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		<title><![CDATA[ChipMusic.org - game development]]></title>
		<link>https://chipmusic.org/forums/topic/2936/game-development/</link>
		<description><![CDATA[The most recent posts in game development.]]></description>
		<lastBuildDate>Tue, 22 Mar 2011 20:17:32 +0000</lastBuildDate>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/60686/#p60686</link>
			<description><![CDATA[<b><i>someonesomewhere says:</i></b><p>Alright, emailing you about some stuff</p>]]></description>
			<pubDate>Tue, 22 Mar 2011 20:17:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60686/#p60686</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/60527/#p60527</link>
			<description><![CDATA[<b><i>EmThree says:</i></b><p>Give the character a Quote costume so the game can be a Cave Story rip off, just like every other indie game </p><p>Also I lost the last email from you about doing work, I&#039;m on spring break now so I am down for helping you with art</p>]]></description>
			<pubDate>Mon, 21 Mar 2011 05:45:04 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60527/#p60527</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/60365/#p60365</link>
			<description><![CDATA[<b><i>tehforsterer says:</i></b><p>It&#039;ll be nice to put in references to other indie games and projects. I love Ika&#039;s work, he recently put in Gomez from Fez in Merveilles.</p>]]></description>
			<pubDate>Sat, 19 Mar 2011 13:47:29 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60365/#p60365</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/60345/#p60345</link>
			<description><![CDATA[<b><i>pixls says:</i></b><div class="quotebox"><cite>someonesomewhere wrote:</cite><blockquote><p>@pixls yep I&#039;m giving him a little insight as one of the characters, like a reference! I&#039;m doing this for several other indie games too. you can&#039;t play as them, but they will be part of the missions you do and such.</p></blockquote></div><p>Well then you should say so when you post it, because what you did looked like you were trying to pass that off as wholly original work.</p>]]></description>
			<pubDate>Sat, 19 Mar 2011 04:13:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60345/#p60345</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/60309/#p60309</link>
			<description><![CDATA[<b><i>someonesomewhere says:</i></b><p>Thanks firebrandboy! </p><p>I&#039;ve completed much more of the town since I posted that WIP, but I don&#039;t wanna give too much out.</p><p>@pixls yep I&#039;m giving him a little insight as one of the characters, like a reference! I&#039;m doing this for several other indie games too. you can&#039;t play as them, but they will be part of the missions you do and such.</p>]]></description>
			<pubDate>Fri, 18 Mar 2011 22:26:07 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60309/#p60309</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/60263/#p60263</link>
			<description><![CDATA[<b><i>firebrandboy says:</i></b><div class="quotebox"><cite>someonesomewhere wrote:</cite><blockquote><p>New update WIP of hometown:</p><p><a class="postimg" href="http://i688.photobucket.com/albums/vv242/M4tth3wpics/hometown.png" title="http://i688.photobucket.com/albums/vv242/M4tth3wpics/hometown.png" id="forum_image_34993758"><img src="http://i688.photobucket.com/albums/vv242/M4tth3wpics/hometown.png" /></a></p></blockquote></div><p>I really like this.</p>]]></description>
			<pubDate>Fri, 18 Mar 2011 09:35:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60263/#p60263</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/60255/#p60255</link>
			<description><![CDATA[<b><i>pixls says:</i></b><p>hate to call you out on this but that looks pretty much exactly like the characters from Merveilles <a href="http://m0oo.com/mvl/login.php" target="_blank">http://m0oo.com/mvl/login.php</a> (caution, there&#039;s sound)<br /><a class="postimg" href="http://dl.dropbox.com/u/6919958/images/merveilles.png" title="http://dl.dropbox.com/u/6919958/images/merveilles.png" id="forum_image_10543790"><img src="http://dl.dropbox.com/u/6919958/images/merveilles.png" /></a></p>]]></description>
			<pubDate>Fri, 18 Mar 2011 04:46:24 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60255/#p60255</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/60235/#p60235</link>
			<description><![CDATA[<b><i>someonesomewhere says:</i></b><p>Woah quadruple post! </p><p>Say hello to a character:</p><p><a class="postimg" href="http://i688.photobucket.com/albums/vv242/M4tth3wpics/characteranimation.gif" title="http://i688.photobucket.com/albums/vv242/M4tth3wpics/characteranimation.gif" id="forum_image_51665280"><img src="http://i688.photobucket.com/albums/vv242/M4tth3wpics/characteranimation.gif" /></a></p>]]></description>
			<pubDate>Thu, 17 Mar 2011 23:35:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60235/#p60235</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/59558/#p59558</link>
			<description><![CDATA[<b><i>someonesomewhere says:</i></b><p>New update WIP of hometown:</p><p><a class="postimg" href="http://i688.photobucket.com/albums/vv242/M4tth3wpics/hometown.png" title="http://i688.photobucket.com/albums/vv242/M4tth3wpics/hometown.png" id="forum_image_83983422"><img src="http://i688.photobucket.com/albums/vv242/M4tth3wpics/hometown.png" /></a></p>]]></description>
			<pubDate>Fri, 11 Mar 2011 00:48:00 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/59558/#p59558</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/59557/#p59557</link>
			<description><![CDATA[<b><i>someonesomewhere says:</i></b><p>New update WIP of hometown:</p><p><a class="postimg" href="http://i688.photobucket.com/albums/vv242/M4tth3wpics/hometown.png" title="http://i688.photobucket.com/albums/vv242/M4tth3wpics/hometown.png" id="forum_image_93427506"><img src="http://i688.photobucket.com/albums/vv242/M4tth3wpics/hometown.png" /></a></p>]]></description>
			<pubDate>Fri, 11 Mar 2011 00:47:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/59557/#p59557</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/59526/#p59526</link>
			<description><![CDATA[<b><i>someonesomewhere says:</i></b><p>Oh! </p><p>I sorta swayed away from that whole idea. But I can always find a way to implement it. . .</p>]]></description>
			<pubDate>Thu, 10 Mar 2011 20:28:43 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/59526/#p59526</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/59524/#p59524</link>
			<description><![CDATA[<b><i>sammulligan says:</i></b><p>I mean this:</p><div class="quotebox"><cite>someonesomewhere wrote:</cite><blockquote><p>the game is going to be primarily a two player game and you have to use each other&#039;s abilities to get through the level in the fastest time or most lives (several different game options)</p><p>like P1 would be able to chop down trees a, and P2 would be able to have the smarts to make something out of it.</p><p>it&#039; pretty much always going to be cooperative.</p></blockquote></div><p>That sounds cool!</p>]]></description>
			<pubDate>Thu, 10 Mar 2011 20:21:45 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/59524/#p59524</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/59523/#p59523</link>
			<description><![CDATA[<b><i>ant1 says:</i></b><p>i think it looks bad</p>]]></description>
			<pubDate>Thu, 10 Mar 2011 20:18:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/59523/#p59523</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/59521/#p59521</link>
			<description><![CDATA[<b><i>someonesomewhere says:</i></b><div class="quotebox"><cite>sammulligan wrote:</cite><blockquote><p>I like the cooperative theme a lot.</p></blockquote></div><p>I don&#039;t understand what you mean? But thanks! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><br /><p>&quot;The paper texture is a nice touch- you could try to add an offset to the foreground texture, so it&#039;d look like two layers of paper&quot;</p><p>That&#039;s actually a really sweet concept, passing it along, thanks. <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<pubDate>Thu, 10 Mar 2011 20:15:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/59521/#p59521</guid>
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			<title><![CDATA[Re: game development]]></title>
			<link>https://chipmusic.org/forums/post/59520/#p59520</link>
			<description><![CDATA[<b><i>someonesomewhere says:</i></b><div class="quotebox"><cite>sammulligan wrote:</cite><blockquote><p>I like the cooperative theme a lot.</p></blockquote></div><p>I don&#039;t understand what you mean? But thanks! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><br /><p>&quot;The paper texture is a nice touch- you could try to add an offset to the foreground texture, so it&#039;d look like two layers of paper&quot;</p><p>That&#039;s actually a really sweet concept, passing it along, thanks. <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<pubDate>Thu, 10 Mar 2011 20:15:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/59520/#p59520</guid>
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