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		<title><![CDATA[ChipMusic.org - MGB Channel issue]]></title>
		<link>https://chipmusic.org/forums/topic/5127/mgb-channel-issue/</link>
		<description><![CDATA[The most recent posts in MGB Channel issue.]]></description>
		<lastBuildDate>Mon, 03 Oct 2011 21:13:32 +0000</lastBuildDate>
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			<title><![CDATA[Re: MGB Channel issue]]></title>
			<link>https://chipmusic.org/forums/post/79504/#p79504</link>
			<description><![CDATA[<b><i>DKSTR says:</i></b><div class="quotebox"><cite>trash80 wrote:</cite><blockquote><p>The latest version of arduinoboy has a editor that allows you to change the midi channels as well as other settings.</p></blockquote></div><p>Damn I&#039;m getting slow and stupid, didnt even notice that max file. Thanks!</p>]]></description>
			<pubDate>Mon, 03 Oct 2011 21:13:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/79504/#p79504</guid>
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			<title><![CDATA[Re: MGB Channel issue]]></title>
			<link>https://chipmusic.org/forums/post/79497/#p79497</link>
			<description><![CDATA[<b><i>Trash80 says:</i></b><div class="quotebox"><cite>DKSTR wrote:</cite><blockquote><p>Anyone have succesfully changed the channels mGB receives on those .pde files?</p><p>I read this thread but when I try to update the midiGB.pde, it gives error:</p><p>Arduinoboy1_2_2.cpp: In function &#039;void modeMidiGb()&#039;:<br />Mode_MidiGb:47: error: &#039;sendFSByteToGameboy&#039; was not declared in this scope</p><p>Original thread:<br /><a href="http://groups.google.com/group/arduinoboy/browse_thread/thread/e04057f910d9d163" target="_blank">http://groups.google.com/group/arduinob &#133; f910d9d163</a></p><p>It would be awesome to sort this out, since I have synth that I cant change its receiving channel (and even if I had, I would have to change 20+ songs midi sends..)</p></blockquote></div><p>The latest version of arduinoboy has a editor that allows you to change the midi channels as well as other settings.</p>]]></description>
			<pubDate>Mon, 03 Oct 2011 16:20:33 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/79497/#p79497</guid>
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			<title><![CDATA[Re: MGB Channel issue]]></title>
			<link>https://chipmusic.org/forums/post/79471/#p79471</link>
			<description><![CDATA[<b><i>DKSTR says:</i></b><p>Anyone have succesfully changed the channels mGB receives on those .pde files?</p><p>I read this thread but when I try to update the midiGB.pde, it gives error:</p><p>Arduinoboy1_2_2.cpp: In function &#039;void modeMidiGb()&#039;:<br />Mode_MidiGb:47: error: &#039;sendFSByteToGameboy&#039; was not declared in this scope</p><p>Original thread:<br /><a href="http://groups.google.com/group/arduinoboy/browse_thread/thread/e04057f910d9d163" target="_blank">http://groups.google.com/group/arduinob &#133; f910d9d163</a></p><p>It would be awesome to sort this out, since I have synth that I cant change its receiving channel (and even if I had, I would have to change 20+ songs midi sends..)</p>]]></description>
			<pubDate>Mon, 03 Oct 2011 09:38:55 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/79471/#p79471</guid>
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			<title><![CDATA[Re: MGB Channel issue]]></title>
			<link>https://chipmusic.org/forums/post/78228/#p78228</link>
			<description><![CDATA[<b><i>liquidcalm says:</i></b><p>trash80, you legend.<br />Yeah that&#039;s it sorted, just gave it a test now and the interference on the other MIDI channels was gone. Lovely! time to sequence some crazy ass MGB! thankyouthankyou</p>]]></description>
			<pubDate>Wed, 14 Sep 2011 20:33:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/78228/#p78228</guid>
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			<title><![CDATA[Re: MGB Channel issue]]></title>
			<link>https://chipmusic.org/forums/post/78213/#p78213</link>
			<description><![CDATA[<b><i>Trash80 says:</i></b><p>Hes saying thats when the midi line is shared, mGB is responding to other channels, ie being interfered by other instruments/channels data.</p>]]></description>
			<pubDate>Wed, 14 Sep 2011 18:26:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/78213/#p78213</guid>
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			<title><![CDATA[Re: MGB Channel issue]]></title>
			<link>https://chipmusic.org/forums/post/78212/#p78212</link>
			<description><![CDATA[<b><i>2PLAYER says:</i></b><p>Aren&#039;t channels 1-5 the only working ones on MGB? Should be pu1, pu2, wav, noi, poly.</p>]]></description>
			<pubDate>Wed, 14 Sep 2011 18:10:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/78212/#p78212</guid>
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			<title><![CDATA[Re: MGB Channel issue]]></title>
			<link>https://chipmusic.org/forums/post/78211/#p78211</link>
			<description><![CDATA[<b><i>Trash80 says:</i></b><p>Interesting, sounds like a bug. Think I found it. Try this version of the code: <a href="http://trash80.net/junkfood/Arduinoboy1_2_2.zip" target="_blank">http://trash80.net/junkfood/Arduinoboy1_2_2.zip</a> <br />let me know if it works.</p>]]></description>
			<pubDate>Wed, 14 Sep 2011 17:59:19 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/78211/#p78211</guid>
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			<title><![CDATA[MGB Channel issue]]></title>
			<link>https://chipmusic.org/forums/post/78147/#p78147</link>
			<description><![CDATA[<b><i>liquidcalm says:</i></b><p>how do folk.<br />I recently built myself an Arduino boy and got myself an EMS with MGB flashed onto it. Lovely stuff.. The ardunio boy was tested and working with my GBA SP and nanoloop, and MGB receives notes on all the right channels, however When I start another sequence to any other channel (ie channels 6 - 16) they interfere with the MGB and it plays those notes as well, cause a bit of a mess. I tried this from Logic and Abelton as well as an iPad sequencer thingy with the same result.</p>]]></description>
			<pubDate>Tue, 13 Sep 2011 22:12:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/78147/#p78147</guid>
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