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		<title><![CDATA[ChipMusic.org - GBA Backlightmod with AGS-101]]></title>
		<link>https://chipmusic.org/forums/topic/18550/gba-backlightmod-with-ags101/</link>
		<description><![CDATA[The most recent posts in GBA Backlightmod with AGS-101.]]></description>
		<lastBuildDate>Wed, 08 Jun 2016 21:35:38 +0000</lastBuildDate>
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			<title><![CDATA[Re: GBA Backlightmod with AGS-101]]></title>
			<link>https://chipmusic.org/forums/post/244765/#p244765</link>
			<description><![CDATA[<b><i>BennVenn says:</i></b><p>HK, I think its $50 for the 101 lcd plus the board</p>]]></description>
			<pubDate>Wed, 08 Jun 2016 21:35:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244765/#p244765</guid>
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			<title><![CDATA[Re: GBA Backlightmod with AGS-101]]></title>
			<link>https://chipmusic.org/forums/post/244716/#p244716</link>
			<description><![CDATA[<b><i>nanode says:</i></b><div class="quotebox"><cite>BennVenn wrote:</cite><blockquote><p>Brightness is not adjusted by the &#039;contrast&#039; wheel. Brightness is determined by the current going into your backlight. You&#039;ll need to cut a trace on the pcb before you wire in your backlight driver too. </p><p>There is a seller on aliexpress that sell both the LCD and driver and have a good guide how to make it work.</p></blockquote></div><p>Where is this seller located? How cheap?</p>]]></description>
			<pubDate>Tue, 07 Jun 2016 21:05:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244716/#p244716</guid>
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			<title><![CDATA[Re: GBA Backlightmod with AGS-101]]></title>
			<link>https://chipmusic.org/forums/post/244714/#p244714</link>
			<description><![CDATA[<b><i>BennVenn says:</i></b><p>Brightness is not adjusted by the &#039;contrast&#039; wheel. Brightness is determined by the current going into your backlight. You&#039;ll need to cut a trace on the pcb before you wire in your backlight driver too. </p><p>There is a seller on aliexpress that sell both the LCD and driver and have a good guide how to make it work.</p>]]></description>
			<pubDate>Tue, 07 Jun 2016 20:59:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244714/#p244714</guid>
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			<title><![CDATA[Re: GBA Backlightmod with AGS-101]]></title>
			<link>https://chipmusic.org/forums/post/244696/#p244696</link>
			<description><![CDATA[<b><i>nanode says:</i></b><p>There should be a small wheelwell right next to the cart reader directly under the 40 pin connector.</p><p>Turn it and adjust it until the screen is bright enough and has the right contrast.</p>]]></description>
			<pubDate>Tue, 07 Jun 2016 15:56:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244696/#p244696</guid>
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			<title><![CDATA[GBA Backlightmod with AGS-101]]></title>
			<link>https://chipmusic.org/forums/post/244689/#p244689</link>
			<description><![CDATA[<b><i>MisterTriac says:</i></b><p>Hey folks,<br />I&#039;ve been playing around with my GBA for a bit, and after successfully installing an RCA-prosoundmod and also successfully syncing the GBA running Nanoloop 2 with my DMG running NL1, I tried making the GBA more &quot;club&quot;-suited by trying to backlight it.<br />I salvaged a working AGS-101-Screen from a GBA-SP from the streetmarket, got the right ribbon-cable-adapter (32 pin) and build it in. <br />Now this is where I come to my actual problem:<br />When switching on, the screen didn&#039;t show anything, didn&#039;t light up. I read up on the web that you gotta solder a powersupply on the little slot on the adapter. I tried that, but that only caused the GBA to crash everytime I turned it on. I then read somewhere that you have to do a jumper-trick where you solder the RECV-point to the GRND: <a class="postimg" href="http://oi58.tinypic.com/5zjdbn.jpg" title="http://oi58.tinypic.com/5zjdbn.jpg" id="forum_image_17405938"><img src="http://oi58.tinypic.com/5zjdbn.jpg" /></a><br />I did that and disconnected the &quot;powersupply&quot;-cable. Now the screen does light up and is usable, but is not very bright. Ideas/suggestions on how to get it brighter?<br />Cheers!<br />TRIAC</p>]]></description>
			<pubDate>Tue, 07 Jun 2016 12:57:33 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/244689/#p244689</guid>
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