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Over a month ago I released my first album, it took me way to long because I didn't have the right tools as the pros have but I liked what I got. You can check out and listen to the album on some distributors for free or you can get it at retailers. There is also a story that goes like the game I wanted to make. I will post the story below and you can check my site for the Album Links - www.8bitKnight.com

The story this album will take you through is as follows:

A gamer goes to the store and buys a game, they get home and install the game but they find out they can’t play the game since it is infested with so much DRM, that they can’t even get it to load because it requires an always on internet connection and a rootkit to be installed that messes up their computer. Finally after searching online they find a solution, download a crack and run the Cracktro (Track 1) that patches the game and allows them to play. The intro (Track 2) plays and they find themselves in a strange world (Track 3) that they haven’t explored before. They talk to people to gather information (Track 4) to find out what they need to do but they don’t have enough gold for supplies, so they set out on a quest for gold (Track 5). Once they gather there supplies they travel up and down a mountain (Track 6) and our heroes find themselves with a large lake in front of them. The only way across is a secret underground passage (Track 7), their footsteps can be heard echoing against the walls as they try to get through the underground passage but soon they hear someone else pursing them (Track 8). This leads to an encounter (Track 9) with the unknown person or creature and so our heroes find themselves running (Track 10) to get to the other side of the tunnel and out of the darkness.

Out of the tunnel, they find a nearby town (Track 11) and they decide they should sleep at the inn overnight. In the middle of the night our heroes are awoken to loud noise outside the inn, as they run out of the inn they find the town is not the same town they found last night. Bombs have been dropped around them, buildings are damaged and some on fire, innocent children are seen on the street, some dead and some alive but crying with nowhere to go as their parents were killed in the attack. Residents are running around, then one resident armed with assault rifles comes up to our heroes and tells them that an evil imperial empire is trying to destroy the town, in order to get the residents to move out and plunder the town’s natural resources. He hands our heroes each a rifle and they soon find themselves in a firefight (Track 12) against the empire, the fight is successful (Track 13) and the people that remain can start to rebuild the town.

The next day our heroes continue their journey through the nearby woodlands. They find themselves fighting the creatures of the chaotic woods (Track 14) and by nightfall, they reach a bright city (Track 15) that lights the sky as if it were day. They stop by a pub (Track 16) and drink away till they blackout. When they get up the next day, they find themselves again in the woodlands and robbed of their supplies except for the shirts on their backs. Their journey can’t continue because they no longer have a copy of the maps and other supplies they got on the way to this point, so they spend the next bit backtracking (Track 17) and grinding (Track 18) to restock and continue. Eventually after they restock, they find their way to a highly advanced region of the world (Track 19) and take a break to take in some entertainment at a carnival (Track 20).

Our heroes meet with some kind of hypnotist that puts them in a trance that makes them take a trip inside their minds (Track 21). Here they take a journey through a haunted mansion (Track 22) and then they find themselves outside in a thick fog (Track 23). As the fog clears they awaken back into the real world, in the middle of a large desert land, where they find themselves thrashing (Track 24) the desert creatures that come out of the ground. They eventually come across a road that makes travel easier for them, as they no longer need to walk in the sand. In the distance at what seems to be the end of the road, they see a large tree towering high above the ground, as they approach the tree they notice it seems to be alive like something out of a fairytale.

Once they are near the tree, out of nowhere it seems a dark desert creature popped up and blocks their road ahead and challenges them to battle (Track 25). The battle is won and the road ahead is clear and the heroes can finally meet the great tree (Track 26). The tree tells them about the long journey they have ahead of them and the final battle they need to face and gives them each swords that were kept by the great tree, to be given only to the heroes of legend that were to appear and managed to defeat the dark desert creature. Equipped with their new weapons, the tree moves aside and the road continues with a mountain in the distance, with what seems to be a fire breathing dragon flying above it. The long journey (Track 27) will take them through the lands of fire, earth, snow and water.

They conquer the challenges they face and they find themselves at the bottom of the mountain, they now need to make it to the top and fight the dragon. Finally they are there, face to face with the dragon and the epic battle begins (Track 28). The battle fought is long and hard, when finally the dragon is defeated with an epic final blow and victory (Track 29) is theirs. The ending (Track 30) plays, then the credits (Track 31) and the gamer is somewhat happy to have played the game, if only the problems they had when they originally installed the game weren’t there, they would probably buy another game from the company but instead will now choose to not buy any more games from them.

More info on www.8bitKnight.com

Last edited by 8bitKnight (Apr 23, 2013 2:25 am)

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NC in the US of America

Well, Antonio Vivaldi wrote descriptions for each movement of his Four Seasons, so why not?

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Originally I wanted to make a game but didn't have the resources necessary, this is part of the story for the game. Years back I had a violinists album that had a story go with the tracks, not many artists have a story that goes with there music, so I added a story to my album.

Last edited by 8bitKnight (Apr 23, 2013 9:57 pm)

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Scotland

The majority of artists I listen to have stories behind every one of their songs. It's why they write music.

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I really like it when I know the story behind the music, in this case, we have two stories that make the music that much better. Good job!

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Edward Shallow wrote:

The majority of artists I listen to have stories behind every one of their songs. It's why they write music.

Oh, I know that. I meant an actual story included with the cd inlay.

brandonpaiz wrote:

I really like it when I know the story behind the music, in this case, we have two stories that make the music that much better. Good job!

Thanks, do you mean 1) the story of how I made the album and 2) how the tracks have a story that goes with them?