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		<title><![CDATA[ChipMusic.org - Variable/Half Pitch advice]]></title>
		<link>https://chipmusic.org/forums/topic/20242/variablehalf-pitch-advice/</link>
		<description><![CDATA[The most recent posts in Variable/Half Pitch advice.]]></description>
		<lastBuildDate>Mon, 11 Dec 2017 12:29:56 +0000</lastBuildDate>
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			<title><![CDATA[Variable/Half Pitch advice]]></title>
			<link>https://chipmusic.org/forums/post/254818/#p254818</link>
			<description><![CDATA[<b><i>Duck says:</i></b><p>Hi alll... any advice here gratefully received....</p><p> just carried out my first mods on a DMG. Installed a backlight, bivert, RCA jacks prosound and a variable pitch mod from Handheld legend. </p><p>It&#039;s working (bar two missing lines on the screen...oops) BUT the pitch mod seems to regularly crash LSDJ/Pushpin if it&#039;s turned on/off, or at extreme values.</p><p>Is this likely to be cackhanded installation? or just a regular hazard of playing with the clock speed?</p><p>If the latter, would a DMG with a static half speed clock likely be more stable?</p><p>Basically I&#039;m trying to build a live rig with a pair of DMGs, one as a &quot;bass synth&quot; an octave down - but it feels like the variable pitch mod I have is to unstable to risk live. </p><p>thanks.....</p>]]></description>
			<pubDate>Mon, 11 Dec 2017 12:29:56 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/254818/#p254818</guid>
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