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		<title><![CDATA[ChipMusic.org - Authentic sounding dpcm.]]></title>
		<link>https://chipmusic.org/forums/topic/953/authentic-sounding-dpcm/</link>
		<description><![CDATA[The most recent posts in Authentic sounding dpcm..]]></description>
		<lastBuildDate>Sun, 14 Mar 2010 18:43:08 +0000</lastBuildDate>
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			<title><![CDATA[Re: Authentic sounding dpcm.]]></title>
			<link>https://chipmusic.org/forums/post/15086/#p15086</link>
			<description><![CDATA[<b><i>ant1 says:</i></b><p>D16 Group&#039;s Decimort plugin is great for that type of effect too (but expensive).</p>]]></description>
			<pubDate>Sun, 14 Mar 2010 18:43:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/15086/#p15086</guid>
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			<title><![CDATA[Re: Authentic sounding dpcm.]]></title>
			<link>https://chipmusic.org/forums/post/15083/#p15083</link>
			<description><![CDATA[<b><i>skrasms says:</i></b><p>The best way would be to convert to DPCM and back to PCM. I use GNU Octave for that, but it&#039;s a little involved if you&#039;ve never used it or Matlab before. </p><p>For an approximation, low-pass filter everything (cut out the high frequencies) and then add a *little* bit of distortion to simulate slope overload. Make the low-pass filter 6dB/oct if you have a choice.</p>]]></description>
			<pubDate>Sun, 14 Mar 2010 18:14:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/15083/#p15083</guid>
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			<title><![CDATA[Re: Authentic sounding dpcm.]]></title>
			<link>https://chipmusic.org/forums/post/15042/#p15042</link>
			<description><![CDATA[<b><i>ant1 says:</i></b><p>You could make your own DPCM samples with famitracker/s3m2nsf/it2nsf/dmconv and then turn them back into wav. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Sun, 14 Mar 2010 02:42:22 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/15042/#p15042</guid>
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			<title><![CDATA[Re: Authentic sounding dpcm.]]></title>
			<link>https://chipmusic.org/forums/post/15033/#p15033</link>
			<description><![CDATA[<b><i>J. Arthur Keenes says:</i></b><p>You could use drums sampled from the NES, I think bucky posted a massive pack of DPCM drums on 8bc a while ago.</p><p>EDIT: found it - <a href="http://www.hotdogstorm.com/bucky/samplepacks/DPCM-Wav_2008_11_08.zip" target="_blank">http://www.hotdogstorm.com/bucky/sample &#133; _11_08.zip</a></p>]]></description>
			<pubDate>Sun, 14 Mar 2010 00:16:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/15033/#p15033</guid>
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			<title><![CDATA[Authentic sounding dpcm.]]></title>
			<link>https://chipmusic.org/forums/post/15032/#p15032</link>
			<description><![CDATA[<b><i>Jdfirefly says:</i></b><p>I want my drum samples that sound crisp, clear and loud sound more like the ones you could hear on NES.<br />I&#039;m using renoise tracker by the way.</p><p>Any suggestions?</p>]]></description>
			<pubDate>Sun, 14 Mar 2010 00:04:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/15032/#p15032</guid>
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