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		<title><![CDATA[ChipMusic.org - nanoloop sync and voltage levels]]></title>
		<link>https://chipmusic.org/forums/topic/18843/nanoloop-sync-and-voltage-levels/</link>
		<description><![CDATA[The most recent posts in nanoloop sync and voltage levels.]]></description>
		<lastBuildDate>Tue, 02 Aug 2016 06:04:40 +0000</lastBuildDate>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246724/#p246724</link>
			<description><![CDATA[<b><i>infradead says:</i></b><div class="quotebox"><cite>tenshun wrote:</cite><blockquote><div class="quotebox"><cite>infradead wrote:</cite><blockquote><p>what are you clocking it off?&nbsp; an EG, EOR ,or EOF.</p><p>anyway stoked how easy its turning out to be</p></blockquote></div><p>i have been using the The ENV out also using the NLC jerkoff module as well as a clock using the Z output. I think any module that sends a trigger or gate will work.<br />So far no problems clocking the Gameboy off the modular.</p><p>You can even sync the modular to the Gameboy as well which is dope.</p></blockquote></div><p>heard back from 4ms.&nbsp; gate out is a 10v pulse.&nbsp; so now i just need the right sync cable.&nbsp; no idea what the fuck sync cable i have, shit</p>]]></description>
			<pubDate>Tue, 02 Aug 2016 06:04:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246724/#p246724</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246723/#p246723</link>
			<description><![CDATA[<b><i>infradead says:</i></b><div class="quotebox"><cite>tenshun wrote:</cite><blockquote><div class="quotebox"><cite>infradead wrote:</cite><blockquote><p>what are you clocking it off?&nbsp; an EG, EOR ,or EOF.</p><p>anyway stoked how easy its turning out to be</p></blockquote></div><p>i have been using the The ENV out also using the NLC jerkoff module as well as a clock using the Z output. I think any module that sends a trigger or gate will work.<br />So far no problems clocking the Gameboy off the modular.</p><p>You can even sync the modular to the Gameboy as well which is dope.</p></blockquote></div><p>heard back from 4ms.&nbsp; gate out is a 10v pulse.&nbsp; so now i just need the right sync cable.&nbsp; no idea what the fuck sync cable i have, shit</p>]]></description>
			<pubDate>Tue, 02 Aug 2016 06:04:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246723/#p246723</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246682/#p246682</link>
			<description><![CDATA[<b><i>tenshun says:</i></b><div class="quotebox"><cite>infradead wrote:</cite><blockquote><div class="quotebox"><cite>tenshun wrote:</cite><blockquote><p>looking at the peg manual it says that on the scale pot it can put out a 0 to + 10 volt envelope. <br />there is also a 0 to + 5 volt envelope out jack.</p></blockquote></div><p>what are you clocking it off?&nbsp; an EG, EOR ,or EOF.</p><p>anyway stoked how easy its turning out to be</p></blockquote></div><p>i have been using the The ENV out also using the NLC jerkoff module as well as a clock using the Z output. I think any module that sends a trigger or gate will work.<br />So far no problems clocking the Gameboy off the modular.</p><p>You can even sync the modular to the Gameboy as well which is dope.</p>]]></description>
			<pubDate>Mon, 01 Aug 2016 06:23:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246682/#p246682</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246680/#p246680</link>
			<description><![CDATA[<b><i>infradead says:</i></b><div class="quotebox"><cite>tenshun wrote:</cite><blockquote><div class="quotebox"><cite>infradead wrote:</cite><blockquote><p>the lfo into it is good to know.&nbsp; it can handle +/-5v.&nbsp; </p><p>i&#039;m not sure what the gates on the PEG output.&nbsp; i don&#039;t see it anywhere so i&#039;m emailing 4ms.&nbsp; </p><p>its really looking like i don&#039;t need to really worry that much.</p></blockquote></div><p>looking at the peg manual it says that on the scale pot it can put out a 0 to + 10 volt envelope. <br />there is also a 0 to + 5 volt envelope out jack.</p></blockquote></div><p>what are you clocking it off?&nbsp; an EG, EOR ,or EOF.</p><p>anyway stoked how easy its turning out to be</p>]]></description>
			<pubDate>Mon, 01 Aug 2016 04:56:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246680/#p246680</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246672/#p246672</link>
			<description><![CDATA[<b><i>tenshun says:</i></b><div class="quotebox"><cite>infradead wrote:</cite><blockquote><div class="quotebox"><cite>tenshun wrote:</cite><blockquote><p>i have been clocking my Gameboy Dmg using LSDJ with a 4ms Peg and have no issues. <br />the gameboy can keep up with it as i like to adjust the tempo alot. the gameboy will lock up if i turn the 4ms peg to cycle really fast.</p><p>i also was using a Lfo from Intellijel Dixie to clock it as well.</p><p>so far no problems</p></blockquote></div><p>the lfo into it is good to know.&nbsp; it can handle +/-5v.&nbsp; </p><p>i&#039;m not sure what the gates on the PEG output.&nbsp; i don&#039;t see it anywhere so i&#039;m emailing 4ms.&nbsp; </p><p>its really looking like i don&#039;t need to really worry that much.</p></blockquote></div><p>looking at the peg manual it says that on the scale pot it can put out a 0 to + 10 volt envelope. <br />there is also a 0 to + 5 volt envelope out jack.</p>]]></description>
			<pubDate>Mon, 01 Aug 2016 02:00:11 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246672/#p246672</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246664/#p246664</link>
			<description><![CDATA[<b><i>infradead says:</i></b><div class="quotebox"><cite>tenshun wrote:</cite><blockquote><p>i have been clocking my Gameboy Dmg using LSDJ with a 4ms Peg and have no issues. <br />the gameboy can keep up with it as i like to adjust the tempo alot. the gameboy will lock up if i turn the 4ms peg to cycle really fast.</p><p>i also was using a Lfo from Intellijel Dixie to clock it as well.</p><p>so far no problems</p></blockquote></div><p>the lfo into it is good to know.&nbsp; it can handle +/-5v.&nbsp; </p><p>i&#039;m not sure what the gates on the PEG output.&nbsp; i don&#039;t see it anywhere so i&#039;m emailing 4ms.&nbsp; </p><p>its really looking like i don&#039;t need to really worry that much.</p>]]></description>
			<pubDate>Sun, 31 Jul 2016 17:23:56 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246664/#p246664</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246657/#p246657</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><p>You&#039;re right. It only works in the specific situation that I simulated. What we actually need is a comparator with a very low set reference. Hysteresis wouldn&#039;t hurt either. <br />I tend to forget that cables don&#039;t typically include the vcc pin. What a shame.</p>]]></description>
			<pubDate>Sun, 31 Jul 2016 03:43:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246657/#p246657</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246656/#p246656</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><p>Not sure that will work as expected for anything below 5 V at least. I think that circuit will make the emitter follow slightly below the base voltage up to a base voltage of 5 V. Plus, it has the disadvantage of needing to break out +5V from the link port.</p>]]></description>
			<pubDate>Sat, 30 Jul 2016 23:50:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246656/#p246656</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246655/#p246655</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><p>I forgot to mention that this will also clip off any negative input voltages, so this simple schematic will support any modular I can imagine.</p>]]></description>
			<pubDate>Sat, 30 Jul 2016 22:50:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246655/#p246655</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246654/#p246654</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><p>Buffer it with a transistor and a few resistors like this:</p><p><a class="postimg" href="http://i.imgur.com/AhQdDJD.png" title="http://i.imgur.com/AhQdDJD.png" id="forum_image_1701661"><img src="http://i.imgur.com/AhQdDJD.png" /></a></p><p>Easy peasy. This should also accept voltages as hot as 36v and probably as low as 1v. Both of which will output 5v to the gameboy.<br />Correction: Most 2n3904&#039;s should safely function as high as +60v (collector - base voltage) and should saturate (rise to 5v) as low as +0.4v.</p>]]></description>
			<pubDate>Sat, 30 Jul 2016 22:29:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246654/#p246654</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246651/#p246651</link>
			<description><![CDATA[<b><i>infradead says:</i></b><p>thanks man!&nbsp; i have a couple crappy DMGs so i&#039;ll probably make a cable and test to see if i can blow up one, you know.. for science!</p>]]></description>
			<pubDate>Sat, 30 Jul 2016 21:40:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246651/#p246651</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246650/#p246650</link>
			<description><![CDATA[<b><i>tenshun says:</i></b><p>i have been clocking my Gameboy Dmg using LSDJ with a 4ms Peg and have no issues. <br />the gameboy can keep up with it as i like to adjust the tempo alot. the gameboy will lock up if i turn the 4ms peg to cycle really fast.</p><p>i also was using a Lfo from Intellijel Dixie to clock it as well.</p><p>so far no problems</p>]]></description>
			<pubDate>Sat, 30 Jul 2016 21:36:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246650/#p246650</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246649/#p246649</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><p>The short answer is, it would depend. The long answer is: At least DMG (not sure about GBC etc) has protection diodes on the link port inputs which will conduct anything above 5 V plus the diode drop to Vcc. What actually happens depends on the output impedance of the module, and how much current the Gameboy is using from Vcc. Usually, a synth module will have its outputs coupled in series with something like a 1k resistor, mainly to protect from a short circuit if you connect an output to an output. </p><p>So that gives you something to do a rough calculation on. 10 V-5 V=5V. 5 V/1000 ohm=5 mA. So, the Gameboy must use (ie be able to absorb) &gt;5 mA to survive. If we go by the 0.7 W rating on the back, it will use maybe a maximum of 0.7 W/5 V=140 mA. Less than that typically, but ballpark figure much higher than 5 mA. Especially with a backlight installed.</p><p>Note that this is not guaranteed behavior. A short 10 V pulse edge might still slip through and destroy something. The safety calculation I made above relies on the module having an output series resistor, which it may not have. Using one module might work, but using another might destroy the Gameboy.</p><p>What would be better is to make a sync adapter with a series resistor and parallel zener diode to guarantee protection from excessive voltage.</p><p>DMG schematic: <a href="http://gbdev.gg8.se/wiki/articles/DMG_Schematics" target="_blank">http://gbdev.gg8.se/wiki/articles/DMG_Schematics</a></p>]]></description>
			<pubDate>Sat, 30 Jul 2016 20:58:56 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246649/#p246649</guid>
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			<title><![CDATA[Re: nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246648/#p246648</link>
			<description><![CDATA[<b><i>infradead says:</i></b><p><a href="http://www.pro-modular.com/cloq.html" target="_blank">http://www.pro-modular.com/cloq.html</a></p><p>so i&#039;ll be hitting it with a 10v pulse.&nbsp; guess i need to use a shitty gameboy first to see what happens</p>]]></description>
			<pubDate>Sat, 30 Jul 2016 17:59:33 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246648/#p246648</guid>
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			<title><![CDATA[nanoloop sync and voltage levels]]></title>
			<link>https://chipmusic.org/forums/post/246647/#p246647</link>
			<description><![CDATA[<b><i>infradead says:</i></b><p>so anyone have any idea how much voltage it will take before it kills the gameboy?</p><p>looking to use this to sync nanoloop to my modular.&nbsp; some pulses might be as high as 10v.&nbsp; </p><p><a href="http://www.nanoloop.com/sync/index.html" target="_blank">http://www.nanoloop.com/sync/index.html</a></p>]]></description>
			<pubDate>Sat, 30 Jul 2016 16:55:54 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246647/#p246647</guid>
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