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		<title><![CDATA[ChipMusic.org - RCA mod for GBA]]></title>
		<link>https://chipmusic.org/forums/topic/18496/rca-mod-for-gba/</link>
		<description><![CDATA[The most recent posts in RCA mod for GBA.]]></description>
		<lastBuildDate>Sat, 07 Mar 2020 23:31:18 +0000</lastBuildDate>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/263309/#p263309</link>
			<description><![CDATA[<b><i>Dumbug (UK) says:</i></b><p>ive been hearing of an Erica synths pro sound mod but it could be folk lore found no info on it...</p>]]></description>
			<pubDate>Sat, 07 Mar 2020 23:31:18 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/263309/#p263309</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/263305/#p263305</link>
			<description><![CDATA[<b><i>undergroundclouds says:</i></b><div class="quotebox"><cite>Andrew Winzenburg wrote:</cite><blockquote><div class="quotebox"><cite>GLOOMS wrote:</cite><blockquote><p>RCA mods sound like sh!t , get a hi-fi chip and join the rest of us in 2020 GBA bliss.</p><p><a href="https://www.retromodding.com/collections/gameboy-advance/products/game-boy-advance-audio-amplifier" target="_blank">https://www.retromodding.com/collection &#133; -amplifier</a></p></blockquote></div><p>The video linked on the product&#039;s page mentions that this doesn&#039;t affect the headphone output at all, but I can&#039;t seem to find anything else that confirms this?</p></blockquote></div><p>Uhh yeah that&#039;s very confusing.</p>]]></description>
			<pubDate>Sat, 07 Mar 2020 08:43:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/263305/#p263305</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/263283/#p263283</link>
			<description><![CDATA[<b><i>Andrew Winzenburg says:</i></b><div class="quotebox"><cite>GLOOMS wrote:</cite><blockquote><p>RCA mods sound like sh!t , get a hi-fi chip and join the rest of us in 2020 GBA bliss.</p><p><a href="https://www.retromodding.com/collections/gameboy-advance/products/game-boy-advance-audio-amplifier" target="_blank">https://www.retromodding.com/collection &#133; -amplifier</a></p></blockquote></div><p>The video linked on the product&#039;s page mentions that this doesn&#039;t affect the headphone output at all, but I can&#039;t seem to find anything else that confirms this?</p>]]></description>
			<pubDate>Mon, 02 Mar 2020 17:03:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/263283/#p263283</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/263282/#p263282</link>
			<description><![CDATA[<b><i>GLOOMS says:</i></b><p>RCA mods sound like sh!t , get a hi-fi chip and join the rest of us in 2020 GBA bliss.</p><p><a href="https://www.retromodding.com/collections/gameboy-advance/products/game-boy-advance-audio-amplifier" target="_blank">https://www.retromodding.com/collection &#133; -amplifier</a></p>]]></description>
			<pubDate>Mon, 02 Mar 2020 00:57:10 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/263282/#p263282</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/263270/#p263270</link>
			<description><![CDATA[<b><i>Dumbug (UK) says:</i></b><p>anyone know how to stop it crackling tried triacs method and it pops n crackles badly</p>]]></description>
			<pubDate>Wed, 26 Feb 2020 17:17:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/263270/#p263270</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/261301/#p261301</link>
			<description><![CDATA[<b><i>GLOOMS says:</i></b><p>RCA mod = NOISEY AF GBA</p>]]></description>
			<pubDate>Tue, 12 Feb 2019 17:40:04 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/261301/#p261301</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/245446/#p245446</link>
			<description><![CDATA[<b><i>NoyzBotChip says:</i></b><p><a class="postimg" href="http://i.imgur.com/Yv8gDzq.png" title="http://i.imgur.com/Yv8gDzq.png" id="forum_image_6324799"><img src="http://i.imgur.com/Yv8gDzq.png" /></a><br /><a class="postimg" href="http://i.imgur.com/9joHBdy.png" title="http://i.imgur.com/9joHBdy.png" id="forum_image_57006515"><img src="http://i.imgur.com/9joHBdy.png" /></a></p><p>I screwed up the contacts that TRIAC pointed out, but I soldered instead to the ROUT and LOUT just above the jack and am using a 3.5mm jack I cut off a shit pair of earbuds to force stereo. I got a pretty clean signal off of that and I&#039;m happy with the result</p><p><a href="https://soundcloud.com/noyzbot/punch-on-rca-mod" target="_blank">https://soundcloud.com/noyzbot/punch-on-rca-mod</a></p><p>I&#039;ll update with pictures inside while I put the mod in my afterburner GBA so it&#039;s more complete, but there are other pictures in this thread that work just fine to illustrate.</p>]]></description>
			<pubDate>Sun, 26 Jun 2016 06:22:55 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/245446/#p245446</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/244955/#p244955</link>
			<description><![CDATA[<b><i>Eggstempo says:</i></b><p>I&#039;ve tryed to make my GBA promod. It&#039;s a bit tricky but technicaly possible. I have solder everything according to TRIAC&#039;s recipe but although the audio signal come out of my RCA sockets there is unfortunately loud noise as well. Does anybody have similar experience?</p><p><a class="postimg" href="http://www.michalbednar.cz/wp-content/uploads/GBA/GBA_MOD.jpg" title="http://www.michalbednar.cz/wp-content/uploads/GBA/GBA_MOD.jpg" id="forum_image_86848509"><img src="http://www.michalbednar.cz/wp-content/uploads/GBA/GBA_MOD.jpg" /></a></p>]]></description>
			<pubDate>Sun, 12 Jun 2016 17:52:00 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244955/#p244955</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/244681/#p244681</link>
			<description><![CDATA[<b><i>Eggstempo says:</i></b><p>Thanksss for sharing..</p>]]></description>
			<pubDate>Tue, 07 Jun 2016 10:15:39 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244681/#p244681</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/244679/#p244679</link>
			<description><![CDATA[<b><i>MisterTriac says:</i></b><p>Hi guys,<br />some time ago I found a dude on facebook who gave me some advice on doing a GBA-SoundMod. I tried it out and it works wonders. Here&#039;s a few pics of him and of my works:<br /><a href="http://imgur.com/a/UiQyp" target="_blank">http://imgur.com/a/UiQyp</a><br />And here&#039;s a sound sample of the Mod:<br /><a href="https://soundcloud.com/mistertriac/bells-wip" target="_blank">https://soundcloud.com/mistertriac/bells-wip</a><br />Compared to the normal sound from the headphone-jack, the sound is way louder, bridges the volume control and alot less noisy.</p>]]></description>
			<pubDate>Tue, 07 Jun 2016 09:56:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244679/#p244679</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/244674/#p244674</link>
			<description><![CDATA[<b><i>infradead says:</i></b><p>why would you want RCAs is something i never figured out.&nbsp; rubberband around the gameboy with the cable going back up and around for strain relief always worked for me to keep it from accidentally getting unplugged</p>]]></description>
			<pubDate>Tue, 07 Jun 2016 09:13:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244674/#p244674</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/244663/#p244663</link>
			<description><![CDATA[<b><i>NoyzBotChip says:</i></b><div class="quotebox"><cite>Eggstempo wrote:</cite><blockquote><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>IIRC, doing a prosound on the GBA isn&#039;t really worth it. Like it doesn&#039;t do anything. Joe Bleeps was playing around with it a while back and I think that&#039;s the conclusion he made.</p></blockquote></div><p>I thought it should be working as a noise cancellation as you should skip componets as potentiometer etc. which generates hum noise or am I wrong? I would like to make this as well in hope of clear audio output.&nbsp; There were several threads as this one <a href="http://chipmusic.org/forums/topic/8529/gameboy-advance-classic-prosound-mod/" target="_blank">http://chipmusic.org/forums/topic/8529/ &#133; sound-mod/</a> but there wasn&#039;t clear and succesfull conclusion.</p></blockquote></div><p>I&#039;ll be documenting my process and results, so keep an eye out for that. I&#039;ll make an imgur gallery or something</p>]]></description>
			<pubDate>Tue, 07 Jun 2016 01:27:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244663/#p244663</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/244656/#p244656</link>
			<description><![CDATA[<b><i>Eggstempo says:</i></b><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>IIRC, doing a prosound on the GBA isn&#039;t really worth it. Like it doesn&#039;t do anything. Joe Bleeps was playing around with it a while back and I think that&#039;s the conclusion he made.</p></blockquote></div><p>I thought it should be working as a noise cancellation as you should skip componets as potentiometer etc. which generates hum noise or am I wrong? I would like to make this as well in hope of clear audio output.&nbsp; There were several threads as this one <a href="http://chipmusic.org/forums/topic/8529/gameboy-advance-classic-prosound-mod/" target="_blank">http://chipmusic.org/forums/topic/8529/ &#133; sound-mod/</a> but there wasn&#039;t clear and succesfull conclusion.</p>]]></description>
			<pubDate>Mon, 06 Jun 2016 21:33:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244656/#p244656</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/244328/#p244328</link>
			<description><![CDATA[<b><i>NoyzBotChip says:</i></b><div class="quotebox"><cite>scannerboy wrote:</cite><blockquote><p>these are s01 and s02 points which I think connect to the cpu and the third one is GND</p><p><a href="http://i48.photobucket.com/albums/f205/fibbef/Guides/Overclocking%20GBA/overclock03gba_zps2e4dc58a.jpg~original" target="_blank">hires photo</a></p><p>if you could make a comparison it would be great,</p></blockquote></div><p>thanks! I just dropped 16 bucks shipped on a 3rd GBA to test this out with. I should have results somewhat soon</p>]]></description>
			<pubDate>Wed, 25 May 2016 20:52:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244328/#p244328</guid>
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			<title><![CDATA[Re: RCA mod for GBA]]></title>
			<link>https://chipmusic.org/forums/post/244327/#p244327</link>
			<description><![CDATA[<b><i>NoyzBotChip says:</i></b><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Oh or are you just wanting RCA jacks to plug into your mixer or something. In that case, still not worth it IMO. Just get a cable the goes from 3.5mm to rca.</p></blockquote></div><p>to be honest, I want to get RCA out on top so I don&#039;t have cables coming off the front-side of my table that are easily unplugged if my hand happens to bump them while picking up &quot;deck 1&quot; or &quot;deck 2&quot; to change patterns</p>]]></description>
			<pubDate>Wed, 25 May 2016 20:48:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244327/#p244327</guid>
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