feel is very similar to the DMG.</p><p>I&#039;d love to have a USB controller with the shape, layout, and weight of a DMG.</p></blockquote></div><p>While I was waiting for my SNES controllers to arrive, I wrote a small ROM to interface the gameboy to a USB-Gamepad bridge I built. With the LCD and Audio off, and the CPU sleeping 90% of the time, it used very little power. It felt a lot more comfortable than a NES/SNES pad in an emulator.</p><p>If anyone is interested I can dig out the source</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 21:36:45 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239807/#p239807</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239805/#p239805</link>
			<description><![CDATA[<b><i>unicorn wizard says:</i></b><p>on original DMG always, i just love that warm fuzzy analog sound to it</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 20:59:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239805/#p239805</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239804/#p239804</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><div class="quotebox"><cite>catskull wrote:</cite><blockquote><div class="quotebox"><cite>katsumbhong wrote:</cite><blockquote><p>Hardware ftw.</p><p><a class="postimg" href="http://i19.photobucket.com/albums/b170/Guild_of_Gravity/SGB%20Love_zpsxvtcnhbd.jpg" title="http://i19.photobucket.com/albums/b170/Guild_of_Gravity/SGB%20Love_zpsxvtcnhbd.jpg" id="forum_image_68604029"><img src="http://i19.photobucket.com/albums/b170/Guild_of_Gravity/SGB%20Love_zpsxvtcnhbd.jpg" /></a></p></blockquote></div><p>Jealous! Does the sgb2 have a DMG size link port or a pocket one?</p></blockquote></div><p>pocket</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 20:32:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239804/#p239804</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239803/#p239803</link>
			<description><![CDATA[<b><i>catskull says:</i></b><div class="quotebox"><cite>katsumbhong wrote:</cite><blockquote><p>Hardware ftw.</p><p><a class="postimg" href="http://i19.photobucket.com/albums/b170/Guild_of_Gravity/SGB%20Love_zpsxvtcnhbd.jpg" title="http://i19.photobucket.com/albums/b170/Guild_of_Gravity/SGB%20Love_zpsxvtcnhbd.jpg" id="forum_image_22448287"><img src="http://i19.photobucket.com/albums/b170/Guild_of_Gravity/SGB%20Love_zpsxvtcnhbd.jpg" /></a></p></blockquote></div><p>Jealous! Does the sgb2 have a DMG size link port or a pocket one?</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 20:12:04 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239803/#p239803</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239801/#p239801</link>
			<description><![CDATA[<b><i>JaffaCakeMexica says:</i></b><p>littlegamepark tracker is beeter</p><p><a href="http://freemusicarchive.org/music/Pulselooper/Monorave_Compo/HEXAWE_-_MONORAVE_compo_-_01_Neurociencia_by_Pulselooper" target="_blank">http://freemusicarchive.org/music/Pulse &#133; ulselooper</a></p>]]></description>
			<pubDate>Sun, 14 Feb 2016 19:53:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239801/#p239801</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239782/#p239782</link>
			<description><![CDATA[<b><i>katsumbhong says:</i></b><p>Hardware ftw.</p><p><a class="postimg" href="http://i19.photobucket.com/albums/b170/Guild_of_Gravity/SGB%20Love_zpsxvtcnhbd.jpg" title="http://i19.photobucket.com/albums/b170/Guild_of_Gravity/SGB%20Love_zpsxvtcnhbd.jpg" id="forum_image_92455784"><img src="http://i19.photobucket.com/albums/b170/Guild_of_Gravity/SGB%20Love_zpsxvtcnhbd.jpg" /></a></p>]]></description>
			<pubDate>Sun, 14 Feb 2016 13:31:12 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239782/#p239782</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239780/#p239780</link>
			<description><![CDATA[<b><i>katsumbhong says:</i></b><div class="quotebox"><cite>Tyla-joe Connett wrote:</cite><blockquote><p>i&#039;m talking about an emulator such as the openemu or the visual boy vs a gameboy pocket/colour/DMG i know the first super GB had some clock issues. </p><p>thanks for commenting.</p></blockquote></div><p>There was an update patch with LSDj that corrected the clock speed difference with the SGB.</p>]]></description>
			<pubDate>Sun, 14 Feb 2016 13:25:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239780/#p239780</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239767/#p239767</link>
			<description><![CDATA[<b><i>bitpusher2600 says:</i></b><p>Why not both?<br />I have both a DMG our own ThursdayCustoms built for me, as well as using vba8 on my Windows Phone. The device is a Lumia 1520, so it has both higher end hardware spec and a big screen, it&#039;s comfortable and doesn&#039;t really hiccup, and no need to worry about a failing battery wiping out your sav since you can cloud sync it and do a local backup. There is nothing however quite like the sound of a real DMG, especially for the low-end. I have tinkered with all kinds of crapola, such as recording a channel from the smartphone, and the others from the DMG and putting them together on the PC. Lots of quick switching stereo effects tend to give the DMG a hard time for example, so voila there&#039;s a way around that. If it were possible to sync LSDJ between the emulator on the phablet with the DMG, that would be pretty wicked, but there&#039;s always other means <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>As for the original question, there are a couple of arguments that exist on the sidelines here. One; considering emulated vs hardware reminds me of the debate of the sound quality of vinyl vs CD. Everyone who cares at all about music has heard of or engaged in that one at one point. The other is the purist argument; one saying it&#039;s only real chip music if it&#039;s done on real hardware vs the other (sometimes labeled fakebit) that are simply emulating the hardware or sampling it and actually making the music in a DAW. Fun subjects to ponder.</p><p>In any event, my original statement remains the same for any angle one could look at LSDJ or chip music in general with; why not both <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Sun, 14 Feb 2016 01:05:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239767/#p239767</guid>
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			<title><![CDATA[Re: University research. LSDJ on GameBoy hardware or LSDJ on PC emulation?]]></title>
			<link>https://chipmusic.org/forums/post/239729/#p239729</link>
			<description><![CDATA[<b><i>HimsyPimsy says:</i></b><p>I like to stick to DMG&#039;s because it feels more focused.&nbsp; I&#039;m also very used to the muscle memory of how to control LSDJ on a DMG.&nbsp; This makes it a bit difficult to use a keyboard, or a different controller.</p><p>I&#039;ve found that the NES &quot;dogbone&quot; style controller, with a usb adapter works great.&nbsp; The button placement and feel is very similar to the DMG.</p><p>I&#039;d love to have a USB controller with the shape, layout, and weight of a DMG.</p>]]></description>
			<pubDate>Fri, 12 Feb 2016 20:43:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239729/#p239729</guid>
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