<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[ChipMusic.org - Emulators to make using 2 x LSDJ easier]]></title>
		<link>https://chipmusic.org/forums/topic/17887/emulators-to-make-using-2-x-lsdj-easier/</link>
		<description><![CDATA[The most recent posts in Emulators to make using 2 x LSDJ easier.]]></description>
		<lastBuildDate>Tue, 23 Feb 2016 22:11:50 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Emulators to make using 2 x LSDJ easier]]></title>
			<link>https://chipmusic.org/forums/post/240369/#p240369</link>
			<description><![CDATA[<b><i>Jamcloud7727 says:</i></b><p>Thanks for the replies, I&#039;m using bgb&#039;s link mode i haven&#039;t really tried famitracker before so ill try that too, but i love the sound of lsdj&#039;s wave channel and controller interface.</p>]]></description>
			<pubDate>Tue, 23 Feb 2016 22:11:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/240369/#p240369</guid>
		</item>
		<item>
			<title><![CDATA[Re: Emulators to make using 2 x LSDJ easier]]></title>
			<link>https://chipmusic.org/forums/post/240350/#p240350</link>
			<description><![CDATA[<b><i>spacetownsavior says:</i></b><p>you might want to look into grabbing a daw (free or otherwise) that has input monitoring capabilities</p><p>and then, depending on the emulator, you can use a digital audio cable to route the emulators&#039; output into the daw</p><p>and you can even go one further and map the start button on both emulator instances to the same button</p><p>even with hardware though I just got really good at hitting start on both gameboys at the same time and then put each gameboy&#039;s speaker up to a different ear</p><p>those were different times</p>]]></description>
			<pubDate>Tue, 23 Feb 2016 17:55:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/240350/#p240350</guid>
		</item>
		<item>
			<title><![CDATA[Re: Emulators to make using 2 x LSDJ easier]]></title>
			<link>https://chipmusic.org/forums/post/240336/#p240336</link>
			<description><![CDATA[<b><i>SketchMan3 says:</i></b><div class="quotebox"><cite>Mrwimmer wrote:</cite><blockquote><p>If you want a windows program that can make a lot of chip sounds, you should look into famitracker.</p></blockquote></div><p>+1, but Famitracker will NEVER be able to replace the experience of writing music in LSDJ. Sure it can make a lot of chip sounds, but it can never replace the LSDJ experience, nor are its expansion chips capable of doing what 2xLSDJ can do 1v1. But it&#039;s still awesome and worth giving a fair shake for it&#039;s own sake.</p><p>To directly respond to the original question, there is an android emulator called &quot;My OldBoy&quot; that has link cable support, but I&#039;ve never tried uit and have no idea how it would deal with the need to have the audio output of the linked emulated gameboys synced together.</p>]]></description>
			<pubDate>Tue, 23 Feb 2016 14:10:07 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/240336/#p240336</guid>
		</item>
		<item>
			<title><![CDATA[Re: Emulators to make using 2 x LSDJ easier]]></title>
			<link>https://chipmusic.org/forums/post/240326/#p240326</link>
			<description><![CDATA[<b><i>El Huesudo II says:</i></b><p>Agree with MrWimmer here. Not just because of my preference for Famicom sounds, but also because FT is very user-friendly and it&#039;s very easy to compose on it. And once you have something solid on FT, you can easily port it to your 2xLSDJ set without the need to worry about emulating 2 GBs at once.</p>]]></description>
			<pubDate>Tue, 23 Feb 2016 06:38:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/240326/#p240326</guid>
		</item>
		<item>
			<title><![CDATA[Re: Emulators to make using 2 x LSDJ easier]]></title>
			<link>https://chipmusic.org/forums/post/240325/#p240325</link>
			<description><![CDATA[<b><i>Mrwimmer says:</i></b><p>If you want a windows program that can make a lot of chip sounds, you should look into famitracker.</p>]]></description>
			<pubDate>Tue, 23 Feb 2016 04:58:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/240325/#p240325</guid>
		</item>
		<item>
			<title><![CDATA[Re: Emulators to make using 2 x LSDJ easier]]></title>
			<link>https://chipmusic.org/forums/post/240324/#p240324</link>
			<description><![CDATA[<b><i>catskull says:</i></b><p>BGB. Read the manual. It works with wine on Mac and Linux.</p>]]></description>
			<pubDate>Tue, 23 Feb 2016 04:46:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/240324/#p240324</guid>
		</item>
		<item>
			<title><![CDATA[Emulators to make using 2 x LSDJ easier]]></title>
			<link>https://chipmusic.org/forums/post/240320/#p240320</link>
			<description><![CDATA[<b><i>Jamcloud7727 says:</i></b><p>Hey guys, are there any emulators which can make using two lsdj&#039;s easier? I know its a pipe dream but having a combined 4 pulse, 2 wave, 2 noise emulator set up without having to switch windows constantly would be awesome! Thanks in advance for your responses</p>]]></description>
			<pubDate>Tue, 23 Feb 2016 03:56:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/240320/#p240320</guid>
		</item>
	</channel>
</rss>
