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		<title><![CDATA[ChipMusic.org - gameboy developers? idea/ bounty]]></title>
		<link>https://chipmusic.org/forums/topic/7082/gameboy-developers-idea-bounty/</link>
		<description><![CDATA[The most recent posts in gameboy developers? idea/ bounty.]]></description>
		<lastBuildDate>Sun, 17 Jun 2012 00:35:30 +0000</lastBuildDate>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/113204/#p113204</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><p>For my own future reference...<br /><a href="http://blog.hooktheory.com/2012/06/06/i-analyzed-the-chords-of-1300-popular-songs-for-patterns-this-is-what-i-found/#more-121" target="_blank">http://blog.hooktheory.com/2012/06/06/i &#133; /#more-121</a></p>]]></description>
			<pubDate>Sun, 17 Jun 2012 00:35:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/113204/#p113204</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/111124/#p111124</link>
			<description><![CDATA[<b><i>ovenrake says:</i></b><div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>isn&#039;t this basically Stepgirl?</p></blockquote></div><p>exactly what i was going to say</p>]]></description>
			<pubDate>Thu, 07 Jun 2012 00:02:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/111124/#p111124</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/111068/#p111068</link>
			<description><![CDATA[<b><i>stargazer says:</i></b><div class="quotebox"><cite>ultramega wrote:</cite><blockquote><p>yeah thats duo&#039;s website and there is regular activity in #gbdev on efnet</p></blockquote></div><p>Yeah, I was talking to him. He was being helpful and funny. But it seems mostly quiet (I&#039;ve stayed on for several hours a few times). Am I doing something wrong?</p>]]></description>
			<pubDate>Wed, 06 Jun 2012 18:09:22 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/111068/#p111068</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/111035/#p111035</link>
			<description><![CDATA[<b><i>ultramega says:</i></b><p>yeah thats duo&#039;s website and there is regular activity in #gbdev on efnet</p>]]></description>
			<pubDate>Wed, 06 Jun 2012 14:59:23 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/111035/#p111035</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/110840/#p110840</link>
			<description><![CDATA[<b><i>stargazer says:</i></b><div class="quotebox"><cite>ultramega wrote:</cite><blockquote><p>yo try some ASM : <a href="http://gameboy.mongenel.com/asmschool.html" target="_blank">http://gameboy.mongenel.com/asmschool.html</a></p></blockquote></div><p>Looks good, I&#039;ll do the tuts sometime. Is that written by duodreamer on irc? Does anyone get on irc?</p>]]></description>
			<pubDate>Tue, 05 Jun 2012 18:02:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/110840/#p110840</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/110837/#p110837</link>
			<description><![CDATA[<b><i>ultramega says:</i></b><div class="quotebox"><cite>stargazer wrote:</cite><blockquote><p>spent all day sunday trying <a href="http://gbdev.gg8.se/wiki/articles/Displaying_Full-Screen_Images" target="_blank">this </a>tutorial to absolutely no avail whatsoever.</p></blockquote></div><p>yo try some ASM : <a href="http://gameboy.mongenel.com/asmschool.html" target="_blank">http://gameboy.mongenel.com/asmschool.html</a></p><div class="quotebox"><cite>Solarbear wrote:</cite><blockquote><p>Quick question, are you guys able to use the red Nintendo powerpak to be able to run your programs on an actual nes?</p></blockquote></div><p>yes, same for whatever flash cart and GB</p>]]></description>
			<pubDate>Tue, 05 Jun 2012 17:38:45 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/110837/#p110837</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/110835/#p110835</link>
			<description><![CDATA[<b><i>BlakePalmer says:</i></b><p>.</p>]]></description>
			<pubDate>Tue, 05 Jun 2012 16:59:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/110835/#p110835</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/110828/#p110828</link>
			<description><![CDATA[<b><i>Solarbear says:</i></b><p>Quick question, are you guys able to use the red Nintendo powerpak to be able to run your programs on an actual nes?</p>]]></description>
			<pubDate>Tue, 05 Jun 2012 16:25:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/110828/#p110828</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/110818/#p110818</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><div class="quotebox"><cite>4mat wrote:</cite><blockquote><p>6502 is easier to get into than z80.</p></blockquote></div><p>Hmm, I wonder... I always found 6502 to be a complete brainfuck, although I&#039;ve heard it&#039;s more powerful when you do know it well.</p>]]></description>
			<pubDate>Tue, 05 Jun 2012 15:45:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/110818/#p110818</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/110817/#p110817</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>6502 is easier to get into than z80. Maybe try writing for the NES first and then go to Gameboy?&nbsp; They share a lot of traits in the graphics and audio.</p><p>I knocked this out in a few hours if you <a href="http://dl.dropbox.com/u/55309946/nes_test.zip" target="_blank">want the source</a>.<br /><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/3Tth66DazQw" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p>]]></description>
			<pubDate>Tue, 05 Jun 2012 15:42:49 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/110817/#p110817</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/110816/#p110816</link>
			<description><![CDATA[<b><i>stargazer says:</i></b><div class="quotebox"><cite>ultramega wrote:</cite><blockquote><p>who wants to talk more about GB dev because I know i do</p></blockquote></div><p>spent all day sunday trying <a href="http://gbdev.gg8.se/wiki/articles/Displaying_Full-Screen_Images" target="_blank">this </a>tutorial to absolutely no avail whatsoever.</p>]]></description>
			<pubDate>Tue, 05 Jun 2012 15:35:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/110816/#p110816</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/106354/#p106354</link>
			<description><![CDATA[<b><i>Slumpy says:</i></b><p>This idea sounds awesome, i&#039;d be willing to put in a few buck (~5-10) to get the process moving faster! I wish I had experience with coding besides copy-paste skills, alas even if I did I probably wouldn&#039;t be much help anyways.</p>]]></description>
			<pubDate>Mon, 14 May 2012 19:23:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/106354/#p106354</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/106327/#p106327</link>
			<description><![CDATA[<b><i>Domu says:</i></b><p>We may have some progress on this fantasy Chord app. </p><p>The person in question (mad skills, reputable in chip coding scene, not gonna spill the beans at such an early stage)) is going to require paying for his time. Il be laying down at least 50gbp in the next month or two, with more to follow. Im thinking of getting people who would like to use such an app to contribute a bit also, when we&#039;re (hes) further along (and the idea proves worthy of continued dev)</p>]]></description>
			<pubDate>Mon, 14 May 2012 17:53:10 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/106327/#p106327</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/106311/#p106311</link>
			<description><![CDATA[<b><i>ultramega says:</i></b><div class="quotebox"><cite>nickmaynard wrote:</cite><blockquote><p>but i think it would be awesome to write programs for a portable device.</p></blockquote></div><p>thats why I keep coming back to it, I&#039;m also a genesis fanboy but 16bit (scary asm) and non portable keep me away.</p><p>@nickmaynard, I can email you the resources I was talking about if you want..I&#039;ll come back and edit this post with the roms I made when I&#039;m home.</p><p>I&#039;d be down to work with someone whos got pixel / asm skills.. get at me!</p>]]></description>
			<pubDate>Mon, 14 May 2012 17:25:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/106311/#p106311</guid>
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			<title><![CDATA[Re: gameboy developers? idea/ bounty]]></title>
			<link>https://chipmusic.org/forums/post/106309/#p106309</link>
			<description><![CDATA[<b><i>nickmaynard says:</i></b><div class="quotebox"><cite>ant1 wrote:</cite><blockquote><p>assembly language is not impossibly hard but it is probablyharder than lsdj. if you already tried any sort of computer programming (not html) before you will find it even easier</p><p>you are probably capable of doing it you just have to not expect to be able to make TRACKER LIKE LSDJ BUT WAY BETTERER AND AWESOMER within your first week. in fact it will be demoralising that you havent achieved anything you can show otherpeople in the early part of learning assembly&nbsp; language but it won&#039;t take very long before you can make something you are proud of</p></blockquote></div><p>yeah, that was my experience with assembly code and the NES too. keep your expectations realistic and it can be really rewarding.</p>]]></description>
			<pubDate>Mon, 14 May 2012 17:22:49 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/106309/#p106309</guid>
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