Do it by Euclid.
0 - Hi-Hat
1 --Hi-Hat
2 -Ride
3 --
4 - Hi-Hat
5 --Hi-Hat
6 -Ride
7 --
8 -Hi-Hat
9 --Hi-Hat
A -Ride
B --
C - Hi-Hat
D --Hi-Hat
E - Ride
F --
I'm really fond of
0-hihat
1-
2-hihat
3-hihat
4-
5-hihat
6-hihat
7-
8-hihat
9-hihat
A-
B-hihat
C-hihat
D-
E-hihat
F-hihat
Over a 8/4 swing. Add E and R envelopes to taste.
EDIT: Yep this was bound to stay a joke thread.
Last edited by Xuriik (Oct 9, 2012 2:40 am)
kick closehat openhat closehat snare closehat openhat closehat repeat
4onthefloor4lyfe
Last edited by Aeros (Oct 9, 2012 1:57 am)
180, groove 2/2
sample channel0 - Kick hat
1 - Kick snare
2 - Kick hat
3 - Kick snare
4 - Kick hat
5 - Kick snare
6 - Kick snare
7 - Kick snare
8 - Kick hat
9 - Kick snare
A - Kick hat
B - Kick snare
C - Kick snare
D - Kick snare
E - Kick snare r01
F - Kick snare r01Anything else is for wussies and babies.
Fixed that for you.
0 - un
1 - tiss
2 - un
3 - tiss
4 - un
5 - tiss
6 - un
7 - tiss
8 - un
9 - tiss
A - un
B - tiss
C - un
D - tiss
E - un
F - tiss
0 - BRK
1 - BRK
2 - BRK
3 - BRK
4 - BRK
5 - BRK
6 - BRK
7 - BRK
8 - BRK
9 - BRK
A - BRK
B - BRK
C - BRK
D - BRK
E - BRK
F - BRK
every song
I usually use a standard House beat.
0 - Kick
1 -
2 - CHH
3 -
4 - Kick + Snare
5 -
6 - Ohh/Chh
7 -
8 - Kick
9 -
A - CHH
B -
C - Kick + Snare
D -
E - Ohh/Chh
F -
why would you limit yourself to just using one channel for drums?
Last edited by Jellica (Oct 9, 2012 11:53 am)
0- hat RF2
1- hat RF2
2- hat RF2
3- hat RF2
Buzz roll yeah.
For tutorials on common drum patterns I use stuff like http://www.youtube.com/watch?v=-GPHTNhamBw and http://www.youtube.com/watch?v=UNemrZO0YGg.
Also, I don't understand jack shit about these percussions. Are the wav channel? What kit are these? Or is it with an additional synth? I'm confuzzled.
http://www.youtube.com/watch?v=M8280TOTJEE
If you have any questions about the song, It's just a dutch squatter on ketamine .
Can you do Delay commands in LSDJ?
yup, Dxx.
Heosphoros wrote:Can you do Delay commands in LSDJ?
yup, Dxx.
Would be interesting to do off timing/swing like kick and snare combinations with that command. I assume it's already been done. I don't know much about GB scene shit.
edit: suck my Dxx
Last edited by Heosphoros (Oct 9, 2012 2:34 pm)
why would you limit yourself to just using one channel for drums?
yeah. on pre-sample drivers we used to use the noise channel for hats and the tail of the snare, stick the timbre of the snare in one of the pulse channels. (probably on 50% duty) and then drop the bass drum into the tri channel bass instruments.
eg:
PULSE1 | PULSE2 | TRI | NOISE
00 -- -- bd hcl
01 -- -- -- --
02 -- -- -- hop
03 -- -- bd hcl
04 sn -- -- sn
05 -- -- -- --
06 -- -- -- hcl
07 -- -- bd hcl
it's what the Konami / Follin bros used to do before people were adding samples. It might look wasteful but the pulse snare only needs to be a few ticks long (the tail is covered by the noise channel) so you don't need to leave a beat free after it.
I'm not sure how the bassdrum/bass combination will sound in LSDJ seeing as IT CAN'T HAVE FIXED PITCH INSTRUMENTS LIKE EVERY OTHER DRIVER MADE SINCE 1986. But there you go.
what is lsdj, what are these grids and letters, when i make sounds it looks like little dots or lines
what is lsdj, what are these grids and letters, when i make sounds it looks like little dots or lines
It's basically a hacked pokemon game that allows you to make skrillex-type music.