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		<title><![CDATA[ChipMusic.org - Byte Beat Software (for vintage consoles)]]></title>
		<link>https://chipmusic.org/forums/topic/8565/byte-beat-software-for-vintage-consoles/</link>
		<description><![CDATA[The most recent posts in Byte Beat Software (for vintage consoles).]]></description>
		<lastBuildDate>Tue, 25 Sep 2012 17:07:36 +0000</lastBuildDate>
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			<title><![CDATA[Re: Byte Beat Software (for vintage consoles)]]></title>
			<link>https://chipmusic.org/forums/post/134537/#p134537</link>
			<description><![CDATA[<b><i>Cementimental says:</i></b><p>Cools, I didn&#039;t get a chance to actually look at your video yet <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Tue, 25 Sep 2012 17:07:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134537/#p134537</guid>
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			<title><![CDATA[Re: Byte Beat Software (for vintage consoles)]]></title>
			<link>https://chipmusic.org/forums/post/134532/#p134532</link>
			<description><![CDATA[<b><i>animalstyle says:</i></b><div class="quotebox"><cite>Cementimental wrote:</cite><blockquote><p>Would be great! I&#039;ve been playing with this stuff in Bitwiz on the iphone, it&#039;s pretty great, can put variables from a double xy controller and the mic input into the code too.</p></blockquote></div><p>check out my example on how to use the pad for a momentary instrument!</p><p>the mic input makes some crazy crazy sounding stuff - that program is neat but i wish it supported arrays.</p>]]></description>
			<pubDate>Tue, 25 Sep 2012 16:42:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134532/#p134532</guid>
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			<title><![CDATA[Re: Byte Beat Software (for vintage consoles)]]></title>
			<link>https://chipmusic.org/forums/post/134514/#p134514</link>
			<description><![CDATA[<b><i>Cementimental says:</i></b><p>Would be great! I&#039;ve been playing with this stuff in Bitwiz on the iphone, it&#039;s pretty great, can put variables from a double xy controller and the mic input into the code too.</p>]]></description>
			<pubDate>Tue, 25 Sep 2012 15:13:21 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134514/#p134514</guid>
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			<title><![CDATA[Byte Beat Software (for vintage consoles)]]></title>
			<link>https://chipmusic.org/forums/post/134454/#p134454</link>
			<description><![CDATA[<b><i>animalstyle says:</i></b><p>Dino Lionetti and i have been messing around with some JavaScript / DOS bytebeat music + visuals.&nbsp; Here&#039;s a YouTube of me rocking out with Oven Rake at 8static.&nbsp; I&#039;m using IBNIZ created by the legendary viznut (the strange equations are mine):</p><p><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/dI_-sq1lV8k" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p><p>Bytebeat is a fairly simple idea and could be implemented on old consoles.&nbsp; Bytebeat is basically reading the time clock on a computer and turning it into sound.&nbsp; The counter creates a sawtooth waveform from the time clock because it has to start back at &quot;0&quot; after however many steps are completed.&nbsp; Then you bit shift by multiplying values etc. against it.&nbsp; &nbsp;IBNIZ is the visual equivalent if that makes any sense.&nbsp; &nbsp;I&#039;m sure some developers could make stuff like this for old consoles - id be in heaven!</p>]]></description>
			<pubDate>Tue, 25 Sep 2012 04:47:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/134454/#p134454</guid>
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