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		<title><![CDATA[ChipMusic.org - LSDJ's behavioral change after the death of batteries.]]></title>
		<link>https://chipmusic.org/forums/topic/8628/lsdjs-behavioral-change-after-the-death-of-batteries/</link>
		<description><![CDATA[The most recent posts in LSDJ's behavioral change after the death of batteries..]]></description>
		<lastBuildDate>Mon, 01 Oct 2012 11:45:25 +0000</lastBuildDate>
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			<title><![CDATA[Re: LSDJ's behavioral change after the death of batteries.]]></title>
			<link>https://chipmusic.org/forums/post/135465/#p135465</link>
			<description><![CDATA[<b><i>Telerophon says:</i></b><p>That problem just got Nitrowned.</p>]]></description>
			<pubDate>Mon, 01 Oct 2012 11:45:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/135465/#p135465</guid>
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			<title><![CDATA[Re: LSDJ's behavioral change after the death of batteries.]]></title>
			<link>https://chipmusic.org/forums/post/135464/#p135464</link>
			<description><![CDATA[<b><i>Madhatter says:</i></b><p>Ahh, thanks man! Works great now. Will keep this in mind in the future! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Mon, 01 Oct 2012 11:42:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/135464/#p135464</guid>
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			<title><![CDATA[Re: LSDJ's behavioral change after the death of batteries.]]></title>
			<link>https://chipmusic.org/forums/post/135460/#p135460</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><p>What has happened is that the key repeat value value is set to a value higher than the normally allowed range. Normally you can set it up to 15 frames. (1 frame=1/60 second) Now it might be say 100 frames. One way to fix this is to decrease the value until it&#039;s down in the normal range. You can do this holding A and repeatedly tapping down and/or left until the values are down in the normal range. You will probably have to do this many times. The value will go down to 0 and wrap around a couple of times.<br />If you&#039;re able to back up the save and edit it in a hex editor, change byte 3FBA to 7 and 3FBB to 2 and the problem should go away.</p>]]></description>
			<pubDate>Mon, 01 Oct 2012 10:46:12 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/135460/#p135460</guid>
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			<title><![CDATA[LSDJ's behavioral change after the death of batteries.]]></title>
			<link>https://chipmusic.org/forums/post/135455/#p135455</link>
			<description><![CDATA[<b><i>Madhatter says:</i></b><p>As a total noob to chip, I&#039;m experiencing all those delightful things that I hear happen to everyone.<br />And today, it was my DMG&#039;s batteries dying on me and after replacing them I realised my song was scrambled. That was fine, I went back to an old save. </p><p>What was strange though, is that no matter what I set my key delay to, it refuses to move more then 2 cells before (almost) coming to a complete stand-still. If I hold it down for ages it eventually moves, but it&#039;s long enough to be infeasible.</p><p>Is there a common fix for this I didn&#039;t find with a few google searches? WIll I have to reformat the sRAM?</p><p>Thanks for your understanding.</p>]]></description>
			<pubDate>Mon, 01 Oct 2012 10:07:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/135455/#p135455</guid>
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