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		<title><![CDATA[ChipMusic.org - looking inside games to see the songs?]]></title>
		<link>https://chipmusic.org/forums/topic/8690/looking-inside-games-to-see-the-songs/</link>
		<description><![CDATA[The most recent posts in looking inside games to see the songs?.]]></description>
		<lastBuildDate>Mon, 08 Oct 2012 16:53:51 +0000</lastBuildDate>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136683/#p136683</link>
			<description><![CDATA[<b><i>electricloverecords says:</i></b><p>treasure master is really good.&nbsp; any other recommendations?</p>]]></description>
			<pubDate>Mon, 08 Oct 2012 16:53:51 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136683/#p136683</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136453/#p136453</link>
			<description><![CDATA[<b><i>electricloverecords says:</i></b><p>yeah it&#039;s really cool.</p>]]></description>
			<pubDate>Sun, 07 Oct 2012 14:09:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136453/#p136453</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136417/#p136417</link>
			<description><![CDATA[<b><i>an0va says:</i></b><p>NSF import on famitracker doesn&#039;t create the instruments, instead uses a high tempo/speed combination and basically re-tracks the whole song using track command effects. Some people might not like it, but I think it&#039;s awesome!</p>]]></description>
			<pubDate>Sun, 07 Oct 2012 01:13:41 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136417/#p136417</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136413/#p136413</link>
			<description><![CDATA[<b><i>PULSELOOPER says:</i></b><p>I didn&#039;t know about this famitracker version. I&#039;m astonished.</p>]]></description>
			<pubDate>Sun, 07 Oct 2012 00:51:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136413/#p136413</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136407/#p136407</link>
			<description><![CDATA[<b><i>eme7h says:</i></b><div class="quotebox"><cite>danimal cannon wrote:</cite><blockquote><p> Surfing With the Alien is awesome, but check out another Follin work, Treasure Master.</p><p>People seriously used to ask me how I got so good at chip so fast, and the answer is that I had been studying NSFs for 5 years before I even started</p></blockquote></div>]]></description>
			<pubDate>Sun, 07 Oct 2012 00:01:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136407/#p136407</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136404/#p136404</link>
			<description><![CDATA[<b><i>Saskrotch says:</i></b><p>i&#039;ve learned a lot of stuff with ableton. i export each channel separately with audio overload (the PC version is dookie though), load them up into ableton, find an approximate bpm, warp them, and then work along side them. the great thing about warping them is if a part is too fast, you can drag the bpm down and it stretches the notes out so you can hear each one separately.</p>]]></description>
			<pubDate>Sat, 06 Oct 2012 23:29:06 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136404/#p136404</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136401/#p136401</link>
			<description><![CDATA[<b><i>electricloverecords says:</i></b><div class="quotebox"><cite>danimal cannon wrote:</cite><blockquote><p>Dude, get NotSoFatso for Winamp</p><p>Then go to Akumu&#039;s NSF archive.&nbsp; Just download the whole thing, it&#039;s like 5megs</p><p><a href="http://akumunsf.good-evil.net/" target="_blank">http://akumunsf.good-evil.net/</a></p><p>Then go through and learn!&nbsp; &nbsp;I learned SO many tricks this way.&nbsp; Some NSFs also have the SFX, slow them down, solo channels and have a blast.&nbsp; &nbsp;Silver Surfer is awesome, but check out another Follin work, Treasure Master.</p><p>People seriously used to ask me how I got so good at chip so fast, and the answer is that I had been studying NSFs for 5 years before I even started</p></blockquote></div><p>thanks.</p>]]></description>
			<pubDate>Sat, 06 Oct 2012 23:15:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136401/#p136401</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136377/#p136377</link>
			<description><![CDATA[<b><i>danimal cannon says:</i></b><p>Dude, get NotSoFatso for Winamp</p><p>Then go to Akumu&#039;s NSF archive.&nbsp; Just download the whole thing, it&#039;s like 5megs</p><p><a href="http://akumunsf.good-evil.net/" target="_blank">http://akumunsf.good-evil.net/</a></p><p>Then go through and learn!&nbsp; &nbsp;I learned SO many tricks this way.&nbsp; Some NSFs also have the SFX, slow them down, solo channels and have a blast.&nbsp; &nbsp;Silver Surfer is awesome, but check out another Follin work, Treasure Master.</p><p>People seriously used to ask me how I got so good at chip so fast, and the answer is that I had been studying NSFs for 5 years before I even started</p>]]></description>
			<pubDate>Sat, 06 Oct 2012 20:40:11 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136377/#p136377</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136367/#p136367</link>
			<description><![CDATA[<b><i>Telerophon says:</i></b><p>Whoah, that&#039;s pretty cool! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>That makes a neat way to study the composition styles of some greats like Koji Kondo of Nobuo Uematsu.</p><p>As to the earlier comment about disassembling a .GBS, I haven&#039;t done that and am just speculating. I&#039;m not a very good programmer.</p><p>That said, <a href="http://bgb.bircd.org/" target="_blank">BGB</a> is a highly accurate game boy emulator with a built in disassembler and assembler.</p><p>The issue here is that this gives you GBZ80 Assembly code to work with, which isn&#039;t readily human readable unless you really know what you&#039;re doing. So you could use it to see <em>exactly</em> how something is being done in a game, but that doesn&#039;t mean you&#039;d be able to understand it per se. <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<pubDate>Sat, 06 Oct 2012 19:44:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136367/#p136367</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136364/#p136364</link>
			<description><![CDATA[<b><i>TSC says:</i></b><p>Good. Now do something amazing with it and blow us all away.</p>]]></description>
			<pubDate>Sat, 06 Oct 2012 19:35:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136364/#p136364</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136360/#p136360</link>
			<description><![CDATA[<b><i>electricloverecords says:</i></b><p>thanks again.&nbsp; </p><p>i got the tracker to import .nsf files here -&gt; <a href="http://www.romhacking.net/utilities/809/" target="_blank">http://www.romhacking.net/utilities/809/</a></p><p>and then got the .nsf file for silver surfer here -&gt; <a href="http://nsf.joshw.info/s/" target="_blank">http://nsf.joshw.info/s/</a></p><p>it worked.&nbsp; i&#039;m really excited.</p>]]></description>
			<pubDate>Sat, 06 Oct 2012 18:39:21 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136360/#p136360</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136356/#p136356</link>
			<description><![CDATA[<b><i>electricloverecords says:</i></b><p>i see, NES format.</p>]]></description>
			<pubDate>Sat, 06 Oct 2012 18:26:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136356/#p136356</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136355/#p136355</link>
			<description><![CDATA[<b><i>electricloverecords says:</i></b><p>rad. thanks a bunch.</p><p>what&#039;s a .nsf?</p>]]></description>
			<pubDate>Sat, 06 Oct 2012 18:23:51 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136355/#p136355</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136354/#p136354</link>
			<description><![CDATA[<b><i>TSC says:</i></b><p><a href="http://www.romhacking.net/utilities/809/" target="_blank">http://www.romhacking.net/utilities/809/</a></p>]]></description>
			<pubDate>Sat, 06 Oct 2012 18:20:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136354/#p136354</guid>
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			<title><![CDATA[Re: looking inside games to see the songs?]]></title>
			<link>https://chipmusic.org/forums/post/136353/#p136353</link>
			<description><![CDATA[<b><i>TSC says:</i></b><p>Toss a .nsf in famitracker. I believe there was a plugin or something that did exactly what you are asking.</p>]]></description>
			<pubDate>Sat, 06 Oct 2012 18:18:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/136353/#p136353</guid>
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