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		<title><![CDATA[ChipMusic.org - Sega Saturn - SCSP/YMF292]]></title>
		<link>https://chipmusic.org/forums/topic/2112/sega-saturn-scspymf292/</link>
		<description><![CDATA[The most recent posts in Sega Saturn - SCSP/YMF292.]]></description>
		<lastBuildDate>Sun, 25 Dec 2016 23:34:29 +0000</lastBuildDate>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/250208/#p250208</link>
			<description><![CDATA[<b><i>vbt says:</i></b><p>nice topic, anybody would be motivated with this project ?</p><p><a href="https://segaxtreme.net/threads/project-convert-yamaha-ymxxx-fm-to-saturn-scsp-fm.24134/" target="_blank">https://segaxtreme.net/threads/project- &#133; -fm.24134/</a></p><p>i progress slowly <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Sun, 25 Dec 2016 23:34:29 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/250208/#p250208</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/249708/#p249708</link>
			<description><![CDATA[<b><i>Matej says:</i></b><p>VGM Music Maker is for Megadrive. And yes there is PCM sample channel + FM channels + PSG channels. So it is robust music chip YM2612. <br />Yamaha OPL3 was pretty advanced - YMF262... <br /><a href="https://www.youtube.com/watch?v=FLNCcuDx7rU" target="_blank">https://www.youtube.com/watch?v=FLNCcuDx7rU</a></p><p>So I am pretty sure that SEGA SATURN can sound like todays FM VSTis.<br />Or oldschool synths...</p>]]></description>
			<pubDate>Mon, 05 Dec 2016 20:20:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/249708/#p249708</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/249684/#p249684</link>
			<description><![CDATA[<b><i>martin_demsky says:</i></b><p>i know there is VGM Music Maker, but it is not for Saturn, only for Genesis emulation <a href="http://battleofthebits.org/lyceum/View/Vgm+Music+Maker/" target="_blank">http://battleofthebits.org/lyceum/View/Vgm+Music+Maker/</a> so maybe it is a way to import it, but i really dont know differences, it is small file so i guess it use only FM synthesis and no samples. I am very familiar with FM synthesis and i dont expect unbelievable results from Yamaha&#039;s YM chips, because it is practically derived from mainstream Yamaha FM synths such as DX7.</p><p>On SY99 was FM synthesis most advanced because you can change operators from sine to other waveforms or samples, FS1r added formant shaping, but generally basic raw sound is practically similar to DX7. I have had desktop synth DX200 which had filters, realtime envelopes or ability to change algorithms in real time, but i never used it in my production, dont know why, my friends told me always when i used FM synthesis &quot;it sounds dated&quot;. Perhaps today is most powerful my lovely brand Kurzweil, because PC3 series which i support almost 10 years offer 32-layer deep programs with custom routing, so when is used FM algorithms/blocks, it can do pretty amazing things <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /> Sorry for OT <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Mon, 05 Dec 2016 09:33:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/249684/#p249684</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/249674/#p249674</link>
			<description><![CDATA[<b><i>alexi says:</i></b><p>martin_demsky, I guess your player doesn&#039;t want to play an uncompressed module (which also possibly has no correct CRC in it).<br />The only thing to play it I can offer is my customized version of <a href="http://foobar2000.xrea.jp/up/files/up1112.zip" target="_blank">Aossf 1.21</a> Winamp plugin - <a href="http://filebin.ca/34G33W4d4yk7/02___.zip" target="_blank">http://filebin.ca/34G33W4d4yk7/02___.zip</a> - where a simple resampler was added (not Linear; a bit more advanced than it, but not much, and the code became a bit more dirtier (after my insertions) than the original, which I&#039;ve initially got, had).<br />I also didn&#039;t notice any difference between Rockman and Megaman; that, IMO, meant to be the same game.</p><p>Matej, thanks for the introducing datasheet.<br />I might use it if nobody will recognize the tracker (tracker where I could load this module to edit it).</p>]]></description>
			<pubDate>Sun, 04 Dec 2016 21:48:02 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/249674/#p249674</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/249606/#p249606</link>
			<description><![CDATA[<b><i>Matej says:</i></b><p>Hacking SFF is way to go. To learn file format.</p><p>Nice SCSP datasheet:<br /><a href="http://koti.kapsi.fi/~antime/sega/files/ST-077-R2-052594.pdf" target="_blank">http://koti.kapsi.fi/~antime/sega/files &#133; 052594.pdf</a></p><p>Probably best will be to have:<br />- PC/LINUX/MACOS tracker (FM, PCM, DSP effects)<br />- build in 68k emulator (see datasheet)<br />- build in SCSP emulator (Yamaha YMF292)<br />- export songs to Sega Saturn ISO (with build in module player)<br />- render to wav, ogg vorbis<br />- GUI like OpenMPT, Milkytracker<br />- open source (github)</p><p>But this will takes months to go. Maybe years. But Saturn soundchip is supreme so motivation will be high.</p>]]></description>
			<pubDate>Wed, 30 Nov 2016 09:54:23 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/249606/#p249606</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/249605/#p249605</link>
			<description><![CDATA[<b><i>martin_demsky says:</i></b><p>DroidSound-E (Android player of many formats) and Audio Overload (<a href="http://www.bannister.org/software/ao.htm" target="_blank">http://www.bannister.org/software/ao.htm</a>) was unable to play it, but according to this extension file is <a href="http://segaretro.org/Saturn_Sound_Format." target="_blank">http://segaretro.org/Saturn_Sound_Format.</a> If i open file in hexa editor i see something like this at the beginning</p><p>SEGAh`fūp&quot;$&amp;(*,`@Ver1.33 95/08/07SATURN(S) sampleNao V0.05&nbsp; 06/15Kas V0.00c, but what is sampleNao or Kas perhaps knows some Capcom interns <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>and game is Megaman 8? Because at the end is this (Rockman 8)</p><p>title=WoodMan<br />artist=SYUSAKU UCHIYAMA<br />game=ROCKMAN 8 ÉĀÉ^ÉčÉqĀ[ÉćĀ[ÉY<br />year=1997<br />genre=ACT<br />copyright=CAPCOM</p><p>And afaik, composers in Japan have some assistents (titled as operators) and music programmers, so composer perhaps &quot;only&quot; composes pieces on his music workstation and assistents adapt score for console thru their tools.</p>]]></description>
			<pubDate>Wed, 30 Nov 2016 09:45:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/249605/#p249605</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/249597/#p249597</link>
			<description><![CDATA[<b><i>alexi says:</i></b><p>Guys, please identify the tracker the tunes of Megaman 8 were written on.<br />Or if someone could recognize by a binary example:<br /><a href="http://www.megafileupload.com/xby1/18_WoodMan.ssf" target="_blank">http://www.megafileupload.com/xby1/18_WoodMan.ssf</a><br />or<br /><a href="http://filebin.ca/33gp4jfxEZ0S/18WoodMan.ssf" target="_blank">http://filebin.ca/33gp4jfxEZ0S/18WoodMan.ssf</a><br />The file is unpacked.</p>]]></description>
			<pubDate>Tue, 29 Nov 2016 21:31:21 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/249597/#p249597</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/245933/#p245933</link>
			<description><![CDATA[<b><i>scannerboy says:</i></b><p>OMG the longest two weeks of my file <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Tue, 05 Jul 2016 12:08:23 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/245933/#p245933</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/245932/#p245932</link>
			<description><![CDATA[<b><i>tearauth says:</i></b><div class="quotebox"><cite>cTrix wrote:</cite><blockquote><div class="quotebox"><cite>tearauth wrote:</cite><blockquote><p>Would also love to get some use out of my saturn. Its been hiding in the cupboard since soon after release!</p></blockquote></div><p>Get ready to perhaps brush the dust off it in 2017... something MAY be coming to allow easy porting to the Saturn.&nbsp; I shot a video demoing some pretty rad tech.&nbsp; Just waiting on some screen-shots of the ROM launcher - because I want to actually show it working.&nbsp; Will keep y&#039;all posted ;-)</p></blockquote></div><p>Frantically looking forward to this <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Tue, 05 Jul 2016 11:59:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/245932/#p245932</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/245909/#p245909</link>
			<description><![CDATA[<b><i>freezedream says:</i></b><p>So keen! That hardware setup looks sweet!</p>]]></description>
			<pubDate>Mon, 04 Jul 2016 12:57:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/245909/#p245909</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/245891/#p245891</link>
			<description><![CDATA[<b><i>Boy Without Batteries says:</i></b><p>YOOOO! Just started writing Saturn music in Techno Motor, incredibly stoked for this!</p>]]></description>
			<pubDate>Sun, 03 Jul 2016 21:49:56 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/245891/#p245891</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/245884/#p245884</link>
			<description><![CDATA[<b><i>Matej says:</i></b><p>Which Saturn model to buy??? And where in EU?</p>]]></description>
			<pubDate>Sun, 03 Jul 2016 20:34:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/245884/#p245884</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/245846/#p245846</link>
			<description><![CDATA[<b><i>cTrix says:</i></b><div class="quotebox"><cite>Knife Crimes wrote:</cite><blockquote><div class="quotebox"><cite>cTrix wrote:</cite><blockquote><p>something MAY be coming to allow easy porting to the Saturn</p></blockquote></div><p>SECRET TECHNOLOGY&nbsp; 8-0</p></blockquote></div><p><a class="postimg" href="http://ctrix.net/ext-img/sega.jpg" title="http://ctrix.net/ext-img/sega.jpg" id="forum_image_61083182"><img src="http://ctrix.net/ext-img/sega.jpg" /></a></p><p>Video coming in next 2 weeks.&nbsp; Note: this is to dev on the hardware easily. (which is step 1)&nbsp; &nbsp; Step 2 is actually having a tool to make music.&nbsp; We&#039;ve both got some idea on this ;-)</p><p>All will be revealed soon. (Step one is 100% my mates work - I gave him lots of moral support and have shot a video!)</p>]]></description>
			<pubDate>Sat, 02 Jul 2016 08:21:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/245846/#p245846</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/242871/#p242871</link>
			<description><![CDATA[<b><i>Knife Crimes says:</i></b><p>.</p>]]></description>
			<pubDate>Sun, 17 Apr 2016 22:38:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/242871/#p242871</guid>
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			<title><![CDATA[Re: Sega Saturn - SCSP/YMF292]]></title>
			<link>https://chipmusic.org/forums/post/242870/#p242870</link>
			<description><![CDATA[<b><i>Knife Crimes says:</i></b><div class="quotebox"><cite>cTrix wrote:</cite><blockquote><p>something MAY be coming to allow easy porting to the Saturn</p></blockquote></div><p>SECRET TECHNOLOGY&nbsp; 8-0</p>]]></description>
			<pubDate>Sun, 17 Apr 2016 22:38:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/242870/#p242870</guid>
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