<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[ChipMusic.org - Bleepbloop support BESIDES DMG?]]></title>
		<link>https://chipmusic.org/forums/topic/2649/bleepbloop-support-besides-dmg/</link>
		<description><![CDATA[The most recent posts in Bleepbloop support BESIDES DMG?.]]></description>
		<lastBuildDate>Tue, 19 Oct 2010 15:56:06 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Bleepbloop support BESIDES DMG?]]></title>
			<link>https://chipmusic.org/forums/post/43514/#p43514</link>
			<description><![CDATA[<b><i>mntnhd says:</i></b><p>@Rolf<br />Thanks for all that information. I don&#039;t know which part I&#039;m more excited about. But it looks like I left 8bc right about when that was posted, no wonder I never knew.</p><p>@Kitsch<br />I had a feeling it was the AAAs. I use a Nanoloop cart with my Pocket, albeit not for an extended period of time. Also, thanks again. Chances are I&#039;ll be picking up one of the last EMS carts from you. :]</p>]]></description>
			<pubDate>Tue, 19 Oct 2010 15:56:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/43514/#p43514</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bleepbloop support BESIDES DMG?]]></title>
			<link>https://chipmusic.org/forums/post/43499/#p43499</link>
			<description><![CDATA[<b><i>kitsch says:</i></b><p>you can use the EMS carts in pockets fine *if* you use an AC adapter.&nbsp; the adapter&#039;s specs can be found at the bottom of the product description in ye old site...</p><p>they should work fine on the other consoles.&nbsp; </p><p>the two AAA batteries in the pocket simply don&#039;t have enough juice for the pocket when using the EMS cart.&nbsp; if you wanted to know the technical reason, ya know...</p>]]></description>
			<pubDate>Tue, 19 Oct 2010 14:27:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/43499/#p43499</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bleepbloop support BESIDES DMG?]]></title>
			<link>https://chipmusic.org/forums/post/43467/#p43467</link>
			<description><![CDATA[<b><i>Rolf says:</i></b><div class="quotebox"><cite>mountainhead wrote:</cite><blockquote><p>Really? I&#039;ve never heard of those being reversible. As far as being replaceable, it wouldn&#039;t matter. I don&#039;t have a soldering iron OR the skills to pull off the job, unfortunately.</p><p>Also, I don&#039;t mean to sound stupid, but what is mGB? The more of this stuff I learn about, the better.</p></blockquote></div><p>DMG LCD Repair: <a href="http://8bc.org/forums/viewtopic.php?id=5679" target="_blank">http://8bc.org/forums/viewtopic.php?id=5679</a><br />Otherwise you can just swap the front halves of two DMGs by pulling the ribbon cable out of the connector and plugging the other screen in.</p><p>mGB: <a href="http://code.google.com/p/arduinoboy/" target="_blank">http://code.google.com/p/arduinoboy/</a></p>]]></description>
			<pubDate>Tue, 19 Oct 2010 07:27:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/43467/#p43467</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bleepbloop support BESIDES DMG?]]></title>
			<link>https://chipmusic.org/forums/post/43464/#p43464</link>
			<description><![CDATA[<b><i>mntnhd says:</i></b><div class="quotebox"><cite>kineticturtle wrote:</cite><blockquote><p>Another successful EMS+SP user.</p><p>Also, failing game boy screens are semi-reversible. I have yet to have a screen that has survived this long get any worse, but as of right now there&#039;s no real shortage of parts.</p><p>A bad screen is great for a gameboy you plan to use with mGB though. Don&#039;t need it nearly as much.</p></blockquote></div><p>Really? I&#039;ve never heard of those being reversible. As far as being replaceable, it wouldn&#039;t matter. I don&#039;t have a soldering iron OR the skills to pull off the job, unfortunately.</p><p>Also, I don&#039;t mean to sound stupid, but what is mGB? The more of this stuff I learn about, the better.</p>]]></description>
			<pubDate>Tue, 19 Oct 2010 07:20:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/43464/#p43464</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bleepbloop support BESIDES DMG?]]></title>
			<link>https://chipmusic.org/forums/post/43463/#p43463</link>
			<description><![CDATA[<b><i>Rolf says:</i></b><p>You can easily fix vertical columns of dead pixels. Horizontal ones can&#039;t really be helped, but I&#039;ve never seen them die on their own.</p>]]></description>
			<pubDate>Tue, 19 Oct 2010 07:17:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/43463/#p43463</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bleepbloop support BESIDES DMG?]]></title>
			<link>https://chipmusic.org/forums/post/43462/#p43462</link>
			<description><![CDATA[<b><i>kineticturtle says:</i></b><p>Another successful EMS+SP user.</p><p>Also, failing game boy screens are semi-reversible. I have yet to have a screen that has survived this long get any worse, but as of right now there&#039;s no real shortage of parts.</p><p>A bad screen is great for a gameboy you plan to use with mGB though. Don&#039;t need it nearly as much.</p>]]></description>
			<pubDate>Tue, 19 Oct 2010 07:10:18 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/43462/#p43462</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bleepbloop support BESIDES DMG?]]></title>
			<link>https://chipmusic.org/forums/post/43459/#p43459</link>
			<description><![CDATA[<b><i>nickmaynard says:</i></b><p>my ems cart works perfectly on my SP. just saying.</p>]]></description>
			<pubDate>Tue, 19 Oct 2010 06:38:11 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/43459/#p43459</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bleepbloop support BESIDES DMG?]]></title>
			<link>https://chipmusic.org/forums/post/43457/#p43457</link>
			<description><![CDATA[<b><i>mntnhd says:</i></b><p>Truthfully, I&#039;m not worried about what <em>I</em> could possibly do to it. I&#039;m more worried about the internal parts failing, especially the screen. Those missing pixels are irreversible and borderline heartbreaking.</p><p>I had a DMG that had a speaker that just stopped functioning after years of use. Never dropped it and out of the blue--poof!</p>]]></description>
			<pubDate>Tue, 19 Oct 2010 06:18:24 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/43457/#p43457</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bleepbloop support BESIDES DMG?]]></title>
			<link>https://chipmusic.org/forums/post/43452/#p43452</link>
			<description><![CDATA[<b><i>Rolf says:</i></b><p>Bleepbloops work on pockets. I wouldn&#039;t worry about using DMGs though, they&#039;re practically indestructible. If they&#039;re going to die it&#039;s probably not because you&#039;re using them.</p>]]></description>
			<pubDate>Tue, 19 Oct 2010 05:52:15 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/43452/#p43452</guid>
		</item>
		<item>
			<title><![CDATA[Bleepbloop support BESIDES DMG?]]></title>
			<link>https://chipmusic.org/forums/post/43450/#p43450</link>
			<description><![CDATA[<b><i>mntnhd says:</i></b><p>Just trying to find the best cart I can for LSDJ so far. I know the EMS carts have a hard time operating on Pockets (and I&#039;m not sure how it performs on SPs or colors--my other GBs) but does the Bleepbloop?</p><p>I get iffy about using DMGs since they&#039;re all getting pretty old. I try to use them only when recording.</p><p>Thanks for your help guys.</p>]]></description>
			<pubDate>Tue, 19 Oct 2010 05:30:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/43450/#p43450</guid>
		</item>
	</channel>
</rss>
