a flute sound would be pretty close to a sine/triangle wave, maybe with a couple notches in it for some extra harmonics. i would make the first frame of the synth quite a bit louder than the rest and set the play mode to manual, then place a F01 command on the first tick of the instrument table; this way you can imitate tonguing and slurring in the phrases by removing the instrument number from notes that you want slurred.
you could also use the third frame of the synth with a slightly different volume and shape, then alternate quickly between the second and third frames with F commands inside a new table to imitate flutter tonguing (F01 to move ahead, FFF to move back) - you can then activate this new table inside a phrase using an A command. using a variety of vibrato speeds
(Vxx commands) will also help make a flutey tone sound more convincing. it's all about articulation, really. LSDJ is really good for flutey articulation though!
Last edited by Victory Road (Jul 8, 2014 8:01 am)