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		<title><![CDATA[ChipMusic.org - GBA noise filter mod, solderless]]></title>
		<link>https://chipmusic.org/forums/topic/19565/gba-noise-filter-mod-solderless/</link>
		<description><![CDATA[The most recent posts in GBA noise filter mod, solderless.]]></description>
		<lastBuildDate>Thu, 12 Nov 2020 22:47:20 +0000</lastBuildDate>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/264394/#p264394</link>
			<description><![CDATA[<b><i>ScanianWolf says:</i></b><p>Sorry for double posting, </p><p>I actually bought two dehum capacitor kits from retrosix and installed in one of my GBAs plus performed that internal amp bypass/prosound mod that scannerboy suggested from a <a href="https://chipmusic.org/forums/topic/20561/gba-noisewhine-countermeasures/" target="_blank">thread</a> here on the forum (<a href="https://ibb.co/xMGKDYy" target="_blank">See Photo</a>).</p><p>Unfortunately I can’t say that I’m very happy with the result. It could very much be my lacklustre soldering skills, but I felt that I did a rather decent job.</p><p>Maybe someone with more knowledge in electronics could tell whether the internal prosound mod could cause the noise and mess with the capacitor de-noise mod?</p><p>I’ll update this post with photos and sound recordings tomorrow.</p><p>___________________________________________</p><p>UPDATE 2020-11-15<br />Sorry, didn&#039;t get to do this earlier. I&#039;m gonna upload some photos too!<br />The GBA without the dehum capacitor mod has its&#039; amp bypass routed from the points from behind the PCB. <br />Don&#039;t think there should be any difference compared to the points next to the a and b button pads from the front side of the PCB but your knowledge may vary. </p><p>GBA w/ ProSound Mod/Amp bypass (without the dehum capacitor kit)</p><p><a href="https://www.dropbox.com/s/nzls37im72trwwe/GBA_ProSound_Noise.wav?dl=0" target="_blank">Booting Nanoloop 2.8.2</a><br /><a href="https://www.dropbox.com/s/36ldjwn8wckvx9n/GBA_ProSound_Extract01.wav?dl=0" target="_blank">Extract from song</a></p><p>GBA w/ ProSound Mod/Amp bypass with the dehum capacitor kit<br /><a href="https://www.dropbox.com/s/qjxcscu5qcr8zp4/GBA_ProSound_Dehum_Noise.wav?dl=0" target="_blank">Booting Nanoloop 2.8.2</a><br /><a href="https://www.dropbox.com/s/l12mdvraq055cx5/GBA_ProSound_Dehum_Extract01.wav?dl=0" target="_blank">Extract from song</a></p>]]></description>
			<pubDate>Thu, 12 Nov 2020 22:47:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/264394/#p264394</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/264157/#p264157</link>
			<description><![CDATA[<b><i>ScanianWolf says:</i></b><div class="quotebox"><cite>Ledfyr wrote:</cite><blockquote><p>PriMieon: I did like this on a 32 pin GBA: soldered the positive capacitor leg to the power switch pin with a C above it and the negative to the ground pad to the right next to the switch.</p><p>I guessed which holes to use (close to the ones on the 40 pin instructions) and traced them to the power switch with a multimeter. Not 100% sure it’s correct but it reduced the noise a bit I think. If this is wrong please let me know, see it as an experiment for now <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />.</p><p>Here is another method that I think seems better, haven’t tried it though. <a href="https://support.retrosix.co.uk/support/solutions/articles/77000361029-removing-noise-from-gba-audio" target="_blank">https://support.retrosix.co.uk/support/ &#133; -gba-audio</a></p><div class="quotebox"><cite>PriMieon wrote:</cite><blockquote><p><a class="postimg" href="https://i.redd.it/fsmffh833of21.jpg" title="https://i.redd.it/fsmffh833of21.jpg" id="forum_image_39661557"><img src="https://i.redd.it/fsmffh833of21.jpg" /></a></p><p>Since 32 pin and 40 pin GBAs are different does anyone know what holes to use with the 32 pin board? I included a pic of the boards. Upper one of 40, lower one is 32.</p></blockquote></div></blockquote></div><p>Thank you for sharing this. It might be something I&#039;m gonna have a look into<br />I especially found this very interesting:<br /></p><div class="quotebox"><cite>RetroSix wrote:</cite><blockquote><p>[...]I plan to create a CleanPower board for the GBA in future, making this fix irrelevant then, but until then you will need to place a solid state capacitor (not a normal aluminium capacitor) on the VDD2 rail. Solid state capacitors have lower ESR than the aluminium capacitors and that is key to the filtering working.</p></blockquote></div>]]></description>
			<pubDate>Mon, 28 Sep 2020 12:21:28 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/264157/#p264157</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/264039/#p264039</link>
			<description><![CDATA[<b><i>Ledfyr says:</i></b><p>PriMieon: I did like this on a 32 pin GBA: soldered the positive capacitor leg to the power switch pin with a C above it and the negative to the ground pad to the right next to the switch.</p><p>I guessed which holes to use (close to the ones on the 40 pin instructions) and traced them to the power switch with a multimeter. Not 100% sure it’s correct but it reduced the noise a bit I think. If this is wrong please let me know, see it as an experiment for now <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />.</p><p>Here is another method that I think seems better, haven’t tried it though. <a href="https://support.retrosix.co.uk/support/solutions/articles/77000361029-removing-noise-from-gba-audio" target="_blank">https://support.retrosix.co.uk/support/ &#133; -gba-audio</a></p><div class="quotebox"><cite>PriMieon wrote:</cite><blockquote><p><a class="postimg" href="https://i.redd.it/fsmffh833of21.jpg" title="https://i.redd.it/fsmffh833of21.jpg" id="forum_image_51439468"><img src="https://i.redd.it/fsmffh833of21.jpg" /></a></p><p>Since 32 pin and 40 pin GBAs are different does anyone know what holes to use with the 32 pin board? I included a pic of the boards. Upper one of 40, lower one is 32.</p></blockquote></div>]]></description>
			<pubDate>Wed, 02 Sep 2020 15:40:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/264039/#p264039</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/264038/#p264038</link>
			<description><![CDATA[<b><i>PriMieon says:</i></b><p><a class="postimg" href="https://i.redd.it/fsmffh833of21.jpg" title="https://i.redd.it/fsmffh833of21.jpg" id="forum_image_71199892"><img src="https://i.redd.it/fsmffh833of21.jpg" /></a></p><p>Since 32 pin and 40 pin GBAs are different does anyone know what holes to use with the 32 pin board? I included a pic of the boards. Upper one of 40, lower one is 32.</p>]]></description>
			<pubDate>Wed, 02 Sep 2020 09:25:49 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/264038/#p264038</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/260103/#p260103</link>
			<description><![CDATA[<b><i>turboninja says:</i></b><p>works fine for me with a big one. I just removed some plastic of the shield.<br />The noise is acceptable now.</p>]]></description>
			<pubDate>Tue, 25 Sep 2018 18:54:07 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/260103/#p260103</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/252174/#p252174</link>
			<description><![CDATA[<b><i>4ormal says:</i></b><p><a class="postimg" href="http://i.imgur.com/oX8SAbo.jpg" title="PunBB bbcode test" id="forum_image_65781311"><img src="http://i.imgur.com/oX8SAbo.jpg" /></a></p>]]></description>
			<pubDate>Fri, 14 Apr 2017 18:26:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/252174/#p252174</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/252172/#p252172</link>
			<description><![CDATA[<b><i>4ormal says:</i></b><p>I went to the electronics shop today and they actually had some 1000uf 16v caps, but I&#039;ve just tried to fit them in the case and they are physically too large.&nbsp; I&#039;ll have to go back and see if I can find some smaller 5v ones that will hopefully fit better.</p>]]></description>
			<pubDate>Fri, 14 Apr 2017 18:12:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/252172/#p252172</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/252171/#p252171</link>
			<description><![CDATA[<b><i>GLOOMS says:</i></b><p>Yeah I went to radioshack here in the US and thought the dude handing me the 50v was a joke because it was so big.... so can confirm 50v is close to the size of your thumb!</p>]]></description>
			<pubDate>Fri, 14 Apr 2017 18:07:54 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/252171/#p252171</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/252160/#p252160</link>
			<description><![CDATA[<b><i>oliver says:</i></b><p>anything above 5v should be ok. 50v is probably too big in size.</p>]]></description>
			<pubDate>Fri, 14 Apr 2017 14:09:41 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/252160/#p252160</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/252154/#p252154</link>
			<description><![CDATA[<b><i>scannerboy says:</i></b><p>will it fit into the casing?</p>]]></description>
			<pubDate>Fri, 14 Apr 2017 05:59:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/252154/#p252154</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/252147/#p252147</link>
			<description><![CDATA[<b><i>4ormal says:</i></b><p>I can only find a 1000uF&nbsp; 50v locally.&nbsp; Is 50v too big?</p>]]></description>
			<pubDate>Thu, 13 Apr 2017 21:18:41 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/252147/#p252147</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/252069/#p252069</link>
			<description><![CDATA[<b><i>oliver says:</i></b><p>it&#039;s 1000uF = 1F, generic model should be fine.</p>]]></description>
			<pubDate>Sun, 09 Apr 2017 13:27:24 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/252069/#p252069</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/252068/#p252068</link>
			<description><![CDATA[<b><i>CarrieStronggrog says:</i></b><p>Thank you so much for this oliver! Could you maybe share a link to where you&#039;d recommend to buy these capacitors ? Would any generic 100uF 16v capacitors from like amazon be sufficient ?</p>]]></description>
			<pubDate>Sun, 09 Apr 2017 13:16:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/252068/#p252068</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/252013/#p252013</link>
			<description><![CDATA[<b><i>oliver says:</i></b><p>Well, it may depend on the unit, I&#039;ll try it with my other one, too. On this one, the difference is quite noticeable. The hum is still there, but at a much lower, SP-like level.</p><p>Did you use full 1000uF? Smaller capacitors don&#039;t work.</p>]]></description>
			<pubDate>Thu, 06 Apr 2017 11:08:24 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/252013/#p252013</guid>
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			<title><![CDATA[Re: GBA noise filter mod, solderless]]></title>
			<link>https://chipmusic.org/forums/post/252012/#p252012</link>
			<description><![CDATA[<b><i>scannerboy says:</i></b><p>I tried the mod and to be honest I heard only a little to no difference depending on the unit <img src="https://chipmusic.org/forums/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></description>
			<pubDate>Thu, 06 Apr 2017 10:46:00 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/252012/#p252012</guid>
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