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		<title><![CDATA[ChipMusic.org - LSDJ : Can someone explain....]]></title>
		<link>https://chipmusic.org/forums/topic/2050/lsdj-can-someone-explain/</link>
		<description><![CDATA[The most recent posts in LSDJ : Can someone explain.....]]></description>
		<lastBuildDate>Fri, 13 Aug 2010 08:27:40 +0000</lastBuildDate>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/34607/#p34607</link>
			<description><![CDATA[<b><i>tRasH cAn maN says:</i></b><p>I really like the pitchbend + arpeggio that you showed in your video. something I&#039;ve been thinking about myself.</p><p>Regarding nested tables; I think that only makes sense, in LSDj at least, if the main table calling other tables is set in instrument screen to step mode.</p>]]></description>
			<pubDate>Fri, 13 Aug 2010 08:27:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/34607/#p34607</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/34492/#p34492</link>
			<description><![CDATA[<b><i>ohmtek81 says:</i></b><div class="quotebox"><cite>wedanced wrote:</cite><blockquote><p>the philosophical mysteries of lsdj...</p></blockquote></div><p><img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" />&nbsp; YAAAAHHH <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> :&#039;&#039;D</p>]]></description>
			<pubDate>Thu, 12 Aug 2010 16:39:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/34492/#p34492</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33469/#p33469</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>@ nitro2k01 : Some good info there. I learned a few things. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Wed, 04 Aug 2010 16:25:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33469/#p33469</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33464/#p33464</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>As a asshole musician i prefer the broken version jsut for character reasons..</p></blockquote></div><p><img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>There is no absolute right or wrong.</p><p>That goes for life in general, not just chiplife.</p>]]></description>
			<pubDate>Wed, 04 Aug 2010 15:09:39 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33464/#p33464</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33463/#p33463</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><p>The commands in tables are processed from left to right, so if you have, eg, two C commands executing on one tick, the right one will take precedence. However, if you have two A commands, the left one will happen first. Still, however, if there&#039;s an A command and something else on the same step, the athor command will be executed, whichever side it is on.<br /></p><div class="quotebox"><cite>an-cat-max wrote:</cite><blockquote><p>Cxx and Pxx if i remember right makes a detuned sounding horrible arp</p></blockquote></div><p>It does work fine. Here&#039;s what happens. (This is, assuming that the vibrato mode is HF. Vibrato mode also affects P. See below.)</p><p>In HF mode, the P and V commands aren&#039;t clocked by the playback engine, so pitch effects are running desynced from the BPM and the way tables are running. It&#039;s clocked faster than the BPM, so it typically executes in between table steps/master ticks. </p><p>In &quot;slow&quot; mode, on the other hand, P and V are run in the playback engine, and are synced to ticks, so P won&#039;t make a difference when used with C. However, if you&#039;re using a table that runs slower than 1 step/tick and use the table transpose column, you can still hear the effect.</p><p>In either way, what the command does is to take the &quot;current&quot; pitch value and continuously add the value from the P command to it. This is the same for HF and LF, but in LF , the value is of course added much less often, so it&#039;s slower.</p><p>This applies to transpose in tables and with the C command the following way: Whenever a table or C command requests a transpose, the &quot;current&quot; pitch value is reset to the the base note + any applicable transpose. So in effect, the pitch sweep is restarted on every step with a change in transpose. (If there are multiple steps in a table with the same transpose value, and nothing else causes a change, the value is not reset.)</p>]]></description>
			<pubDate>Wed, 04 Aug 2010 15:01:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33463/#p33463</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33462/#p33462</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>As a asshole musician i prefer the broken version jsut for character reasons..</p>]]></description>
			<pubDate>Wed, 04 Aug 2010 14:52:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33462/#p33462</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33459/#p33459</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><div class="quotebox"><cite>neilbaldwin wrote:</cite><blockquote><p>Or in other words, it doesn&#039;t work... <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p></blockquote></div><p>How else is it supposed to sound? Its basically the same as if you played an arp on a synthesizer and had a pitch lfo going.. sounds broken, but could def. be musical in the right hands.</p></blockquote></div><p><a href="http://blog.ntrq.net/?p=192" target="_blank">http://blog.ntrq.net/?p=192</a></p>]]></description>
			<pubDate>Wed, 04 Aug 2010 14:28:29 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33459/#p33459</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33455/#p33455</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><div class="quotebox"><cite>neilbaldwin wrote:</cite><blockquote><div class="quotebox"><cite>an-cat-max wrote:</cite><blockquote><p>Cxx and Pxx if i remember right makes a detuned sounding horrible arp</p></blockquote></div><p>Or in other words, it doesn&#039;t work... <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p></blockquote></div><p>How else is it supposed to sound? Its basically the same as if you played an arp on a synthesizer and had a pitch lfo going.. sounds broken, but could def. be musical in the right hands.</p>]]></description>
			<pubDate>Wed, 04 Aug 2010 14:13:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33455/#p33455</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33444/#p33444</link>
			<description><![CDATA[<b><i>Jellica says:</i></b><p>all these responces, but no one has just picked up a game boy to try it out? <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>if still no one has done this by the time I get back from my daily soul sucking corporate experience, i will try it! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Wed, 04 Aug 2010 13:40:43 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33444/#p33444</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33442/#p33442</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><div class="quotebox"><cite>low-gain wrote:</cite><blockquote><p>Neil the person you&#039;d want to ask is Johan. He&#039;s actually very helpful w/ people with regard to that stuff.</p></blockquote></div><p>Yeah, I am in contact with him. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I mainly wondered what users&#039; perception of operation was. I&#039;d try to get my head around it and failed but I realised there&#039;s a distinct possibility that my lack of LSDJ experience/knowledge was the reason for fail.</p><p>I know I could ask Johan and he&#039;d (most likely) tell me. However, despite what I&#039;ve already said I don&#039;t want to &quot;port&#039; LSDJ to NES so I&#039;d rather hear from users as to how they expect the program to behave.</p><p>Take the Pxx and Cxx command combination. I can see that it fails and I know only too well why, having spent a lot of effort in NTRQ making that combination work. But if people don&#039;t miss it because it doesn&#039;t quite work in LSDJ then it will help me design the coding for Pulsar&#039;s player.</p><p>I don&#039;t think I&#039;m explaining myself too well. I have a cold, a man cold. :S</p>]]></description>
			<pubDate>Wed, 04 Aug 2010 13:18:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33442/#p33442</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33440/#p33440</link>
			<description><![CDATA[<b><i>akira^8GB says:</i></b><p>I think Nick is right, but I never did &quot;nested tables&quot;</p>]]></description>
			<pubDate>Wed, 04 Aug 2010 13:17:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33440/#p33440</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33430/#p33430</link>
			<description><![CDATA[<b><i>nickmaynard says:</i></b><p>i would say it would be logical if it went from left to right.</p>]]></description>
			<pubDate>Wed, 04 Aug 2010 12:19:28 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33430/#p33430</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33428/#p33428</link>
			<description><![CDATA[<b><i>low-gain says:</i></b><p>Neil the person you&#039;d want to ask is Johan. He&#039;s actually very helpful w/ people with regard to that stuff.</p>]]></description>
			<pubDate>Wed, 04 Aug 2010 12:09:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33428/#p33428</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33421/#p33421</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><div class="quotebox"><cite>an-cat-max wrote:</cite><blockquote><p>Cxx and Pxx if i remember right makes a detuned sounding horrible arp</p></blockquote></div><p>Or in other words, it doesn&#039;t work... <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<pubDate>Wed, 04 Aug 2010 11:09:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33421/#p33421</guid>
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			<title><![CDATA[Re: LSDJ : Can someone explain....]]></title>
			<link>https://chipmusic.org/forums/post/33418/#p33418</link>
			<description><![CDATA[<b><i>an-cat-max says:</i></b><p>Cxx and Pxx if i remember right makes a detuned sounding horrible arp</p>]]></description>
			<pubDate>Wed, 04 Aug 2010 10:44:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/33418/#p33418</guid>
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