so i think that at this point, the one thing can could really move forward the "gameboy sound" for both live applications and recording would be the ability to record/mix all four channels separately but simultaneously, ie. have a stereo out each for WAV, NOI, PU1, PU2. The ability to run effects to seperate channels, compress bass, put reverb or delay on leads, actually set levels... all in real-time... would be pretty much amazing.
How possible is this? Would this be something that could be accomplished break-out-box style, having a separate unit with 4 gameboy soundchips slaved to the link port of a master DMG running LSDJ or whatever? or could you just link a master DMG to 4 regular DMGs and cripple/mute the channels that you dont want on each? i am hoping some of the dev crew can enlighten me!
maybe this is something that has even been done before, that im just not aware of?
thoughts?