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		<title><![CDATA[ChipMusic.org - Milkytracker "vs." Protracker]]></title>
		<link>https://chipmusic.org/forums/topic/3002/milkytracker-vs-protracker/</link>
		<description><![CDATA[The most recent posts in Milkytracker "vs." Protracker.]]></description>
		<lastBuildDate>Fri, 17 Dec 2010 10:10:44 +0000</lastBuildDate>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/49027/#p49027</link>
			<description><![CDATA[<b><i>iLKke says:</i></b><p>It&#039;s really pathetic that we still don&#039;t have a fully protracker-compatible program. <br />Hopefully <a href="http://sourceforge.net/projects/protracker/" target="_blank">8bitBubsy&#039;s rewrite</a> will remedy that.</p>]]></description>
			<pubDate>Fri, 17 Dec 2010 10:10:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/49027/#p49027</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48991/#p48991</link>
			<description><![CDATA[<b><i>PULSELOOPER says:</i></b><div class="quotebox"><cite>CMDR wrote:</cite><blockquote><p>It exports as three different MED filetypes (for different versions), standard midi file, an executable or a protracker mod.<br />Any commands, additional block lines, or tracks that aren&#039;t included in protracker just get excluded on save.</p></blockquote></div><p>Yeah, now I finally get it. Thanks CMDR <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Fri, 17 Dec 2010 00:46:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48991/#p48991</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48979/#p48979</link>
			<description><![CDATA[<b><i>CMDR says:</i></b><div class="quotebox"><cite>RG wrote:</cite><blockquote><p>@CMDR: How did you get cha_filter to work in OSS? Only one I got working was stanley. Gah!</p></blockquote></div><p>Hi RG, sorry I forgot to reply to your PM ages ago.<br />I&#039;ve completely forgotten, and my hdd has been wiped since then, so I can&#039;t just slam some files your way <img src="https://chipmusic.org/forums/img/smilies/sad.png" width="15" height="15" alt="sad" /><br />If I get it working again i&#039;ll let you know!</p><div class="quotebox"><cite>PULSELOOPER wrote:</cite><blockquote><div class="quotebox"><cite>RG wrote:</cite><blockquote><p>I hope you don&#039;t mind me asking, but why open them in protracker if they open fine in octamed anyway?</p></blockquote></div><p>Sure don&#039;t mind. As far as I know, some OctaMED commands are different than Protracker, and so mod files made in MED could have troubles with some players that were meant to play Protracker mod files.</p><p>But in fact I don&#039;t know exactly what extra features on OctaMED wouldn&#039;t allow it to export the same type of mod file as Protracker would (besides the obvious synth stuff MED has).</p></blockquote></div><p>It exports as three different MED filetypes (for different versions), standard midi file, an executable or a protracker mod.<br />Any commands, additional block lines, or tracks that aren&#039;t included in protracker just get excluded on save.</p>]]></description>
			<pubDate>Thu, 16 Dec 2010 23:24:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48979/#p48979</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48712/#p48712</link>
			<description><![CDATA[<b><i>PULSELOOPER says:</i></b><div class="quotebox"><cite>RG wrote:</cite><blockquote><p>I hope you don&#039;t mind me asking, but why open them in protracker if they open fine in octamed anyway?</p></blockquote></div><p>Sure don&#039;t mind. As far as I know, some OctaMED commands are different than Protracker, and so mod files made in MED could have troubles with some players that were meant to play Protracker mod files.</p><p>But in fact I don&#039;t know exactly what extra features on OctaMED wouldn&#039;t allow it to export the same type of mod file as Protracker would (besides the obvious synth stuff MED has).</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 22:01:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48712/#p48712</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48711/#p48711</link>
			<description><![CDATA[<b><i>RG says:</i></b><p>Why use octamed, protracker or milky when you can use renoise with a couple of vst&#039;s?</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 21:55:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48711/#p48711</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48710/#p48710</link>
			<description><![CDATA[<b><i>iLKke says:</i></b><p>Why open them in octamed if they open fine in Milky? <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<pubDate>Mon, 13 Dec 2010 21:50:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48710/#p48710</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48709/#p48709</link>
			<description><![CDATA[<b><i>RG says:</i></b><p>I hope you don&#039;t mind me asking, but why open them in protracker if they open fine in octamed anyway?</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 21:42:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48709/#p48709</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48707/#p48707</link>
			<description><![CDATA[<b><i>PULSELOOPER says:</i></b><div class="quotebox"><cite>iLKke wrote:</cite><blockquote><p>Smartest thing would be to start a new module in milky form scratch and keep fiddling with it until you manage to make it not load in protracker. .</p></blockquote></div><p>Yep, I´m already doing that. I´m making some modules saving with different config settings on Milky untill I find one that can be opened with no problems on PT. Thanks a lot for your help!</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 21:04:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48707/#p48707</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48703/#p48703</link>
			<description><![CDATA[<b><i>iLKke says:</i></b><p>It&#039;s a very loooong shot, but did you check the mod replay routine in milky config? It can be set to either PT2.x or PT3.x.<br />Not that it should have anything to do with the saved file. </p><p>About the sample noises, do they appear at the beginning of samples? If so, perhaps they are some sort of header (non-raw sample format) or other meta-data, so you should double-check anything you did with the instruments. Smartest thing would be to start a new module in milky form scratch and keep fiddling with it until you manage to make it not load in protracker. Using an emu would be simplest for this.</p><p>Frankly, whatever this is, it should be treated as a bug and reported. Milky is supposed to let you know if you did anything to break the mod compatibility.<br />I&#039;ll try to load all my milky-modules into protracker, see if it&#039;s a common problem.</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 20:18:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48703/#p48703</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48700/#p48700</link>
			<description><![CDATA[<b><i>akira^8GB says:</i></b><p>If you would post the MOD file it would help a damn lot to know what&#039;s up.</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 19:11:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48700/#p48700</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48697/#p48697</link>
			<description><![CDATA[<b><i>PULSELOOPER says:</i></b><div class="quotebox"><cite>RG wrote:</cite><blockquote><p>Maybe the number of instruments has something to do with it? I don&#039;t know and wish I could be of some assistance.</p><p>We need a .mod guru in here!</p></blockquote></div><p>I guess you&#039;re probably right. I only used few instruments on those tracks.</p><p>Anyway, let&#039;s hope cTrix or someone else reads this thread xD</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 17:31:45 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48697/#p48697</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48696/#p48696</link>
			<description><![CDATA[<b><i>RG says:</i></b><p>Maybe the number of instruments has something to do with it? I don&#039;t know and wish I could be of some assistance.</p><p>We need a .mod guru in here!</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 16:59:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48696/#p48696</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48695/#p48695</link>
			<description><![CDATA[<b><i>PULSELOOPER says:</i></b><div class="quotebox"><cite>RG wrote:</cite><blockquote><p>We spent about 3 weeks trying to figure out why dispyz&#039;s datarunner .mod wasn&#039;t working for use in the tracker hero game. I remember him writing it on octamed soundstudio and throwing a rage when neither winamp or renoise would play the sound file. I asked if it worked in protracker, and when it didn&#039;t we knew something was up. I&#039;m sure there&#039;s an easy answer but Amiga tracking and beer usually go hand-in-hand.</p><p>Anyway, I wish I had documented some of the process, but I do remember having to go into protracker and adjusting various settings which seemed to adhere to the incredibly strict rules of the .mod format. Octamed was certainly a little more lenient and opened files as .mod when others wouldn&#039;t.</p><p>Whatever it is, I&#039;m personally convinced of there being a difference in how octamed/protracker handle .mods. Correct me if I&#039;m wrong please!</p></blockquote></div><p>I have a couple of .mod tunes I made last year on OctaMED 5.04 -- nothing fancy, no sample loops and only simple commands (I was beginning to learn Amiga trackers). And they work fine on PT2.3 (just tested them).&nbsp; </p><p>What I roughly know about MED&#039;s commands is that most of them are pretty much the same as Protrackers commands.</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 16:53:19 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48695/#p48695</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48683/#p48683</link>
			<description><![CDATA[<b><i>RG says:</i></b><p>We spent about 3 weeks trying to figure out why dispyz&#039;s datarunner .mod wasn&#039;t working for use in the tracker hero game. I remember him writing it on octamed soundstudio and throwing a rage when neither winamp or renoise would play the sound file. I asked if it worked in protracker, and when it didn&#039;t we knew something was up. I&#039;m sure there&#039;s an easy answer but Amiga tracking and beer usually go hand-in-hand.</p><p>Anyway, I wish I had documented some of the process, but I do remember having to go into protracker and adjusting various settings which seemed to adhere to the incredibly strict rules of the .mod format. Octamed was certainly a little more lenient and opened files as .mod when others wouldn&#039;t.</p><p>Whatever it is, I&#039;m personally convinced of there being a difference in how octamed/protracker handle .mods. Correct me if I&#039;m wrong please!</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 15:19:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48683/#p48683</guid>
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			<title><![CDATA[Re: Milkytracker "vs." Protracker]]></title>
			<link>https://chipmusic.org/forums/post/48681/#p48681</link>
			<description><![CDATA[<b><i>PULSELOOPER says:</i></b><p>I followed RG&#039;s tip and opened the files on OctaMED v5.04. Strangely (but fortunately) they opened fine! I thought I was opening the wrong .mod file on PT2.3, went to it again and it continues opening the file badly. 4mat, I was aware of the C-3/C-5 ranging and was already using it for these test files. Also, I didn&#039;t do any sample looping. I open Milkytracker, already subtract some channels so it&#039;s only 4-channel, use raw samples, put the config on Amiga linear and resampling, and save it as .mod. But I really have no clue why OctaMED opened it and PT2.3 didn&#039;t. </p><p>Anyway, it really should be good to know more about this &quot;mod standards&quot; RG put in question.</p>]]></description>
			<pubDate>Mon, 13 Dec 2010 14:53:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/48681/#p48681</guid>
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