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		<title><![CDATA[ChipMusic.org - how do i make a heavy kick sound in famitracker?]]></title>
		<link>https://chipmusic.org/forums/topic/605/how-do-i-make-a-heavy-kick-sound-in-famitracker/</link>
		<description><![CDATA[The most recent posts in how do i make a heavy kick sound in famitracker?.]]></description>
		<lastBuildDate>Mon, 21 Mar 2011 17:53:57 +0000</lastBuildDate>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/60568/#p60568</link>
			<description><![CDATA[<b><i>noisewaves says:</i></b><div class="quotebox"><cite>mag3b wrote:</cite><blockquote><p>This song was my attempt at making Famitracker &quot;unce&quot;.&nbsp; I used a DPCM kick for the initial &quot;punch&quot; and the triangle channel for the lingering &quot;boom&quot;.&nbsp; Take from it what you will.</p><p>mag3b - 40 Unces!!!<br /><a href="http://2a03.free.fr/dl.php?file=2926" target="_blank">http://2a03.free.fr/dl.php?file=2926</a></p></blockquote></div><br /><p>this song is sick regardless. great work buddy.</p>]]></description>
			<pubDate>Mon, 21 Mar 2011 17:53:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60568/#p60568</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/60481/#p60481</link>
			<description><![CDATA[<b><i>mag3b says:</i></b><p>This song was my attempt at making Famitracker &quot;unce&quot;.&nbsp; I used a DPCM kick for the initial &quot;punch&quot; and the triangle channel for the lingering &quot;boom&quot;.&nbsp; Take from it what you will.</p><p>mag3b - 40 Unces!!!<br /><a href="http://2a03.free.fr/dl.php?file=2926" target="_blank">http://2a03.free.fr/dl.php?file=2926</a></p>]]></description>
			<pubDate>Sun, 20 Mar 2011 21:41:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/60481/#p60481</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58400/#p58400</link>
			<description><![CDATA[<b><i>Andrew Winzenburg says:</i></b><div class="quotebox"><cite>wedanced wrote:</cite><blockquote><div class="quotebox"><cite>Kool Skull wrote:</cite><blockquote><p>this is gay. i want an awesome kick in ONE channel that&#039;s NOT a sample. why is it that a gameboy is MORE capable than an NES? this must be wrong. and i am confuse on how to get that gabba kick in pulse.. I WANT TO DO THAT BUT ITS NOT WORKING!!! i like fami in theory, but i cant get a good kick yet.. please help <img src="https://chipmusic.org/forums/img/smilies/sad.png" width="15" height="15" alt="sad" /></p></blockquote></div><p>i might have to stab you.</p></blockquote></div><p>yeah, fucking seriously, the correct term is &quot;ghey&quot; get it right</p>]]></description>
			<pubDate>Tue, 01 Mar 2011 08:54:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58400/#p58400</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58399/#p58399</link>
			<description><![CDATA[<b><i>wedanced says:</i></b><div class="quotebox"><cite>Kool Skull wrote:</cite><blockquote><p>this is gay. i want an awesome kick in ONE channel that&#039;s NOT a sample. why is it that a gameboy is MORE capable than an NES? this must be wrong. and i am confuse on how to get that gabba kick in pulse.. I WANT TO DO THAT BUT ITS NOT WORKING!!! i like fami in theory, but i cant get a good kick yet.. please help <img src="https://chipmusic.org/forums/img/smilies/sad.png" width="15" height="15" alt="sad" /></p></blockquote></div><p>i might have to stab you.</p>]]></description>
			<pubDate>Tue, 01 Mar 2011 08:42:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58399/#p58399</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58396/#p58396</link>
			<description><![CDATA[<b><i>ui says:</i></b><p>this is similar to the Tristendo suggest, but with a little changes...</p><p>Depend on what your looking for... but this is bassically how &quot;i do it&quot;</p><p>i know there is many many other ways to do it, i just like this one and few others. But the&nbsp; best way to improve is with the DMC sample, so far. And you can save some space in the channels for notes <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" />. But even with FULLED square/triangle/dpcm KICks, your still able to get a melody. and if is just dance dance music, will be even more esier to do a melody.</p><p>Here is the file<br /><a href="http://2a03.free.fr/dl.php?file=2981" target="_blank">http://2a03.free.fr/dl.php?file=2981</a> (hope this works for you)</p>]]></description>
			<pubDate>Tue, 01 Mar 2011 08:20:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58396/#p58396</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58344/#p58344</link>
			<description><![CDATA[<b><i>bucky says:</i></b><div class="quotebox"><cite>Kool Skull wrote:</cite><blockquote><p>this is gay. i want an awesome kick in ONE channel that&#039;s NOT a sample. why is it that a gameboy is MORE capable than an NES? this must be wrong. and i am confuse on how to get that gabba kick in pulse.. I WANT TO DO THAT BUT ITS NOT WORKING!!! i like fami in theory, but i cant get a good kick yet.. please help <img src="https://chipmusic.org/forums/img/smilies/sad.png" width="15" height="15" alt="sad" /></p></blockquote></div><p>I&#039;ve gotten the impression that pulse kicks are more effective on the game boy than on the NES. Not sure why this is, since I&#039;ve always understood that the pulse and noise channels should be near identical on the 2 systems, but hey. </p><p>But the NES has the triangle wave, something that can make relatively thick kicks with one channel (and also a heavy snare when mixed with noise):<br /><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/RNpSPt30uSA" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p>]]></description>
			<pubDate>Mon, 28 Feb 2011 23:21:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58344/#p58344</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58342/#p58342</link>
			<description><![CDATA[<b><i>Je Mappelle says:</i></b><div class="quotebox"><cite>irrlichtproject wrote:</cite><blockquote><p>@je mapelle that&#039;s not really necessary - if the sine is too quiet then just lower the volume of your other instruments <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>I never said the sine was too quiet. ha.</p>]]></description>
			<pubDate>Mon, 28 Feb 2011 22:53:56 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58342/#p58342</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58214/#p58214</link>
			<description><![CDATA[<b><i>an-cat-max says:</i></b><p>derp derp derp derp</p>]]></description>
			<pubDate>Sun, 27 Feb 2011 22:15:43 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58214/#p58214</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58212/#p58212</link>
			<description><![CDATA[<b><i>Saskrotch says:</i></b><p>unce unce unce unce</p>]]></description>
			<pubDate>Sun, 27 Feb 2011 22:05:23 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58212/#p58212</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58205/#p58205</link>
			<description><![CDATA[<b><i>TristEndo-in-spacebutt says:</i></b><p>Triangke channel use octive 4<br />square channel use octive 2<br />--------------------------</p><p>vo - 6 6 6 6 6 6 6 6 0<br />ar - X<br />pi - X<br />hi - 0 | 8 11 <br />du- 2</p>]]></description>
			<pubDate>Sun, 27 Feb 2011 20:52:59 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58205/#p58205</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58198/#p58198</link>
			<description><![CDATA[<b><i>irrlichtproject says:</i></b><p>@skull&nbsp; if you want a large variety of br00tal kickz that take up only one channel you should get an atari st. trust me.</p><p>@je mapelle that&#039;s not really necessary - if the sine is too quiet then just lower the volume of your other instruments <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<pubDate>Sun, 27 Feb 2011 20:23:51 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58198/#p58198</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58173/#p58173</link>
			<description><![CDATA[<b><i>Je Mappelle says:</i></b><p>Steal samples from Henry Homesweet&#039;s &quot;OkiiRobo_Navigation_System&quot;.</p><p>OR</p><p>Use an additional FDS channel to create a sine or tri kick as it is louder than the other channels.</p>]]></description>
			<pubDate>Sun, 27 Feb 2011 13:08:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58173/#p58173</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58128/#p58128</link>
			<description><![CDATA[<b><i>chunter says:</i></b><p>How about an example of the kick you have (and don&#039;t like?)<br /><a class="postimg" href="http://images.icanhascheezburger.com/completestore/2009/1/6/128757451193042329.jpg" title="http://images.icanhascheezburger.com/completestore/2009/1/6/128757451193042329.jpg" id="forum_image_90016830"><img src="http://images.icanhascheezburger.com/completestore/2009/1/6/128757451193042329.jpg" /></a></p>]]></description>
			<pubDate>Sat, 26 Feb 2011 22:07:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58128/#p58128</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/58109/#p58109</link>
			<description><![CDATA[<b><i>Kool Skull says:</i></b><p>this is gay. i want an awesome kick in ONE channel that&#039;s NOT a sample. why is it that a gameboy is MORE capable than an NES? this must be wrong. and i am confuse on how to get that gabba kick in pulse.. I WANT TO DO THAT BUT ITS NOT WORKING!!! i like fami in theory, but i cant get a good kick yet.. please help <img src="https://chipmusic.org/forums/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></description>
			<pubDate>Sat, 26 Feb 2011 20:12:00 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/58109/#p58109</guid>
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			<title><![CDATA[Re: how do i make a heavy kick sound in famitracker?]]></title>
			<link>https://chipmusic.org/forums/post/9452/#p9452</link>
			<description><![CDATA[<b><i>Sirius-B says:</i></b><p>Iusually use Dpcm + noise channel.&nbsp; &nbsp;<br />Sometimes i use triangle, but i don´t like it so much.</p>]]></description>
			<pubDate>Sun, 07 Feb 2010 03:19:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/9452/#p9452</guid>
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