First off: I want to know what your ideal chiptune hardware synth would look like.
Hopefully this got you interested and now for the reason why I want to know. As of yet I am a graduated industrial designer with a passion for music technology. I am currently in the process of designing a hardware chiptune synthesizer and I would love the input of an experienced chiptune community.
As I am in the early stages of my design process I would love to have some input. To give a bit of direction; My basis for the design would be the the NES sound and use these limitations and specifically the work arounds of these limitations, in my (sound) design. I have been in discord with my self if I should design for a more simple design that aims at providing a basic mono synth that is able to create melodies, melodical sounds and arpegiated chords or that I should design a more extensive (poly) synth which would be able to provide both melodical as well as percussive sounds and functionality.
I would love to hear your motivated opinions both on what you want in your workflow of music creation and what you would love to have as a live instrument for performance.