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		<title><![CDATA[ChipMusic.org - FS: glitchNES 0.2 cart]]></title>
		<link>https://chipmusic.org/forums/topic/8212/fs-glitchnes-02-cart/</link>
		<description><![CDATA[The most recent posts in FS: glitchNES 0.2 cart.]]></description>
		<lastBuildDate>Sat, 25 Aug 2012 03:05:01 +0000</lastBuildDate>
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			<title><![CDATA[Re: FS: glitchNES 0.2 cart]]></title>
			<link>https://chipmusic.org/forums/post/128976/#p128976</link>
			<description><![CDATA[<b><i>derekb says:</i></b><p>still available *shrug*</p>]]></description>
			<pubDate>Sat, 25 Aug 2012 03:05:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/128976/#p128976</guid>
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			<title><![CDATA[Re: FS: glitchNES 0.2 cart]]></title>
			<link>https://chipmusic.org/forums/post/128246/#p128246</link>
			<description><![CDATA[<b><i>derekb says:</i></b><p>some photos for people who don&#039;t wanna click through. Included screens are Zelda, Ninja Gaiden, Metroid, Mario, Contra, Little Nemo, Castlevania, and Megaman 2</p><p><a class="postimg" href="http://samusicscene.net/img/g1.jpg" title="http://samusicscene.net/img/g1.jpg" id="forum_image_3764914"><img src="http://samusicscene.net/img/g1.jpg" /></a><br /><a class="postimg" href="http://samusicscene.net/img/g2.jpg" title="http://samusicscene.net/img/g2.jpg" id="forum_image_65927195"><img src="http://samusicscene.net/img/g2.jpg" /></a><br /><a class="postimg" href="http://samusicscene.net/img/g3.jpg" title="http://samusicscene.net/img/g3.jpg" id="forum_image_38884638"><img src="http://samusicscene.net/img/g3.jpg" /></a><br /><a class="postimg" href="http://samusicscene.net/img/g4.png" title="http://samusicscene.net/img/g4.png" id="forum_image_71308427"><img src="http://samusicscene.net/img/g4.png" /></a></p>]]></description>
			<pubDate>Tue, 21 Aug 2012 15:26:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/128246/#p128246</guid>
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			<title><![CDATA[FS: glitchNES 0.2 cart]]></title>
			<link>https://chipmusic.org/forums/post/128179/#p128179</link>
			<description><![CDATA[<b><i>derekb says:</i></b><p>idk a fair price, two chips are involved though. vid below is this cart</p><p><a href="http://youtu.be/jVBGGHRKTbo" target="_blank">http://youtu.be/jVBGGHRKTbo</a></p><p><a class="postimg" href="http://samusicscene.net/img/glitchnes.jpg" title="http://samusicscene.net/img/glitchnes.jpg" id="forum_image_90564499"><img src="http://samusicscene.net/img/glitchnes.jpg" /></a></p><p>I made some source changes in the initialization to fix a problem I was having with the palette and the initial text display by writing the initial palette directly to memory rather than relying on the loop. Also I used all 8 screens for actual game screens, as such the initial text is being written using chr table byte string as the initial screen didn&#039;t have the text in the same location as glitchNES&#039; original initial CHR bank.</p>]]></description>
			<pubDate>Tue, 21 Aug 2012 06:44:17 +0000</pubDate>
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