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		<title><![CDATA[ChipMusic.org - Atari 2600 Sound chip]]></title>
		<link>https://chipmusic.org/forums/topic/3140/atari-2600-sound-chip/</link>
		<description><![CDATA[The most recent posts in Atari 2600 Sound chip.]]></description>
		<lastBuildDate>Thu, 11 Aug 2016 03:34:13 +0000</lastBuildDate>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/246957/#p246957</link>
			<description><![CDATA[<b><i>marcb0t says:</i></b><div class="quotebox"><cite>Sole Technician wrote:</cite><blockquote><p>Guys, I&#039;m new here, but I&#039;d really, really, really like (you have no idea) just simple, raw datasheet style data on the capabilities and control voltages or specific signal frequencies and voltage amplitudes of the ins and outs of this thing ... I am not using cartridges or computers to make analog music with an Atari, that completely and totally defeats the purpose of creating ... um ... Analog music with an Atari ... now it&#039;s digital music made with a computer, even though that computer utilized an Atari chip as an i/o and processing device. &lt;/rant&gt; so ... anyone got them pin outs/ins?</p></blockquote></div><p>I&#039;m very impressed that you were able to &quot;necropost&quot; as a new member!&nbsp; I&#039;ve been here for over a year, and I don&#039;t think I can even necropost a post older than 3 months. <img src="https://chipmusic.org/forums/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p><p>In terms of Atari 2600 TIA sound chip, well, there is a tracker available now. It just came out recently. It&#039;s still early in production, but already can do some cool stuff. Find it here: <a href="http://www.pouet.net/prod.php?which=67648" target="_blank">http://www.pouet.net/prod.php?which=67648</a></p><p>This is in case you want to test your sounds out before applying them in real life. You know, for conceptual sound testing. You can make full on songs.</p>]]></description>
			<pubDate>Thu, 11 Aug 2016 03:34:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246957/#p246957</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/246947/#p246947</link>
			<description><![CDATA[<b><i>RatShack says:</i></b><div class="quotebox"><cite>Sole Technician wrote:</cite><blockquote><p>In other words, what are the things you guys are feeding this chip actually giving this chip in terms of voltage and on what pins</p></blockquote></div><p><a href="http://atarihq.com/danb/tia.shtml" target="_blank">http://atarihq.com/danb/tia.shtml</a></p><p>0 or 5 volts on the address, data, chip select, or read/write pins.</p><p>The TIA is a digital chip, to get it to output audio you have to write data to the address of one of 6 audio control registers.</p><p>The bAtari Basic (basic compiler for 2600) manual has an overview of them and how they control sound output: <a href="http://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#sound" target="_blank">http://www.randomterrain.com/atari-2600 &#133; html#sound</a></p>]]></description>
			<pubDate>Wed, 10 Aug 2016 16:55:15 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246947/#p246947</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/246887/#p246887</link>
			<description><![CDATA[<b><i>garvalf says:</i></b><p>you can find the full TIA schematics there: <a href="https://atariage.com/2600/archives/schematics_tia/index.html" target="_blank">https://atariage.com/2600/archives/sche &#133; index.html</a></p>]]></description>
			<pubDate>Mon, 08 Aug 2016 07:44:45 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246887/#p246887</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/246865/#p246865</link>
			<description><![CDATA[<b><i>Sole Technician says:</i></b><div class="quotebox"><cite>Sole Technician wrote:</cite><blockquote><p>Guys, I&#039;m new here, but I&#039;d really, really, really like (you have no idea) just simple, raw datasheet style data on the capabilities and control voltages or specific signal frequencies and voltage amplitudes of the ins and outs of this thing ... I am not using cartridges or computers to make analog music with an Atari, that completely and totally defeats the purpose of creating ... um ... Analog music with an Atari ... now it&#039;s digital music made with a computer, even though that computer utilized an Atari chip as an i/o and processing device. &lt;/rant&gt; so ... anyone got them pin outs/ins?</p></blockquote></div><p>In other words, what are the things you guys are feeding this chip actually giving this chip in terms of voltage and on what pins</p>]]></description>
			<pubDate>Sun, 07 Aug 2016 14:10:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246865/#p246865</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/246864/#p246864</link>
			<description><![CDATA[<b><i>Sole Technician says:</i></b><p>Guys, I&#039;m new here, but I&#039;d really, really, really like (you have no idea) just simple, raw datasheet style data on the capabilities and control voltages or specific signal frequencies and voltage amplitudes of the ins and outs of this thing ... I am not using cartridges or computers to make analog music with an Atari, that completely and totally defeats the purpose of creating ... um ... Analog music with an Atari ... now it&#039;s digital music made with a computer, even though that computer utilized an Atari chip as an i/o and processing device. &lt;/rant&gt; so ... anyone got them pin outs/ins?</p>]]></description>
			<pubDate>Sun, 07 Aug 2016 14:06:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/246864/#p246864</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/64426/#p64426</link>
			<description><![CDATA[<b><i>cTrix says:</i></b><p>Sage : I&#039;ve set up a dedicated page for the project on the forums.&nbsp; I&#039;ll update it with your direction.&nbsp; It sounds like the same thing I&#039;m making for the Atari 2600 (which converts from IT files) except for Lynx.&nbsp; Happy to test once I get a unit (or emulate until then) :-)</p>]]></description>
			<pubDate>Tue, 26 Apr 2011 20:15:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/64426/#p64426</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/64424/#p64424</link>
			<description><![CDATA[<b><i>sagelynx says:</i></b><div class="quotebox"><cite>cTrix wrote:</cite><blockquote><p>Hi Sage.&nbsp; I&#039;ve been playing with Chipper for about an hour making all kinds of sounds and its great fun.&nbsp; All I&#039;ve got to say to the others is HARDEN UP!&nbsp; Because this isn&#039;t an LSDJ or a baseline tracker I think it&#039;ll lead to some different sounding tunes.&nbsp; &nbsp;Once you get used to this tool it becomes usable - just like a DX7.&nbsp; This is a great program - in beta of course - and I&#039;m very much looking forward to playing with it when I have more time :-)&nbsp; &nbsp;It has inspired me to head off and get a Lynx and the associated dev cart.&nbsp; I&#039;m happy to work with you as a tester once I&#039;ve got my Atari2600 tool out (and don&#039;t have to worry about trying to finish it).&nbsp; </p><p>I&#039;m interested in the compiling / exporting process to move the tune to the real hardware.&nbsp; I haven&#039;t even started looking at this yet but it&#039;s sure to be an adventure!</p></blockquote></div><p>Thank you.<br />Actually, the tools was never meant as a tracker, but more like a converter for MOD files and a sound effect editor.</p><p>The soudn effects can be used in a program very easily, as they are more or less register dumps... therefore bit larger.</p><p>For the full song exporter, basically its working, but there a a few quirks. thus i will only give out the code to people which are _really_ interested in testing it :-)</p>]]></description>
			<pubDate>Tue, 26 Apr 2011 20:09:39 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/64424/#p64424</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/64422/#p64422</link>
			<description><![CDATA[<b><i>sagelynx says:</i></b><div class="quotebox"><cite>cTrix wrote:</cite><blockquote><div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>whats the flash cart like world look like for the lynx?</p></blockquote></div><p>Flat red mini FPGA board.&nbsp; A bit like a gameboy cart - no casing at the mo.&nbsp; USB interface to COM converter as per usual.</p><p>@Sage: How does the program talk to the linx though the COM port?&nbsp; Is this via a modded link cable?</p></blockquote></div><p>its a cable which uses a MAX232 to convert a RS232 to the comlynx voltage level.<br />On the lynx side you need a cartridge, which contains a comlynx loader. that could be:<br />BLL loader cart, SIMIS, Championship rally, Alpine Games, Lynx Reloaded, (...)<br />Karris Flashcart, Bernds Flashcart</p><p>Karris flashcart comes with a max232 on the cartridge, for the others you need to built the cable on your own. i do not think anyone sells them anymore. The componetns cost only a few €, but soldering things together is boring and cost time.</p>]]></description>
			<pubDate>Tue, 26 Apr 2011 20:04:04 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/64422/#p64422</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/64415/#p64415</link>
			<description><![CDATA[<b><i>Esopus-dragon says:</i></b><p>Thanks for showing me Chipper. It looks like something I will mess with a bit.</p>]]></description>
			<pubDate>Tue, 26 Apr 2011 18:47:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/64415/#p64415</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/64383/#p64383</link>
			<description><![CDATA[<b><i>cTrix says:</i></b><div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>whats the flash cart like world look like for the lynx?</p></blockquote></div><p>Flat red mini FPGA board.&nbsp; A bit like a gameboy cart - no casing at the mo.&nbsp; USB interface to COM converter as per usual.</p><p>@Sage: How does the program talk to the linx though the COM port?&nbsp; Is this via a modded link cable?</p>]]></description>
			<pubDate>Tue, 26 Apr 2011 15:23:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/64383/#p64383</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/64381/#p64381</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>whats the flash cart like world look like for the lynx?</p>]]></description>
			<pubDate>Tue, 26 Apr 2011 15:14:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/64381/#p64381</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/64380/#p64380</link>
			<description><![CDATA[<b><i>cTrix says:</i></b><p>Hi Sage.&nbsp; I&#039;ve been playing with Chipper for about an hour making all kinds of sounds and its great fun.&nbsp; All I&#039;ve got to say to the others is HARDEN UP!&nbsp; Because this isn&#039;t an LSDJ or a baseline tracker I think it&#039;ll lead to some different sounding tunes.&nbsp; &nbsp;Once you get used to this tool it becomes usable - just like a DX7.&nbsp; This is a great program - in beta of course - and I&#039;m very much looking forward to playing with it when I have more time :-)&nbsp; &nbsp;It has inspired me to head off and get a Lynx and the associated dev cart.&nbsp; I&#039;m happy to work with you as a tester once I&#039;ve got my Atari2600 tool out (and don&#039;t have to worry about trying to finish it).&nbsp; </p><p>I&#039;m interested in the compiling / exporting process to move the tune to the real hardware.&nbsp; I haven&#039;t even started looking at this yet but it&#039;s sure to be an adventure!</p>]]></description>
			<pubDate>Tue, 26 Apr 2011 15:11:05 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/64380/#p64380</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/64332/#p64332</link>
			<description><![CDATA[<b><i>Theta_Frost says:</i></b><p>I&#039;m not saying that I don&#039;t respect the work that you put into it, but it IS a very difficult program to work with. </p><p>P.S.&nbsp; It&#039;s cool to see you around the forums!&nbsp; <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<pubDate>Mon, 25 Apr 2011 22:11:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/64332/#p64332</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/64280/#p64280</link>
			<description><![CDATA[<b><i>sagelynx says:</i></b><div class="quotebox"><cite>Theta_Frost wrote:</cite><blockquote><p>Lynx is amazing.&nbsp; Chipper is impossible to use.&nbsp; I&#039;m picking up a Lynx later this month, so I&#039;ll try some of this on hardware and let you know of any results.&nbsp; <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>I always like these kind of statenments...<br />But as long as nobody is trying to use it, the usability will not improve.</p><p>and until now the number of improvements by a suggest from someone else than myself is very close to one.</p>]]></description>
			<pubDate>Mon, 25 Apr 2011 13:53:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/64280/#p64280</guid>
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			<title><![CDATA[Re: Atari 2600 Sound chip]]></title>
			<link>https://chipmusic.org/forums/post/59210/#p59210</link>
			<description><![CDATA[<b><i>Theta_Frost says:</i></b><p>Lynx is amazing.&nbsp; Chipper is impossible to use.&nbsp; I&#039;m picking up a Lynx later this month, so I&#039;ll try some of this on hardware and let you know of any results.&nbsp; <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Tue, 08 Mar 2011 00:17:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/59210/#p59210</guid>
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