akira^8GB wrote:A generic effect chain forme is:
EQ (always first) -> Bit crusher -> Delay -> Filter
NO! Filters sometimes sound cool pre bit crush. Just like using distortion after a filter. It depends on the effect you want to achieve of course.
Lazerbeat wrote:I assume EQ would be counted as a filter?
Yes. I guess you'd call a EQ a filter when its extreme or changing over time.
Lazerbeat wrote:what happens when you have something like a punchy kick drum with a bith of EQ/compression/reverb then you want to EQ the whole mix? is it ok to have multiple EQ stages?
Yes. I think if you want things to behave as expected when using a compressor its good to roll off inaudible frequencies (usually the low-lows) so that those frequencies dont screw with the dynamics & settings of your compressor. What frequencies to roll off is generally very hands on, but usually you want to kill anything below 20hz, and soften things around ~50 to ~110hz depending on the amount of bass in the source, and the amount you want to pass though.
Ultra generic setting to visualize: (this might be too extreme or the wrong hz, its really up to you to tune it in correctly)
Generally my chan looks like this:
[source]->[crazy effects or nothing]->[eq if needed]->[compressor if needed]->[track volume & reverb send & delay/chorus send]
[master bus]->[eq]->[effects if needed]->[compressor/limit]->[profit]
* master bus chain disabled when mixing tracks, its only for mastering*
I almost always use a separate fx send for reverb and another for chorus, I dont mix them both together. that way all other tracks in the project can have the same "room/hall/whatever" sound because its shared. You can do this in Renoise using that "Send" plugin. Also if I mix reverb and chorus/delay things tend to get too muddy and lost.