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		<title><![CDATA[ChipMusic.org - lSDJ to mp3]]></title>
		<link>https://chipmusic.org/forums/topic/638/lsdj-to-mp3/</link>
		<description><![CDATA[The most recent posts in lSDJ to mp3.]]></description>
		<lastBuildDate>Tue, 27 Jul 2010 15:26:35 +0000</lastBuildDate>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32370/#p32370</link>
			<description><![CDATA[<b><i>ui says:</i></b><p>@subway sonicbeat, yah i know! XDD especially if you have a chain with just 2 rows and other with 8 rows... obviously will never match! <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" />... but as pixls said. I think if we want somethiing like that, &quot;you have to create your song thinking on that&quot;. Instead of using LIVE we will have to use SONG, or just keep an order, or soemthing like that.</p><p>But honestly i dont think someone will even care to create some kind of batch/app to convert the *.lsdsng or the *.sav into a WAV... but if anyone think on doing it... that&#039;s my idea! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> maybe im WRONG... but well im not a coder! XD</p>]]></description>
			<pubDate>Tue, 27 Jul 2010 15:26:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32370/#p32370</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32303/#p32303</link>
			<description><![CDATA[<b><i>pixls says:</i></b><p>well like ui said (i think), if you wanted to take advantage of something like that, you would kind of need to write with that in mind. surely it wouldn&#039;t work quite right for everything every written. but i know most everything i make it pretty straightforward</p>]]></description>
			<pubDate>Tue, 27 Jul 2010 04:59:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32303/#p32303</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32296/#p32296</link>
			<description><![CDATA[<b><i>Subway Sonicbeat says:</i></b><div class="quotebox"><cite>ui wrote:</cite><blockquote><p>herr_prof, true...<br />a solution to this could be jump into the pattern to pattern, no matter if the song have BLANK patterns. I suppose &quot;you will have to compose&quot; to export songs easly.</p><p>An example... in LSDJ</p><p>&nbsp; &nbsp; &nbsp; &nbsp;PU1&nbsp; &nbsp;PU2&nbsp; &nbsp;WAV&nbsp; NOI<br />00&nbsp; &nbsp; 00&nbsp; &nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; 30&nbsp; &nbsp; &nbsp; 40&nbsp; \<br />01&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; } it jump between blank patters<br />02&nbsp; &nbsp; 00&nbsp; &nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; 30&nbsp; &nbsp; &nbsp; 40 &lt;<br />03&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; } it jump between blank patters<br />04&nbsp; &nbsp; 00&nbsp; &nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; 30&nbsp; &nbsp; &nbsp; 40&nbsp; /<br />05&nbsp; &nbsp; 00&nbsp; &nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; 30&nbsp; &nbsp; &nbsp; 40 <br />06&nbsp; &nbsp; 00&nbsp; &nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; 30&nbsp; &nbsp; &nbsp; 40<br />07&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--<br />08&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--<br />09&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--<br />10&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--&nbsp; <br />11&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--&nbsp; &lt;&lt;&lt; if the batch/program or whatever find out 5 blank pattern he will just stop the render.</p><p>Shouldnt be hard to do it i guess, obviously if is possible</p></blockquote></div><p>Actually I doubt this would work, cause me, for example, don&#039;t use this style to compose. Sometimes the rows are in weird order and also sometimes the chains don&#039;t match in size with each other. Live mode songs would become weird, I think.</p>]]></description>
			<pubDate>Tue, 27 Jul 2010 02:59:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32296/#p32296</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32150/#p32150</link>
			<description><![CDATA[<b><i>TmTgr says:</i></b><p>Actually 24 pulses per quarter note, or 24 bytes per quarter note in lsdj sync mode.<br />More infos: <a href="http://wiki.littlesounddj.com/LsdjSync?v=izq" target="_blank">http://wiki.littlesounddj.com/LsdjSync?v=izq</a></p>]]></description>
			<pubDate>Mon, 26 Jul 2010 07:52:39 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32150/#p32150</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32118/#p32118</link>
			<description><![CDATA[<b><i>Beverage says:</i></b><div class="quotebox"><cite>bang penz wrote:</cite><blockquote><p>hi..... i wanna asking....</p><p>what hardware can sync with lsdj on dmg???</p></blockquote></div><p>LSDJ will sync with LSDJ with the use of a link cable and there&#039;s also an LSDJ to Nanoloop sync feature in both programs that you could try.&nbsp; MIDI has also been mentioned I suppose.&nbsp; If you ever want to make something of your own to sync with LSDJ, the clock pin on the link cable outputs 48 pulses per quarter note I believe.&nbsp; Skip to 3:26 in my <a href="http://vimeo.com/7761717" target="_blank">Speak and Sequence Video</a> as that&#039;s where I&#039;ve used a home-made LSDJ sync with a home-made cable.</p>]]></description>
			<pubDate>Mon, 26 Jul 2010 00:18:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32118/#p32118</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32110/#p32110</link>
			<description><![CDATA[<b><i>ant1 says:</i></b><p>I thought all the songs are separate already in an lsdj sav? Why the need to take many (gbs) songs from one (lsdj) song?</p>]]></description>
			<pubDate>Sun, 25 Jul 2010 22:51:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32110/#p32110</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32109/#p32109</link>
			<description><![CDATA[<b><i>ui says:</i></b><p>herr_prof, true...<br />a solution to this could be jump into the pattern to pattern, no matter if the song have BLANK patterns. I suppose &quot;you will have to compose&quot; to export songs easly.</p><p>An example... in LSDJ</p><p>&nbsp; &nbsp; &nbsp; &nbsp;PU1&nbsp; &nbsp;PU2&nbsp; &nbsp;WAV&nbsp; NOI<br />00&nbsp; &nbsp; 00&nbsp; &nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; 30&nbsp; &nbsp; &nbsp; 40&nbsp; \<br />01&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; } it jump between blank patters<br />02&nbsp; &nbsp; 00&nbsp; &nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; 30&nbsp; &nbsp; &nbsp; 40 &lt;<br />03&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; } it jump between blank patters<br />04&nbsp; &nbsp; 00&nbsp; &nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; 30&nbsp; &nbsp; &nbsp; 40&nbsp; /<br />05&nbsp; &nbsp; 00&nbsp; &nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; 30&nbsp; &nbsp; &nbsp; 40 <br />06&nbsp; &nbsp; 00&nbsp; &nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; 30&nbsp; &nbsp; &nbsp; 40<br />07&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--<br />08&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--<br />09&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--<br />10&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--&nbsp; <br />11&nbsp; &nbsp; &nbsp;--&nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp; --&nbsp; &nbsp; &nbsp; &nbsp;--&nbsp; &lt;&lt;&lt; if the batch/program or whatever find out 5 blank pattern he will just stop the render.</p><p>Shouldnt be hard to do it i guess, obviously if is possible</p>]]></description>
			<pubDate>Sun, 25 Jul 2010 22:45:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32109/#p32109</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32105/#p32105</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>but how would the software know what exact is a song? Start and end row numbers?</p>]]></description>
			<pubDate>Sun, 25 Jul 2010 21:26:04 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32105/#p32105</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32102/#p32102</link>
			<description><![CDATA[<b><i>pixls says:</i></b><div class="quotebox"><cite>ui wrote:</cite><blockquote><p>somebody should write a sav-&gt;gbs, and each LSDJ song could be a SONG into a multi track GBS file. :DDD</p></blockquote></div><p>I dunno about .sav because that&#039;s many songs, but it might be possible with the .lsdsng or whatever from the lsdj file manager, or at least something that can play lsdsngs</p>]]></description>
			<pubDate>Sun, 25 Jul 2010 20:52:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32102/#p32102</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32097/#p32097</link>
			<description><![CDATA[<b><i>ui says:</i></b><p>somebody should write a sav-&gt;gbs, and each LSDJ song could be a SONG into a multi track GBS file. :DDD</p>]]></description>
			<pubDate>Sun, 25 Jul 2010 18:36:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32097/#p32097</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32094/#p32094</link>
			<description><![CDATA[<b><i>ant1 says:</i></b><p>I think anything with MIDI can do that if you buy something expensive like a MIDI-&gt;GB or whatever it&#039;s called. I think Low-gain will sell you one.</p>]]></description>
			<pubDate>Sun, 25 Jul 2010 18:08:24 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32094/#p32094</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/32089/#p32089</link>
			<description><![CDATA[<b><i>bang penz says:</i></b><p>hi..... i wanna asking....</p><p>what hardware can sync with lsdj on dmg???</p>]]></description>
			<pubDate>Sun, 25 Jul 2010 17:20:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/32089/#p32089</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/10745/#p10745</link>
			<description><![CDATA[<b><i>CMDR says:</i></b><div class="quotebox"><cite>arottenbit wrote:</cite><blockquote><div class="quotebox"><cite>hotmess wrote:</cite><blockquote><p>Or just plug the headphone jack into your mic jack. Yes, I&#039;ve done this before.</p></blockquote></div><p>lol. <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><br /><p>..or you could simply use the &quot;record stereo output&quot; function in Audacity. <br />It records directly the soundcard output. <br />I usually use it to sample stuff from films and videogames.</p></blockquote></div><p>Certain motherboards don&#039;t support this function.</p><p>I think you should perhaps learn a little about audio recording, equipment and both software.<br />A good place to stop at is Wikipedia.<br />This is also a good place to find (very basic) info on recording audio on a pc.<br /><a href="http://www.pcrecording.com/" target="_blank">http://www.pcrecording.com/</a><br />A good knowledge of the right cabling is good too. (eg the difference between different TRS connectors)</p><p>If you&#039;re using an emulator I&#039;d recommend using BGB to record your audio and not the &#039;headphone output to mic input&#039; option, as it exports directly to WAVE and you&#039;ll avoid any noise from USB or perhaps your powersupply, assuming that you don&#039;t have knowledge of audio grounding. <br />This is also good if you want to make adjustments to your LSDJ mix in realtime as you will be able to listen to your song as you record in BGB.<br />Make sure that you record at 44.1khz or higher, with 16-bit audio or your sound will suffer.</p><p>To convert your WAVE file you will need to get an encoder and a bit of software that enables conversion.<br />Download LAME encoder (<a href="http://lame.sourceforge.net/download.php" target="_blank">http://lame.sourceforge.net/download.php</a>) and Audacity (or alternatively Foobar2000*) and get that shit changed!</p><p>*possibly the greatest media player ever, can play ALL chiptunes, modules, audio, and can convert to whatever you please in bulk.</p>]]></description>
			<pubDate>Sat, 13 Feb 2010 22:55:59 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/10745/#p10745</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/9668/#p9668</link>
			<description><![CDATA[<b><i>arottenbit says:</i></b><div class="quotebox"><cite>hotmess wrote:</cite><blockquote><div class="quotebox"><cite>arottenbit wrote:</cite><blockquote><p>if you&#039;re using an emulator try to find something like &quot;export audio&quot; in the menu.</p></blockquote></div><p>Or just plug the headphone jack into your mic jack. Yes, I&#039;ve done this before.</p></blockquote></div><p>lol. <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><br /><p>..or you could simply use the &quot;record stereo output&quot; function in Audacity. <br />It records directly the soundcard output. <br />I usually use it to sample stuff from films and videogames.</p>]]></description>
			<pubDate>Mon, 08 Feb 2010 12:59:00 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/9668/#p9668</guid>
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			<title><![CDATA[Re: lSDJ to mp3]]></title>
			<link>https://chipmusic.org/forums/post/9626/#p9626</link>
			<description><![CDATA[<b><i>hotmess says:</i></b><div class="quotebox"><cite>arottenbit wrote:</cite><blockquote><p>if you&#039;re using an emulator try to find something like &quot;export audio&quot; in the menu.</p></blockquote></div><p>Or just plug the headphone jack into your mic jack. Yes, I&#039;ve done this before.</p>]]></description>
			<pubDate>Mon, 08 Feb 2010 05:53:45 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/9626/#p9626</guid>
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