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		<title><![CDATA[ChipMusic.org - [Resolved] Loud DMG after capacitor replacement]]></title>
		<link>https://chipmusic.org/forums/topic/25332/resolved-loud-dmg-after-capacitor-replacement/</link>
		<description><![CDATA[The most recent posts in [Resolved] Loud DMG after capacitor replacement.]]></description>
		<lastBuildDate>Thu, 07 Mar 2024 07:40:41 +0000</lastBuildDate>
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			<title><![CDATA[[Resolved] Loud DMG after capacitor replacement]]></title>
			<link>https://chipmusic.org/forums/post/266192/#p266192</link>
			<description><![CDATA[<b><i>TechnoMage says:</i></b><p><strong>Edit: This was fixed! I had the LR wires going to A+ and A- on the amp when I needed to sum them to one wire and connect A- to GND.</strong></p><p>Hey there,</p><p>I have modded a handful of Gameboys but am a little rusty and am, by no means, an expert. I just finished recapping my son&#039;s DMG and tested out a few games. The audio seemed fine for the first couple games but when I tested Donkey Kong and Tetris, certain songs were consistently louder (by a very, very noticeable amount). For those affected songs, it sounds like only one of the pulse channels is louder as I can barely hear the other channels.</p><p>More accurately, if I put the volume at 100%, the unaffected music is comfortable for listening. When the affected music is playing, I have to dial the volume down to ~10-25% for listening to be comfortable.</p><p>Stuff I&#039;ve done with it:<br />- Backlight + bivert chip<br />- PAM8302A amp + new speaker<br />- Power regulator replacement (R6 CleanJuice)<br />- New battery terminals<br />- New volume potentiometer<br />- New capacitors (except those under the LCD because they&#039;re a pain)</p><p>It&#039;s possible that I forgot to test these particular games after installing the amp but before the capacitors. Anyone know what could have happened?</p><p>Thanks!</p>]]></description>
			<pubDate>Thu, 07 Mar 2024 07:40:41 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/266192/#p266192</guid>
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