<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[ChipMusic.org - PR8]]></title>
		<link>https://chipmusic.org/forums/topic/3173/pr8/</link>
		<description><![CDATA[The most recent posts in PR8.]]></description>
		<lastBuildDate>Fri, 18 Mar 2011 13:17:38 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/60269/#p60269</link>
			<description><![CDATA[<b><i>Domu says:</i></b><p>so is there no way to run pulsar or pr8 on a gp2x atm? As gpfce is the best nes emu on there so i am informed?</p><p>if not- DAYUMM</p>]]></description>
			<pubDate>Fri, 18 Mar 2011 13:17:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60269/#p60269</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56724/#p56724</link>
			<description><![CDATA[<b><i>akira^8GB says:</i></b><div class="quotebox"><cite>Turtle413 wrote:</cite><blockquote><p>Works on a PSP with Nester J...<br />Seems to have a few bugs with the Play feature and turning tracks on/off... but it works!<br /><img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>No, it does not work. That shows that it isnt working, the RAM thing is fucked.<br />I get the same on GPFCE. No worky.</p><p>People are getting confused because the ROM loads. Your check on startup will save headaches, Neil.</p>]]></description>
			<pubDate>Wed, 16 Feb 2011 22:41:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56724/#p56724</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56722/#p56722</link>
			<description><![CDATA[<b><i>Turtle413 says:</i></b><p>Fail :?<br />(on NesterJ-PSP)</p>]]></description>
			<pubDate>Wed, 16 Feb 2011 22:10:59 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56722/#p56722</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56719/#p56719</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><div class="quotebox"><cite>Turtle413 wrote:</cite><blockquote><p>Works on a PSP with Nester J...<br />Seems to have a few bugs with the Play feature and turning tracks on/off... but it works!<br /><img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>I like your definition of &#039;it works&#039; <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I&#039;ve just emailed you about the video - it&#039;s not good news :S</p>]]></description>
			<pubDate>Wed, 16 Feb 2011 21:54:43 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56719/#p56719</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56718/#p56718</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>I updated the PR8 ROM to include a rudimentary check for 32K save-file support. Give it a try.</p><p><a href="http://blog.ntrq.net/?p=494" target="_blank">http://blog.ntrq.net/?p=494</a></p>]]></description>
			<pubDate>Wed, 16 Feb 2011 21:50:33 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56718/#p56718</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56717/#p56717</link>
			<description><![CDATA[<b><i>Turtle413 says:</i></b><p>Works on a PSP with Nester J...<br />Seems to have a few bugs with the Play feature and turning tracks on/off... but it works!<br /><img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<pubDate>Wed, 16 Feb 2011 21:43:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56717/#p56717</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56714/#p56714</link>
			<description><![CDATA[<b><i>akira^8GB says:</i></b><p>Understood.<br />Well, FPCE better get up to the challenge <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Wed, 16 Feb 2011 20:47:45 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56714/#p56714</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56703/#p56703</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>No. PR8 and Pulsar treat battery RAM like an extension of the CPU RAM. There is no loading and saving as such.</p><p>Unless there&#039;s a ROM/mapper configuration that allows you an extra 32K of CPU RAM, the only way PR8 and Pulsar can run is with the 32KB battery RAM.</p>]]></description>
			<pubDate>Wed, 16 Feb 2011 18:34:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56703/#p56703</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56683/#p56683</link>
			<description><![CDATA[<b><i>akira^8GB says:</i></b><p>&lt;ignorant_stab_at_the_dark&gt;</p><p>Is it possible to enable some mode where the SRAM is not used so we can only work on whatever and it goes away when you turn the machine off? Then, emulator users can run the software and use savestates.</p><p>&lt;/ignorant_stab_at_the_dark&gt;</p>]]></description>
			<pubDate>Wed, 16 Feb 2011 13:54:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56683/#p56683</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56677/#p56677</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><div class="quotebox"><cite>Shiru wrote:</cite><blockquote><p>Maybe it would be better to add built-in test in Pulsar and PR8, which will test if 32K save RAM is available and report if not? Or it is not possibe?</p></blockquote></div><p>It might be. I&#039;m looking into it at the moment.</p>]]></description>
			<pubDate>Wed, 16 Feb 2011 13:11:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56677/#p56677</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56660/#p56660</link>
			<description><![CDATA[<b><i>Shiru says:</i></b><p>Maybe it would be better to add built-in test in Pulsar and PR8, which will test if 32K save RAM is available and report if not? Or it is not possibe?</p>]]></description>
			<pubDate>Wed, 16 Feb 2011 10:33:18 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56660/#p56660</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56656/#p56656</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>I&#039;m getting reports of PR8 working on NesterJ (PSP) but I can&#039;t verify it myself (don&#039;t have one).</p><p>Anyone in a position to test it? And post a video?</p><p>For information: it&#039;s not enough to just load the ROM as PR8 will <em>appear</em> to run OK. Please try to load the example save file &#039;pr8_ex.sav&#039; and play some of the Patterns.</p><p>Thanks</p>]]></description>
			<pubDate>Wed, 16 Feb 2011 10:02:11 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56656/#p56656</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56578/#p56578</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><div class="quotebox"><cite>ui wrote:</cite><blockquote><p>anyone tried this on Wii??? (should works), since NTRQ works perfectly.<br />If anyone tried this on Wii, let me know. I should test this on the DS/DSi</p><p>Thx Neil :PPP</p></blockquote></div><p>It&#039;s unlikely to work but please try and let us know.</p><p>NTRQ is not built with the same ROM/Mapper/battery RAM setup as PR8. Many emulators do not support 32KB batter file (which PR8 uses) <img src="https://chipmusic.org/forums/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></description>
			<pubDate>Tue, 15 Feb 2011 21:30:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56578/#p56578</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56577/#p56577</link>
			<description><![CDATA[<b><i>ui says:</i></b><p>anyone tried this on Wii??? (should works), since NTRQ works perfectly.<br />If anyone tried this on Wii, let me know. I should test this on the DS/DSi</p><p>Thx Neil :PPP</p>]]></description>
			<pubDate>Tue, 15 Feb 2011 21:25:18 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56577/#p56577</guid>
		</item>
		<item>
			<title><![CDATA[Re: PR8]]></title>
			<link>https://chipmusic.org/forums/post/56521/#p56521</link>
			<description><![CDATA[<b><i>Heosphoros says:</i></b><p>NES Jerkoff everywhere!</p>]]></description>
			<pubDate>Tue, 15 Feb 2011 14:09:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/56521/#p56521</guid>
		</item>
	</channel>
</rss>
