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		<title><![CDATA[ChipMusic.org - DSP700 for SNES APU]]></title>
		<link>https://chipmusic.org/forums/topic/17709/dsp700-for-snes-apu/</link>
		<description><![CDATA[The most recent posts in DSP700 for SNES APU.]]></description>
		<lastBuildDate>Mon, 15 Feb 2016 15:00:07 +0000</lastBuildDate>
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			<title><![CDATA[Re: DSP700 for SNES APU]]></title>
			<link>https://chipmusic.org/forums/post/239852/#p239852</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><div class="quotebox"><cite>yogi wrote:</cite><blockquote><div class="quotebox"><cite>Jazzmarazz wrote:</cite><blockquote><p>Anyone have experience with this program? I think its a tracker on PC, used to export to SPC which can then be played on an SNES APU. <br /><a href="https://www.youtube.com/watch?v=ldblFLM8mKM" target="_blank">https://www.youtube.com/watch?v=ldblFLM8mKM</a><br /><a href="https://www.youtube.com/watch?v=7ta5FBAZw1o" target="_blank">https://www.youtube.com/watch?v=7ta5FBAZw1o</a></p><p>Apperently its called &quot;黒猫SPC&quot; from <a href="http://kurohane.net/seisanbutu.html" target="_blank">http://kurohane.net/seisanbutu.html</a> </p><p>My first SNES pooped out a few years back, but of course I kept it. It has the removeable APU so I would like to build an SPC player from it. It would be pretty wild to control it live. I wonder if that&#039;s possible. The original SPC player design was based on a parallel connection, which I would be fine with if I could send the right data out the right port.</p></blockquote></div><p>Don&#039;t know if you&#039;ve seen this, an APU Arduino shield-<br /><a href="http://www.caitsith2.com/snes/apu.htm" target="_blank">http://www.caitsith2.com/snes/apu.htm</a><br />You need to desolder the socket on the SNES main board, to mount the APU. You can either use it on an Arduino or standalone with a PC Parallel port. I bought a board a couple years back, so check with caitsith if he still has any on hand. Of course at his site are the Eagle files so you could send them to OSH Park and sell the two extra.<br />&nbsp; &nbsp;Also saw that he has some new APU designs on OSH Park. They look like they incorporate the AVR on the board, so it&#039;s a single board design. The boards are for just the APU chips, from the newer SNES without the Can; desolder the chip and move to the new board.<br /><a href="https://oshpark.com/profiles/caitsith2" target="_blank">https://oshpark.com/profiles/caitsith2</a>&nbsp; <br />He hasn&#039;t posted any info on his site about these but there is a Github link on the OSH pages, so they may still be experimental (?) Last design was posted Dec 23<br />&nbsp; My stuff is still sitting in a box waiting for some love. Haven&#039;t setup the softwares :\ That tracker looks interesting, if you dig up more info would like to hear.<br />Yogi</p></blockquote></div><br /><p>Yup, I was referring to CaitSith&#039;s project in my last paragraph. He was working on an SD-card based SPC player last I check on gitHub. <br />I don&#039;t really want to desolder the connector from the boar, but if I must...Looking at my &quot;can APU&quot; the connector may be removable by force, not solder. On the back side of the PCB, the pins are not staggered. It looks like a common 2-row, 2mm spacing. </p><p>...I couldn&#039;t force it off. </p><p>I&#039;ll check those newer designs of his.</p>]]></description>
			<pubDate>Mon, 15 Feb 2016 15:00:07 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239852/#p239852</guid>
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			<title><![CDATA[Re: DSP700 for SNES APU]]></title>
			<link>https://chipmusic.org/forums/post/239834/#p239834</link>
			<description><![CDATA[<b><i>yogi says:</i></b><div class="quotebox"><cite>Jazzmarazz wrote:</cite><blockquote><p>Anyone have experience with this program? I think its a tracker on PC, used to export to SPC which can then be played on an SNES APU. <br /><a href="https://www.youtube.com/watch?v=ldblFLM8mKM" target="_blank">https://www.youtube.com/watch?v=ldblFLM8mKM</a><br /><a href="https://www.youtube.com/watch?v=7ta5FBAZw1o" target="_blank">https://www.youtube.com/watch?v=7ta5FBAZw1o</a></p><p>Apperently its called &quot;黒猫SPC&quot; from <a href="http://kurohane.net/seisanbutu.html" target="_blank">http://kurohane.net/seisanbutu.html</a> </p><p>My first SNES pooped out a few years back, but of course I kept it. It has the removeable APU so I would like to build an SPC player from it. It would be pretty wild to control it live. I wonder if that&#039;s possible. The original SPC player design was based on a parallel connection, which I would be fine with if I could send the right data out the right port.</p></blockquote></div><p>Don&#039;t know if you&#039;ve seen this, an APU Arduino shield-<br /><a href="http://www.caitsith2.com/snes/apu.htm" target="_blank">http://www.caitsith2.com/snes/apu.htm</a><br />You need to desolder the socket on the SNES main board, to mount the APU. You can either use it on an Arduino or standalone with a PC Parallel port. I bought a board a couple years back, so check with caitsith if he still has any on hand. Of course at his site are the Eagle files so you could send them to OSH Park and sell the two extra.<br />&nbsp; &nbsp;Also saw that he has some new APU designs on OSH Park. They look like they incorporate the AVR on the board, so it&#039;s a single board design. The boards are for just the APU chips, from the newer SNES without the Can; desolder the chip and move to the new board.<br /><a href="https://oshpark.com/profiles/caitsith2" target="_blank">https://oshpark.com/profiles/caitsith2</a>&nbsp; <br />He hasn&#039;t posted any info on his site about these but there is a Github link on the OSH pages, so they may still be experimental (?) Last design was posted Dec 23<br />&nbsp; My stuff is still sitting in a box waiting for some love. Haven&#039;t setup the softwares :\ That tracker looks interesting, if you dig up more info would like to hear.<br />Yogi</p>]]></description>
			<pubDate>Mon, 15 Feb 2016 05:10:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239834/#p239834</guid>
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			<title><![CDATA[Re: DSP700 for SNES APU]]></title>
			<link>https://chipmusic.org/forums/post/239760/#p239760</link>
			<description><![CDATA[<b><i>The One Electronic says:</i></b><p>I wish I knew more because I want to track on a SNES so bad</p>]]></description>
			<pubDate>Sat, 13 Feb 2016 22:16:55 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239760/#p239760</guid>
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			<title><![CDATA[DSP700 for SNES APU]]></title>
			<link>https://chipmusic.org/forums/post/239753/#p239753</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><p>Anyone have experience with this program? I think its a tracker on PC, used to export to SPC which can then be played on an SNES APU. <br /><a href="https://www.youtube.com/watch?v=ldblFLM8mKM" target="_blank">https://www.youtube.com/watch?v=ldblFLM8mKM</a><br /><a href="https://www.youtube.com/watch?v=7ta5FBAZw1o" target="_blank">https://www.youtube.com/watch?v=7ta5FBAZw1o</a></p><p>Apperently its called &quot;黒猫SPC&quot; from <a href="http://kurohane.net/seisanbutu.html" target="_blank">http://kurohane.net/seisanbutu.html</a> </p><p>My first SNES pooped out a few years back, but of course I kept it. It has the removeable APU so I would like to build an SPC player from it. It would be pretty wild to control it live. I wonder if that&#039;s possible. The original SPC player design was based on a parallel connection, which I would be fine with if I could send the right data out the right port.</p>]]></description>
			<pubDate>Sat, 13 Feb 2016 19:49:12 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/239753/#p239753</guid>
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