Vault Kid wrote:I'm currently working on a little videogame with my girlfriend and I'm gonna do the music and the SFX for it in LSDJ.
The music is no problem for me, but I never really created sounds that are pure SFX like laserpistol, steps or fireballs sounds.
I already found the helpful Danimal Cannon Tutorial where he explains some of his sounds for Bounty Hackers:
https://www.youtube.com/watch?v=kfh79wcpvds
, but does every one else has nice tutorials, tips or other resources for videogame sfx?
It would be a great help.
This could be fun...
* Laser pistols - Really fast (LFO speed) downward pitch modulation (EDIT: this is wrong, I meant upward ramps, not downward). Like a sawtooth shape modulating the pitch. Seriously, it sounds like a laser gun.
EDIT: oh yeah, doesn't the LFO in LSDJ have a sawtooth mode?
So basically like Evil Scientist said about the V command. But try out the sawtooth.
Example: https://www.dropbox.com/s/bmhliy38i1l91
r.wav?dl=0
* Steps - Low frequency long noise, short envelope. If you notice, when someone sets down their heel, it makes a lower pitched sound than when they finish the step, and set down the toe. So its a fast low pitch to higher pitch.
EDIT: after dinking around, I think I prefer just little tiny low pitch sounds.
Example: https://www.dropbox.com/s/58nebyhaapmwr
s.wav?dl=0
* Fireball - I made an ok fireball sound by using low frequency long noise, and going up and down on the pitch like a pyramid. A fast pyramid.
https://www.dropbox.com/s/kyg2704ntwho7
l.wav?dl=0
Have fun.
Last edited by breakphase (Jan 6, 2017 4:17 am)