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		<title><![CDATA[ChipMusic.org - GBA software, any live instrument?]]></title>
		<link>https://chipmusic.org/forums/topic/8026/gba-software-any-live-instrument/</link>
		<description><![CDATA[The most recent posts in GBA software, any live instrument?.]]></description>
		<lastBuildDate>Wed, 08 Aug 2012 21:12:06 +0000</lastBuildDate>
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			<title><![CDATA[Re: GBA software, any live instrument?]]></title>
			<link>https://chipmusic.org/forums/post/125491/#p125491</link>
			<description><![CDATA[<b><i>Trackafara says:</i></b><p>Thx for sharing <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Wed, 08 Aug 2012 21:12:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/125491/#p125491</guid>
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			<title><![CDATA[Re: GBA software, any live instrument?]]></title>
			<link>https://chipmusic.org/forums/post/125284/#p125284</link>
			<description><![CDATA[<b><i>nordloef says:</i></b><p>I guess I should stop hogging this software, and tell more people about it. </p><p>SynthGBA</p><p><a href="http://wollw.drunkencoders.com/2009/11/01/very-much-updated-synthgba-release/" target="_blank">http://wollw.drunkencoders.com/2009/11/ &#133; a-release/</a></p><p>Its like pixelh8s software but a bit better in my opinion. Had it on my flashcart a couple of years now.</p>]]></description>
			<pubDate>Tue, 07 Aug 2012 21:21:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/125284/#p125284</guid>
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			<title><![CDATA[Re: GBA software, any live instrument?]]></title>
			<link>https://chipmusic.org/forums/post/125274/#p125274</link>
			<description><![CDATA[<b><i>nickmaynard says:</i></b><p>you could also do muddygb! that&#039;s not gba specific, it&#039;s for the original gameboy too, but it does basically what you want!</p>]]></description>
			<pubDate>Tue, 07 Aug 2012 19:42:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/125274/#p125274</guid>
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			<title><![CDATA[Re: GBA software, any live instrument?]]></title>
			<link>https://chipmusic.org/forums/post/125238/#p125238</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>there is also:<br /><a href="http://spritesmods.com/?art=gbamidi" target="_blank">http://spritesmods.com/?art=gbamidi</a></p>]]></description>
			<pubDate>Tue, 07 Aug 2012 16:30:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/125238/#p125238</guid>
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			<title><![CDATA[Re: GBA software, any live instrument?]]></title>
			<link>https://chipmusic.org/forums/post/125229/#p125229</link>
			<description><![CDATA[<b><i>Trackafara says:</i></b><p>Wow ant1, that&#039;s exactly like it!<br />Only one button at a time tho&#039; (or I haven&#039;t figured out yet) and I find octave change a bit fiddly. But it&#039;s still just great, thanks a lot <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Now, what&#039;s the best .XM and .MOD player? I&#039;ve found a few but some are kinda pricey and/or only license to companies.</p>]]></description>
			<pubDate>Tue, 07 Aug 2012 15:28:51 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/125229/#p125229</guid>
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			<title><![CDATA[Re: GBA software, any live instrument?]]></title>
			<link>https://chipmusic.org/forums/post/125214/#p125214</link>
			<description><![CDATA[<b><i>ant1 says:</i></b><p>pixelh8 pro performer maybe</p>]]></description>
			<pubDate>Tue, 07 Aug 2012 14:44:10 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/125214/#p125214</guid>
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			<title><![CDATA[GBA software, any live instrument?]]></title>
			<link>https://chipmusic.org/forums/post/125212/#p125212</link>
			<description><![CDATA[<b><i>Trackafara says:</i></b><p>Hello to all :)</p><p>This is my first post here. I&#039;ve just started to use the GBA and am still in need of good, unexpensive software for it (trackers, players, everything). What stuff do you guys use? Any hints, tips and links would be appreciated.</p><p>What I especially wish for is a sort of realtime instrument for jamming. Something that maybe let&#039;s you select an instrument and a key, then it would bind the seven notes of that scale to your GBA buttons, with maybe the 8th button to change octaves. Let it automatically spread played notes across all channels so they don&#039;t interfere with each other and it would make a neat little instrument to play on, something like a digital kalimba. Awesome! :)</p><p>But with only that C++ beginners guide book on my desk it would probably take me a couple of years to code :(</p>]]></description>
			<pubDate>Tue, 07 Aug 2012 14:42:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/125212/#p125212</guid>
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