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		<title><![CDATA[ChipMusic.org - Pulsar crashing and glitches?]]></title>
		<link>https://chipmusic.org/forums/topic/9428/pulsar-crashing-and-glitches/</link>
		<description><![CDATA[The most recent posts in Pulsar crashing and glitches?.]]></description>
		<lastBuildDate>Thu, 13 Dec 2012 05:08:24 +0000</lastBuildDate>
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			<title><![CDATA[Re: Pulsar crashing and glitches?]]></title>
			<link>https://chipmusic.org/forums/post/146209/#p146209</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><p>Sorry, that was a typo.&nbsp; The issues were with 1.03.&nbsp; I&#039;ll be trying out 1.04 now, though!</p>]]></description>
			<pubDate>Thu, 13 Dec 2012 05:08:24 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/146209/#p146209</guid>
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			<title><![CDATA[Re: Pulsar crashing and glitches?]]></title>
			<link>https://chipmusic.org/forums/post/146064/#p146064</link>
			<description><![CDATA[<b><i>yogi says:</i></b><p>Thanks!</p>]]></description>
			<pubDate>Wed, 12 Dec 2012 06:28:39 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/146064/#p146064</guid>
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			<title><![CDATA[Re: Pulsar crashing and glitches?]]></title>
			<link>https://chipmusic.org/forums/post/145760/#p145760</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>OK, Pulsar V1.04 is up on the website:</p><p><a href="http://nes-audio.com" target="_blank">http://nes-audio.com</a></p>]]></description>
			<pubDate>Mon, 10 Dec 2012 09:47:54 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/145760/#p145760</guid>
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			<title><![CDATA[Re: Pulsar crashing and glitches?]]></title>
			<link>https://chipmusic.org/forums/post/145759/#p145759</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>Also, just re-read the initial post, and what you could try for starters is using the LATEST VERSION (1.03)!!!</p><p><a href="http://nes-audio.com" target="_blank">http://nes-audio.com</a></p><p>Shit gets update for a reason, yo...</p><p><img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>(And I&#039;ve just checked my dev log - I did work with Pulselooper on some other bug fixes in October this year but I never actually released that version. I will put it out as a release sometime today. That way you&#039;ll have the mintiest freshest version to try!)</p>]]></description>
			<pubDate>Mon, 10 Dec 2012 08:58:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/145759/#p145759</guid>
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			<title><![CDATA[Re: Pulsar crashing and glitches?]]></title>
			<link>https://chipmusic.org/forums/post/145720/#p145720</link>
			<description><![CDATA[<b><i>TSC says:</i></b><div class="quotebox"><cite>jefftheworld wrote:</cite><blockquote><p>Hey folks,</p><p>Finally had a sit down with Pulsar and what I&#039;ve been able to explore I&#039;ve liked very much, but the v1.02 that I have seems to be very unstable.&nbsp; It crashes, hangs or throws out weird graphical glitches too often for me to even work on composing a song.</p><p>Does anyone (perhaps even Neil himself) have any experience with this sort of behaviour?&nbsp; I&#039;m running it using a Powerpak on a very well maintained NES.&nbsp; The NES and Powerpak have no stability issues with any other software, so my thought was maybe it had to do with the custom mapper or my Powerpak software version.</p><p>Any insights would be greatly appreciated.</p></blockquote></div><p>I could never get it working on hacked carts fwiw. There are a few threads touching on this. </p><p>May I ask, how does PR8 run?</p>]]></description>
			<pubDate>Mon, 10 Dec 2012 02:02:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/145720/#p145720</guid>
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			<title><![CDATA[Re: Pulsar crashing and glitches?]]></title>
			<link>https://chipmusic.org/forums/post/145683/#p145683</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>Send me some details, as explicit as you can. If you&#039;re able to video or screen capture stuff even better. Unfortunately I&#039;ve had hardly any feedback on Pulsar at all which makes tracking down this stuff all the more difficult. I don&#039;t have a working NTSC NES at the moment either but I can test on a PAL one with my Powerpak.</p><p>Incidentally, there seemed to be some issues with a recent version of the Powerpak mappers - I was having massive trouble with cajoNES just totally not saving any battery data at all. Apparently there&#039;s a newer version but I&#039;ve not had chance to try.</p>]]></description>
			<pubDate>Sun, 09 Dec 2012 21:08:12 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/145683/#p145683</guid>
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			<title><![CDATA[Re: Pulsar crashing and glitches?]]></title>
			<link>https://chipmusic.org/forums/post/145642/#p145642</link>
			<description><![CDATA[<b><i>Theta_Frost says:</i></b><p>Send Neil all your bug reports!&nbsp; I&#039;ve had some issues too, but haven&#039;t sent him any yet.&nbsp; THIS IS WHAT WE NEED TO DO!</p>]]></description>
			<pubDate>Sun, 09 Dec 2012 07:41:00 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/145642/#p145642</guid>
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			<title><![CDATA[Pulsar crashing and glitches?]]></title>
			<link>https://chipmusic.org/forums/post/145639/#p145639</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><p>Hey folks,</p><p>Finally had a sit down with Pulsar and what I&#039;ve been able to explore I&#039;ve liked very much, but the v1.02 that I have seems to be very unstable.&nbsp; It crashes, hangs or throws out weird graphical glitches too often for me to even work on composing a song.</p><p>Does anyone (perhaps even Neil himself) have any experience with this sort of behaviour?&nbsp; I&#039;m running it using a Powerpak on a very well maintained NES.&nbsp; The NES and Powerpak have no stability issues with any other software, so my thought was maybe it had to do with the custom mapper or my Powerpak software version.</p><p>Any insights would be greatly appreciated.</p>]]></description>
			<pubDate>Sun, 09 Dec 2012 07:35:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/145639/#p145639</guid>
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