Hey all!
So I've decided to revisit Famitracker after a 2 year hiatus and I honestly don't know how good I am in terms of Famitracker.
Soooo some CC on my new track would be greatly appreciated!
www.soundcloud.com/nanode/chill
Thanks!
-Sam
chipmusic.org is an online community in respect and relation to chip music, art and its parallels.
You are not logged in. Please login or register.
Hey all!
So I've decided to revisit Famitracker after a 2 year hiatus and I honestly don't know how good I am in terms of Famitracker.
Soooo some CC on my new track would be greatly appreciated!
www.soundcloud.com/nanode/chill
Thanks!
-Sam
Oh cool, I stumbled on this track somewhere else like a week ago.
I like the piano DPCM samples, it's a smart way to allow use of two notes in one channel. I do think the samples stand out a bit too much in the mix, however, and without any change to the actual structure of the samples they get a bit tiring on the ears, similar to how the same kick snare chain in a fruityloops track might get to a person after a while. We need subtle changes to keep our brains thinking "this is novel."
There was a famicompo track that had been submitted something like, oh, 2009 I think. It made it into the top three if I recall, and it used the same piano concept. It was a lovely piece. I liked it so much I set it as my morning alarm tone for a number of months, back when people still used custom ringtones. Anyways, if I recall the reason this track didn't win the gold was similar - the samples were what made the track unique, but also what caused it to be limited in scope.
If you're not dead-set on staying strictly in the 2a03 chipset, I'd consider recording those notes on a different platform, (a real piano would be pretty sick) so you can add more dynamics to it. You may even find yourself making some changes to the chip part of the song as you introduce other elements. A slight slowing in tempo between sections of the song comes to mind as a plausible addition. Everything else sounds great.
Last edited by nonfinite (Nov 12, 2015 2:48 pm)
This is really good. The leads are really fluid and expressive and there are a lot of unusual and beautiful sounds in the mix (the bass sounds really cool). Also just a nicely written tune. Did you use any expansion chips or anything? if not, i'm very curious about how you did some things.
Last edited by Brother Android (Nov 12, 2015 8:16 pm)
This is really good. The leads are really fluid and expressive and there are a lot of unusual and beautiful sounds in the mix (the bass sounds really cool). Also just a nicely written tune. Did you use any expansion chips or anything? if not, i'm very curious about how you did some things.
No expansions! 100% 2A03!
Oh cool, I stumbled on this track somewhere else like a week ago.
I like the piano DPCM samples, it's a smart way to allow use of two notes in one channel. I do think the samples stand out a bit too much in the mix, however, and without any change to the actual structure of the samples they get a bit tiring on the ears, similar to how the same kick snare chain in a fruityloops track might get to a person after a while. We need subtle changes to keep our brains thinking "this is novel."
There was a famicompo track that had been submitted something like, oh, 2009 I think. It made it into the top three if I recall, and it used the same piano concept. It was a lovely piece. I liked it so much I set it as my morning alarm tone for a number of months, back when people still used custom ringtones. Anyways, if I recall the reason this track didn't win the gold was similar - the samples were what made the track unique, but also what caused it to be limited in scope.
If you're not dead-set on staying strictly in the 2a03 chipset, I'd consider recording those notes on a different platform, (a real piano would be pretty sick) so you can add more dynamics to it. You may even find yourself making some changes to the chip part of the song as you introduce other elements. A slight slowing in tempo between sections of the song comes to mind as a plausible addition. Everything else sounds great.
I'll definitely switch some things up!
But I really do want to stay pure to the 2A03 for this song and others that I'm gonna be making in the future, but it isn't a bad suggestion by any means!
Excuse my ignorance (it's been a while since I've written anything in FamiTracker), but does pure 2a03 mean four channels?
2a03 is the stock NES sound chip. 2 pulse channels, triangle channel, noise channel and DPCM.
nonfinite wrote:Oh cool, I stumbled on this track somewhere else like a week ago.
I like the piano DPCM samples, it's a smart way to allow use of two notes in one channel. I do think the samples stand out a bit too much in the mix, however, and without any change to the actual structure of the samples they get a bit tiring on the ears, similar to how the same kick snare chain in a fruityloops track might get to a person after a while. We need subtle changes to keep our brains thinking "this is novel."
There was a famicompo track that had been submitted something like, oh, 2009 I think. It made it into the top three if I recall, and it used the same piano concept. It was a lovely piece. I liked it so much I set it as my morning alarm tone for a number of months, back when people still used custom ringtones. Anyways, if I recall the reason this track didn't win the gold was similar - the samples were what made the track unique, but also what caused it to be limited in scope.
If you're not dead-set on staying strictly in the 2a03 chipset, I'd consider recording those notes on a different platform, (a real piano would be pretty sick) so you can add more dynamics to it. You may even find yourself making some changes to the chip part of the song as you introduce other elements. A slight slowing in tempo between sections of the song comes to mind as a plausible addition. Everything else sounds great.
I'll definitely switch some things up!
But I really do want to stay pure to the 2A03 for this song and others that I'm gonna be making in the future, but it isn't a bad suggestion by any means!
Well, I personally enjoyed it, and thought the piano chords on DCPM was well implemented. Even if some people consider it "limiting in scope", this track would have sounded revolutionary had it been made for a real NES game back in the day.
Also, since it's been 2 years since you used Famitracker, I think you did an outstanding job given the circumstances. I actually paid more attention to some of the dual channel chorus solos you did. I've been experimenting with that kind of thing lately as well. This track reminds me of something that "Fearofdark" would make.
I know that DCPM becomes difficult to use because of memory limitations... IF you want your track to be playable during gameplay. There are ways you can live multitrack with 6 or 7-bit PCM samples through the 2A03. But it will take up tons of CPU power, and you can't do it through Famitracker. The results are pretty spectacular though.
Feryl wrote:Excuse my ignorance (it's been a while since I've written anything in FamiTracker), but does pure 2a03 mean four channels?
2a03 is the stock NES sound chip. 2 pulse channels, triangle channel, noise channel and DPCM.
Yup, the DPCM is a part of the package deal. NES is 5, not 4 channels, though many game music makers chose not to use samples in order to save space which saved on manufacturing costs.