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		<title><![CDATA[ChipMusic.org - Super Game Boy has very low audio output]]></title>
		<link>https://chipmusic.org/forums/topic/783/super-game-boy-has-very-low-audio-output/</link>
		<description><![CDATA[The most recent posts in Super Game Boy has very low audio output.]]></description>
		<lastBuildDate>Fri, 26 Feb 2010 14:49:09 +0000</lastBuildDate>
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			<title><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link>https://chipmusic.org/forums/post/12999/#p12999</link>
			<description><![CDATA[<b><i>chipocrite says:</i></b><p>Pro-mod would be cool but if there&#039;s something wrong with the cart itself, would that necessarily fix it? It could go either way. I&#039;d be fine with a normal SGB (also just using it for messing around or when batteries die, etc.) if the volume output wasn&#039;t so brutally low on the one I got. Haven&#039;t had time to try cleaning it.. maybe this weekend.</p>]]></description>
			<pubDate>Fri, 26 Feb 2010 14:49:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/12999/#p12999</guid>
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			<title><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link>https://chipmusic.org/forums/post/12974/#p12974</link>
			<description><![CDATA[<b><i>InactiveX says:</i></b><div class="quotebox"><cite>ovenrake wrote:</cite><blockquote><p>I find SGB good for composing when batteries are dead, or for demonstration purposes.<br />I&#039;ve yet to hear anyone performing with one though, I would if I could find two of the 2nd model ones with link ports.</p></blockquote></div><p>Link port mod for model 1:</p><p><a href="http://www.devrs.com/gb/files/sgbmod.txt" target="_blank">http://www.devrs.com/gb/files/sgbmod.txt</a></p>]]></description>
			<pubDate>Fri, 26 Feb 2010 10:54:28 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/12974/#p12974</guid>
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			<title><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link>https://chipmusic.org/forums/post/12965/#p12965</link>
			<description><![CDATA[<b><i>ovenrake says:</i></b><p>I find SGB good for composing when batteries are dead, or for demonstration purposes.<br />I&#039;ve yet to hear anyone performing with one though, I would if I could find two of the 2nd model ones with link ports.</p>]]></description>
			<pubDate>Fri, 26 Feb 2010 09:46:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/12965/#p12965</guid>
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			<title><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link>https://chipmusic.org/forums/post/12940/#p12940</link>
			<description><![CDATA[<b><i>wedanced says:</i></b><p>low-gain made a promod out of this shit. its supposed to be good.</p>]]></description>
			<pubDate>Fri, 26 Feb 2010 07:18:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/12940/#p12940</guid>
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			<title><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link>https://chipmusic.org/forums/post/12114/#p12114</link>
			<description><![CDATA[<b><i>chipocrite says:</i></b><p>Hm. I guess I should try to open it up and clean it and look for anything else fishy in there. I feel like this seller deserves negative feedback &gt;:(</p>]]></description>
			<pubDate>Sun, 21 Feb 2010 18:54:12 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/12114/#p12114</guid>
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			<title><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link>https://chipmusic.org/forums/post/11991/#p11991</link>
			<description><![CDATA[<b><i>NeX says:</i></b><div class="quotebox"><cite>chipocrite wrote:</cite><blockquote><p>I just received a Super Game Boy that I won in an eBay auction and decided to test it out for the first time. I&#039;m finding that the audio output when running a GB cart is really, really, ridiculously soft. The start-up sound is certainly loud enough, and normal SNES games are working fine with regular levels.. I thought maybe it might be an LSDJ thing, but even a normal GB cart (Super Mario Land 2) is practically inaudible unless I turn the TV up like four times as loud as I normally have to set it. I guess I&#039;m wondering a) if this is normal (doesn&#039;t seem likely) and b) if anyone else has experienced this and might know why it&#039;s happening or have a fix (besides a pro-sound mod). I guess this is what you get when you win an SGB for $6 :-/ Though it was described as working well...</p><p>Thanks!</p></blockquote></div><p>could be dodgy contacts, or the caps have blown in the super gameboy, never heard of that happening but its possible</p>]]></description>
			<pubDate>Sat, 20 Feb 2010 22:13:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/11991/#p11991</guid>
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			<title><![CDATA[Super Game Boy has very low audio output]]></title>
			<link>https://chipmusic.org/forums/post/11989/#p11989</link>
			<description><![CDATA[<b><i>chipocrite says:</i></b><p>I just received a Super Game Boy that I won in an eBay auction and decided to test it out for the first time. I&#039;m finding that the audio output when running a GB cart is really, really, ridiculously soft. The start-up sound is certainly loud enough, and normal SNES games are working fine with regular levels.. I thought maybe it might be an LSDJ thing, but even a normal GB cart (Super Mario Land 2) is practically inaudible unless I turn the TV up like four times as loud as I normally have to set it. I guess I&#039;m wondering a) if this is normal (doesn&#039;t seem likely) and b) if anyone else has experienced this and might know why it&#039;s happening or have a fix (besides a pro-sound mod). I guess this is what you get when you win an SGB for $6 :-/ Though it was described as working well...</p><p>Thanks!</p>]]></description>
			<pubDate>Sat, 20 Feb 2010 21:59:48 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/11989/#p11989</guid>
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