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		<title><![CDATA[ChipMusic.org - DMG and Ableton for live performances. What do I need?]]></title>
		<link>https://chipmusic.org/forums/topic/8530/dmg-and-ableton-for-live-performances-what-do-i-need/</link>
		<description><![CDATA[The most recent posts in DMG and Ableton for live performances. What do I need?.]]></description>
		<lastBuildDate>Wed, 26 Sep 2012 02:10:54 +0000</lastBuildDate>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/134642/#p134642</link>
			<description><![CDATA[<b><i>Chainsaw Police says:</i></b><div class="quotebox"><cite>nickmaynard wrote:</cite><blockquote><div class="quotebox"><cite>Men of Mega wrote:</cite><blockquote><p>Are you willing to sell these beauties? I need one <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p></blockquote></div><p>definitely! $20 + $2 for shipping? email me at nickmaynard@gmail.com</p></blockquote></div><p>Hohhhhhh buddy. Expect an email from me soon!!</p>]]></description>
			<pubDate>Wed, 26 Sep 2012 02:10:54 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134642/#p134642</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/134619/#p134619</link>
			<description><![CDATA[<b><i>an0va says:</i></b><div class="quotebox"><cite>Men of Mega wrote:</cite><blockquote><div class="quotebox"><cite>an0va wrote:</cite><blockquote><p>btw got ur e-mail <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>Believe it or not mister Davis, but a mail is incoming asap! Uploading files as we speak.</p></blockquote></div><br /><p><a class="postimg" href="http://gifsoup.com/webroot/animatedgifs5/2247408_o.gif" title="http://gifsoup.com/webroot/animatedgifs5/2247408_o.gif" id="forum_image_31690357"><img src="http://gifsoup.com/webroot/animatedgifs5/2247408_o.gif" /></a></p>]]></description>
			<pubDate>Tue, 25 Sep 2012 23:56:07 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134619/#p134619</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/134575/#p134575</link>
			<description><![CDATA[<b><i>nickmaynard says:</i></b><div class="quotebox"><cite>Men of Mega wrote:</cite><blockquote><p>Are you willing to sell these beauties? I need one <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p></blockquote></div><p>definitely! $20 + $2 for shipping? email me at nickmaynard@gmail.com</p>]]></description>
			<pubDate>Tue, 25 Sep 2012 20:09:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134575/#p134575</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/134565/#p134565</link>
			<description><![CDATA[<b><i>Timbob says:</i></b><div class="quotebox"><cite>snesei wrote:</cite><blockquote><div class="quotebox"><cite>Timbob wrote:</cite><blockquote><p>Jonge, dat zeg ik toch al de hele tijd. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>arduinoboy.<br />of die USB dingen van nanoloop, moet het ook mee lukken.</p></blockquote></div></blockquote></div><p>This man understands.</p>]]></description>
			<pubDate>Tue, 25 Sep 2012 19:28:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134565/#p134565</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/134560/#p134560</link>
			<description><![CDATA[<b><i>snesei says:</i></b><div class="quotebox"><cite>Timbob wrote:</cite><blockquote><p>Jonge, dat zeg ik toch al de hele tijd. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>arduinoboy.<br />of die USB dingen van nanoloop, moet het ook mee lukken.</p></blockquote></div>]]></description>
			<pubDate>Tue, 25 Sep 2012 19:15:41 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134560/#p134560</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/134559/#p134559</link>
			<description><![CDATA[<b><i>Timbob says:</i></b><p>Jonge, dat zeg ik toch al de hele tijd. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>arduinoboy.<br />of die USB dingen van nanoloop, moet het ook mee lukken.</p><p>(in english, to be less rude)</p><p>In theory, you could do it with just those nanoloop usb connectors, since al you really need is a clock signal and you&#039;re golden.<br />maybe an extra DMG-07 to split the signal multiple ways, or just an extra nano-usb connector..</p>]]></description>
			<pubDate>Tue, 25 Sep 2012 19:14:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134559/#p134559</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/134554/#p134554</link>
			<description><![CDATA[<b><i>pixls says:</i></b><p>Honestly I would just recomment recording the gameboy into ableton and making a live set all in ableton with the recordings and with those drums, I would just be a bit easier maybe?</p><p>Also, you could do non-LSDJ stuff and use an arduinoboy or one of the nanoloop adaptors with mGB and write all in ableton, and then use DMGs for live audio?</p>]]></description>
			<pubDate>Tue, 25 Sep 2012 19:02:15 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134554/#p134554</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/134473/#p134473</link>
			<description><![CDATA[<b><i>Men of Mega says:</i></b><div class="quotebox"><cite>an0va wrote:</cite><blockquote><p>btw got ur e-mail <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>Believe it or not mister Davis, but a mail is incoming asap! Uploading files as we speak.</p>]]></description>
			<pubDate>Tue, 25 Sep 2012 08:29:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134473/#p134473</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/134472/#p134472</link>
			<description><![CDATA[<b><i>Men of Mega says:</i></b><div class="quotebox"><cite>nickmaynard wrote:</cite><blockquote><div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>the thing is </p><p>a) i think arduino wouldn&#039;t be great for syncing multiple gameboys, unless you can use the 4 way adaptor with it, which i haven&#039;t tried.</p></blockquote></div><p>you have to do additional modification to get the four player to work with the arduinoboy. i just figured it all out recently.</p><p><a class="postimg" href="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" title="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" id="forum_image_31521551"><img src="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" /></a></p></blockquote></div><br /><p>Are you willing to sell these beauties? I need one <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<pubDate>Tue, 25 Sep 2012 08:28:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134472/#p134472</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/133902/#p133902</link>
			<description><![CDATA[<b><i>breakphase says:</i></b><p>Get a good sound card. Maybe it&#039;s obvious but for a live situation the less latency the better.</p>]]></description>
			<pubDate>Fri, 21 Sep 2012 14:46:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/133902/#p133902</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/133899/#p133899</link>
			<description><![CDATA[<b><i>nickmaynard says:</i></b><div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>the thing is </p><p>a) i think arduino wouldn&#039;t be great for syncing multiple gameboys, unless you can use the 4 way adaptor with it, which i haven&#039;t tried.</p></blockquote></div><p>you have to do additional modification to get the four player to work with the arduinoboy. i just figured it all out recently.</p><p><a class="postimg" href="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" title="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" id="forum_image_80188071"><img src="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" /></a></p>]]></description>
			<pubDate>Fri, 21 Sep 2012 14:24:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/133899/#p133899</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/133887/#p133887</link>
			<description><![CDATA[<b><i>Downstate says:</i></b><p>cant use just use 2 gameboys and a sepearte arduino boy for each to recieve clock from ableton ? i means thats a sure fire way to do it. im sure there&#039;s someway you can sync more than one GB from an arduinoboy, im sure i read that somewhere. that would be pretty fun.</p>]]></description>
			<pubDate>Fri, 21 Sep 2012 11:24:05 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/133887/#p133887</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/133883/#p133883</link>
			<description><![CDATA[<b><i>Saskrotch says:</i></b><p>the thing is </p><p>a) i think arduino wouldn&#039;t be great for syncing multiple gameboys, unless you can use the 4 way adaptor with it, which i haven&#039;t tried. <br />b) you&#039;ll have to edit the arduino code to be able to do use it in a continuous mix situation. the way it&#039;s set up as far as syncing with LSDJ is that i needs a start signal from ableton to sync up with it.</p>]]></description>
			<pubDate>Fri, 21 Sep 2012 10:04:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/133883/#p133883</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/133882/#p133882</link>
			<description><![CDATA[<b><i>Downstate says:</i></b><p>you need an arduinoboy....... thats it.</p><p>lots of ideas on this thread</p><p><a href="http://chipmusic.org/forums/topic/8481/gameboylaunchpadableton-live-setup/" target="_blank">http://chipmusic.org/forums/topic/8481/ &#133; ive-setup/</a></p><p>ps google is your friend. si is NEX <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<pubDate>Fri, 21 Sep 2012 09:59:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/133882/#p133882</guid>
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			<title><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link>https://chipmusic.org/forums/post/133880/#p133880</link>
			<description><![CDATA[<b><i>an0va says:</i></b><p>Dunno about doing a continuous mix, but this comment applies to almost all problems in life:</p><p><em>&quot;yo you can do that with <strong>arduino</strong>&quot;</em></p><p>but for reals, you need an arduino boy to essentially make the gameboy a MIDI device and BAM-DMG and ableton are synced.</p><p>btw got ur e-mail <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<pubDate>Fri, 21 Sep 2012 09:43:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/133880/#p133880</guid>
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