<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[ChipMusic.org - ENIO - Ethernet, USB, SD, etc...]]></title>
		<link>https://chipmusic.org/forums/topic/8407/enio-ethernet-usb-sd-etc/</link>
		<description><![CDATA[The most recent posts in ENIO - Ethernet, USB, SD, etc....]]></description>
		<lastBuildDate>Sun, 26 Jan 2014 20:02:27 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/199096/#p199096</link>
			<description><![CDATA[<b><i>Jansaw says:</i></b><p>So gooood.&nbsp; <br />Thanks uXe!</p>]]></description>
			<pubDate>Sun, 26 Jan 2014 20:02:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/199096/#p199096</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/199052/#p199052</link>
			<description><![CDATA[<b><i>uXe says:</i></b><p>There are two parts to the ENIO project - the EXP board, which is the breakout for the NES Expansion Port:</p><p><a href="http://enio.chykn.com/wiki/index.php/ENIO_EXP_Board" target="_blank">http://enio.chykn.com/wiki/index.php/ENIO_EXP_Board</a></p><p>and the CPU board, which translates between the NES and USB / Ethernet:</p><p><a href="http://enio.chykn.com/wiki/index.php/ENIO_CPU_Board" target="_blank">http://enio.chykn.com/wiki/index.php/ENIO_CPU_Board</a></p><p>the problem is the lack of software written to support the CPU board, not a lack of hardware... in terms of what else you would possibly want to connect to the EXP breakout board, try every Famicom Expansion peripheral ever! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p><a href="http://en.wikipedia.org/wiki/List_of_Nintendo_Entertainment_System_accessories" target="_blank">http://en.wikipedia.org/wiki/List_of_Ni &#133; ccessories</a></p>]]></description>
			<pubDate>Sun, 26 Jan 2014 00:58:15 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/199052/#p199052</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/199023/#p199023</link>
			<description><![CDATA[<b><i>yogi says:</i></b><div class="quotebox"><cite>Limitbreak wrote:</cite><blockquote><p>I saw them for sale for $20 bucks on some site I stumbled onto yesterday. I don&#039;t know how legit the site was though.</p></blockquote></div><p>I think I&#039;ve seen that also, seems like a good deal if you plan to work with the expo port, its a non-standard connector type. Would be useful if you want to interface other hardware to the port but didn&#039;t seem to do anything by itself. Until there are other hardware projects that use it, I con&#039;t know what I would do with it.<br />Yogi</p>]]></description>
			<pubDate>Sat, 25 Jan 2014 17:20:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/199023/#p199023</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/199019/#p199019</link>
			<description><![CDATA[<b><i>Limitbreak says:</i></b><p>I saw them for sale for $20 bucks on some site I stumbled onto yesterday. I don&#039;t know how legit the site was though.</p>]]></description>
			<pubDate>Sat, 25 Jan 2014 16:20:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/199019/#p199019</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/198996/#p198996</link>
			<description><![CDATA[<b><i>Jansaw says:</i></b><p>Here&#039;s the topic that talks about how to mod the NES to have a separate output for expansion audio (vrc6, 7). Yes, powerpak will playback the .nsf with expansion audio created in fami or mml... at least it works for me. <br /><a href="http://chipmusic.org/forums/topic/3203/nesmodpowerpakvrc6vrc7/" target="_blank">http://chipmusic.org/forums/topic/3203/ &#133; kvrc6vrc7/</a><br />here&#039;s a youtube vid to help:<br /><a href="http://www.youtube.com/watch?v=9Z507PxcLjs&amp;feature=player_embedded" target="_blank">http://www.youtube.com/watch?v=9Z507Pxc &#133; r_embedded</a><br />Also used this to make sound output stereo<br /><a href="http://www.alone-music.co.uk/2011/10/nes-sound-modification-how-to-and-why-to/" target="_blank">http://www.alone-music.co.uk/2011/10/ne &#133; nd-why-to/</a></p><p>Audio expansions are just one part of this badass project. I want to know more about the development of the ENIO praaaaject.</p>]]></description>
			<pubDate>Sat, 25 Jan 2014 06:56:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/198996/#p198996</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/198984/#p198984</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>You can also compose for expansion audio with mml:</p><p><a href="http://ppmck.wikidot.com/what-is-ppmck" target="_blank">http://ppmck.wikidot.com/what-is-ppmck</a></p>]]></description>
			<pubDate>Sat, 25 Jan 2014 05:10:39 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/198984/#p198984</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/198983/#p198983</link>
			<description><![CDATA[<b><i>Limitbreak says:</i></b><p>I know, it all sounds absurd but the thought of NES sound expansion got me thinking about how it can be &quot;practically&quot; implemented.</p>]]></description>
			<pubDate>Sat, 25 Jan 2014 03:39:12 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/198983/#p198983</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/198982/#p198982</link>
			<description><![CDATA[<b><i>Limitbreak says:</i></b><div class="quotebox"><cite>yogi wrote:</cite><blockquote><div class="quotebox"><cite>Limitbreak wrote:</cite><blockquote><p>I hate to necrobump but I&#039;m very intrigued by this ENIO board. I would kill for an audio expansion on my NES. Does anyone have any experience with using a VRC6 or VRC7 in them?</p></blockquote></div><p>As I understand the ENIO project it&#039;s a breakout board for the expansion port of the NES. There are plans for other hardware but it&#039;s still a WIP.<br />&nbsp; As to expansion audio, I have seen a simple mod to the exp port pins/mother board connections to route the cart audio to the on board audio path. I know PowerPak users can take advantage of this, but it has limited use with official NES game titles. <br />Yogi</p></blockquote></div><p>I spent a good part of my day researching NES audio expansion and quickly found out a whole bunch of things...I saw people with Powerpaks that were able to emulate chip expansion when they use Famitracker, people talking about audio expansion here on the forums using the ENIO, others modding Powerpaks with additional chips for sawtooths on the NES with subpar results, others like No Carrier reported they had no issues with it.</p><p>Just a whole bunch of options and possibilities. I know that in order to utilize chip expansion, first you need software that allows it and as far as I know, Famitracker is the only program that allows you to write for additional NES chips...I don&#039;t use Fami but I&#039;m trying to gather as much knowledge as possible.</p><p>What I&#039;m getting at here is it&#039;s probably unrealistic to see an update of Pulsar that adds FM synth abilities, but some of these chips allow the NES to use more pulse channels. I&#039;m not saying I wan&#039;t Neil to jump to my expectations but I would love to see the NES&#039;s triangle channel bypassed for a more useable third pulse channel. I know nothing of coding trackers, but all the channels in Pulsar share the same instrument editor page...In my mind it would seem like a realistic thing to code Pulsar to allow a third pulse with the right expansion.</p>]]></description>
			<pubDate>Sat, 25 Jan 2014 03:05:05 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/198982/#p198982</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/198980/#p198980</link>
			<description><![CDATA[<b><i>yogi says:</i></b><div class="quotebox"><cite>Limitbreak wrote:</cite><blockquote><p>I hate to necrobump but I&#039;m very intrigued by this ENIO board. I would kill for an audio expansion on my NES. Does anyone have any experience with using a VRC6 or VRC7 in them?</p></blockquote></div><p>As I understand the ENIO project it&#039;s a breakout board for the expansion port of the NES. There are plans for other hardware but it&#039;s still a WIP.<br />&nbsp; As to expansion audio, I have seen a simple mod to the exp port pins/mother board connections to route the cart audio to the on board audio path. I know PowerPak users can take advantage of this, but it has limited use with official NES game titles. <br />Yogi</p>]]></description>
			<pubDate>Sat, 25 Jan 2014 02:29:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/198980/#p198980</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/198972/#p198972</link>
			<description><![CDATA[<b><i>Limitbreak says:</i></b><p>I hate to necrobump but I&#039;m very intrigued by this ENIO board. I would kill for an audio expansion on my NES. Does anyone have any experience with using a VRC6 or VRC7 in them?</p>]]></description>
			<pubDate>Fri, 24 Jan 2014 23:59:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/198972/#p198972</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/149208/#p149208</link>
			<description><![CDATA[<b><i>ultramega says:</i></b><p>any ENIO news?</p>]]></description>
			<pubDate>Fri, 04 Jan 2013 20:47:00 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/149208/#p149208</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/135145/#p135145</link>
			<description><![CDATA[<b><i>rainwarrior says:</i></b><p>The real challenge is probably getting 100 other players on the server to begin with. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>Though if you were to develop an NES MMO for the ENIO, I suppose it would be prudent to add ENIO emulation to an emulator and let people play that way. That&#039;d make it easier to develop for, and expand your potential user base a lot.</p>]]></description>
			<pubDate>Sat, 29 Sep 2012 01:38:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/135145/#p135145</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/135119/#p135119</link>
			<description><![CDATA[<b><i>electricloverecords says:</i></b><p>that&#039;s really cool.&nbsp; too bad it costs four thousand fucking dollars just to get the thing to read -&gt; &quot;Reads from $4017&quot;&nbsp; that&#039;s <span class="bbu">way</span> too much money for a old nintendo!</p>]]></description>
			<pubDate>Fri, 28 Sep 2012 23:48:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/135119/#p135119</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/134985/#p134985</link>
			<description><![CDATA[<b><i>Chykn says:</i></b><div class="quotebox"><cite>Amity Level 2 wrote:</cite><blockquote><p>So can we have a MMORPG played on the NES?</p></blockquote></div><p>Yes and no.&nbsp; Sorry - I hate that type of response, too.&nbsp; No in that you will not see 100 other players on the same screen.&nbsp; Just not possible.&nbsp; Yes in that 100 people will be able to play on the same server, but they will be broken up into parties.&nbsp; Dragon Warrior 3 is a perfect example.&nbsp; You go to a certain place and assemble your party then go out into the world.&nbsp; There will be places where you can battle party vs. party or player vs player and stuff like that.</p>]]></description>
			<pubDate>Fri, 28 Sep 2012 13:31:10 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134985/#p134985</guid>
		</item>
		<item>
			<title><![CDATA[Re: ENIO - Ethernet, USB, SD, etc...]]></title>
			<link>https://chipmusic.org/forums/post/134814/#p134814</link>
			<description><![CDATA[<b><i>B00daW says:</i></b><p><a href="http://chipmusic.org/forums/topic/8586/river-city-ransom-2-rumors-ooooooooooooohhhh/" target="_blank">http://chipmusic.org/forums/topic/8586/ &#133; ooooohhhh/</a></p><p>Hey, I helped you make an on-topic topic!&nbsp; No need to thank me. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; But if you do want to thank me, just call me an asshole or talk about the ENIO. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Thu, 27 Sep 2012 07:31:41 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134814/#p134814</guid>
		</item>
	</channel>
</rss>
