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		<title><![CDATA[ChipMusic.org - How Do I Get That Sound?]]></title>
		<link>https://chipmusic.org/forums/topic/5882/how-do-i-get-that-sound/</link>
		<description><![CDATA[The most recent posts in How Do I Get That Sound?.]]></description>
		<lastBuildDate>Thu, 26 Jan 2012 00:44:26 +0000</lastBuildDate>
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			<title><![CDATA[Re: How Do I Get That Sound?]]></title>
			<link>https://chipmusic.org/forums/post/87809/#p87809</link>
			<description><![CDATA[<b><i>µB says:</i></b><p>Easy!</p><p>1. You take three of your Gameboy&#039;s OSCs and set them to saw. Offset them one octave each.<br />2. You can detune each channel a little<br />3. You split the resulting three octave saw channels into four frames<br />4. Set your Gameboy&#039;s LFO to sine, modulating pulse-width<br />5. Multiplex the LFO signal to the four frames to assign different LFO frequencies and phases to each<br />6. Fade in vibrato<br />7. Create a pitch envelope that starts the attack bellow the note, fast rises above it and slowly decays to the note<br />8. Add portamento<br />9. Give it some chorus</p><p>Tada!</p><br /><br /><p>Now, without being a dick: You can&#039;t easily synthesize this on most chip hardware. You&#039;re better off to emulate it, in the wave channel for example, by mimicking the resulting waveform. However, I&#039;ll say the easiest way to do it would be using a sample. <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<pubDate>Thu, 26 Jan 2012 00:44:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/87809/#p87809</guid>
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			<title><![CDATA[Re: How Do I Get That Sound?]]></title>
			<link>https://chipmusic.org/forums/post/87806/#p87806</link>
			<description><![CDATA[<b><i>Jotie says:</i></b><p>Bumping this thread, for it is a good thread. <br />I&#039;m looking for the typical Thunderdome Gabber keyboard/synth.</p><p>Wikipedia: &quot;The second frequently used component of gabber tracks is the &quot;hoover&quot;, a patch of the Roland Alpha Juno synthesizer. A &quot;hoover&quot; is typically a distorted, grainy, sweeping sound which, when played on a low key, can create a dark and brooding bass line. Alternatively, when played at higher pitches, the hoover becomes an aggressive, shrieking lead.&quot;</p><p>So, does somebody know &quot;How To - Roland Hoover&quot;?</p><p>Thx</p><p>Edit: <a href="http://www.youtube.com/watch?v=EkurnBpqpbU&amp;feature=related" target="_blank">http://www.youtube.com/watch?v=EkurnBpq &#133; re=related</a> The synths at 1:35, for example.</p>]]></description>
			<pubDate>Thu, 26 Jan 2012 00:01:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/87806/#p87806</guid>
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			<title><![CDATA[Re: How Do I Get That Sound?]]></title>
			<link>https://chipmusic.org/forums/post/87191/#p87191</link>
			<description><![CDATA[<b><i>cheapshot says:</i></b><p>As others have said, sounds just like the wave channel doing its thing going through a wave table. Try setting the synth to anything but MANUAL, playing with the start and end cut offs, volumes etc. to hear some changes as like what you have shared here.</p>]]></description>
			<pubDate>Wed, 18 Jan 2012 05:52:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/87191/#p87191</guid>
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			<title><![CDATA[Re: How Do I Get That Sound?]]></title>
			<link>https://chipmusic.org/forums/post/87189/#p87189</link>
			<description><![CDATA[<b><i>Moriokun says:</i></b><p>Awesome thanks. I&#039;ll have to experiment!</p>]]></description>
			<pubDate>Wed, 18 Jan 2012 05:43:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/87189/#p87189</guid>
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			<title><![CDATA[Re: How Do I Get That Sound?]]></title>
			<link>https://chipmusic.org/forums/post/87183/#p87183</link>
			<description><![CDATA[<b><i>likeluke says:</i></b><p>wav channel, volume drop, potentially phase dropping too</p>]]></description>
			<pubDate>Wed, 18 Jan 2012 05:26:00 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/87183/#p87183</guid>
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			<title><![CDATA[Re: How Do I Get That Sound?]]></title>
			<link>https://chipmusic.org/forums/post/87181/#p87181</link>
			<description><![CDATA[<b><i>Moriokun says:</i></b><div class="quotebox"><cite>nickmaynard wrote:</cite><blockquote><p>faking amnesia was fucking awesome at that show.</p></blockquote></div><p>I wish I still lived in ROC. I would love to have semi-regular chip shows here in Miltown.</p><br /><div class="quotebox"><cite>tadpole wrote:</cite><blockquote><p>Sounds like it&#039;s the wave channel cycling through different waveforms each frame.</p></blockquote></div><p>Could you please be a little more specific?</p>]]></description>
			<pubDate>Wed, 18 Jan 2012 05:23:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/87181/#p87181</guid>
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			<title><![CDATA[Re: How Do I Get That Sound?]]></title>
			<link>https://chipmusic.org/forums/post/87171/#p87171</link>
			<description><![CDATA[<b><i>nickmaynard says:</i></b><p>faking amnesia was fucking awesome at that show.</p>]]></description>
			<pubDate>Wed, 18 Jan 2012 04:28:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/87171/#p87171</guid>
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			<title><![CDATA[Re: How Do I Get That Sound?]]></title>
			<link>https://chipmusic.org/forums/post/87169/#p87169</link>
			<description><![CDATA[<b><i>tadpole says:</i></b><p>Sounds like it&#039;s the wave channel cycling through different waveforms each frame.</p>]]></description>
			<pubDate>Wed, 18 Jan 2012 04:07:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/87169/#p87169</guid>
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			<title><![CDATA[How Do I Get That Sound?]]></title>
			<link>https://chipmusic.org/forums/post/87166/#p87166</link>
			<description><![CDATA[<b><i>Moriokun says:</i></b><p>Catch-All Thread for people who wanna know how to replicate a certain type of sound on their Gameboy that they&#039;ve heard others use in their songs. </p><br /><p>I&#039;ll go first. How do I get that low rumbling wah-ing kind of sound in the opening of this song? <a href="http://fakingamnesia.bandcamp.com/track/a-song-for-the-girl" target="_blank">A Song for the Girl - Faking Amnesia</a></p>]]></description>
			<pubDate>Wed, 18 Jan 2012 03:32:33 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/87166/#p87166</guid>
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